Import Geant4 0.0.0 source tree
This commit is contained in:
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// This code implementation is the intellectual property of
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// the RD44 GEANT4 collaboration.
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//
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// By copying, distributing or modifying the Program (or any work
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// based on the Program) you indicate your acceptance of this statement,
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// and all its terms.
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//
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// $Id: G4ProjectedSurface.cc,v 2.3 1998/10/20 16:33:56 broglia Exp $
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// GEANT4 tag $Name: geant4-00 $
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//
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#include "G4ProjectedSurface.hh"
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int G4ProjectedSurface::Splits=0;
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G4ProjectedSurface::~G4ProjectedSurface()
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{
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delete u_knots;
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delete v_knots;
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delete ctl_points;
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G4OsloMatrix* temp_oslo;
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if(oslo_m!=(G4OsloMatrix*)0)
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{
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while(oslo_m->next != oslo_m)
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{
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temp_oslo = oslo_m;
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oslo_m = oslo_m->next;
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delete temp_oslo;
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}
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delete oslo_m;
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}
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delete bbox;
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}
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G4ProjectedSurface::G4ProjectedSurface()
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{
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distance = 0;
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oslo_m =(G4OsloMatrix*)0;
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}
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G4ProjectedSurface::G4ProjectedSurface(const G4ProjectedSurface &tmp)
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{
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distance = tmp.distance;
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oslo_m =(G4OsloMatrix*)0;
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// next=this;
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order[0] = tmp.order[0];
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order[1] = tmp.order[1];
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dir = tmp.dir;
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u_knots = new G4KnotVector(*tmp.u_knots);
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v_knots = new G4KnotVector(*tmp.v_knots);
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ctl_points = new G4ControlPoints(*tmp.ctl_points);
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bbox = new G4BoundingBox3D();
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}
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void G4ProjectedSurface::CopySurface()
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// Copies the projected surface into a bezier surface
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// and adds it to the List of bezier surfaces.
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{
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G4BezierSurface *bez = new G4BezierSurface();
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bez->Distance(distance);
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bez->PutOrder(0, order[0]);
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bez->PutOrder(1, order[1]);
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bez->Dir(dir);
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bez->u_knots = new G4KnotVector(*u_knots);
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bez->v_knots = new G4KnotVector(*v_knots);
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bez->ctl_points = new G4ControlPoints(*ctl_points);
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bezier_list->AddSurface(bez);
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}
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void G4ProjectedSurface::CalcBBox()
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{
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// Finds the bounds of the 2D-projected nurb iow
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// calculates the bounds for a bounding rectangle
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// to the surface. The bounding rectangle is used
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// for a preliminary check of intersection.
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// Loop to search the whole control point mesh
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// for the minimum and maximum values for x and y.
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G4double box_minx,box_miny,box_maxx,box_maxy;
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box_minx = INFINITY;
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box_miny = INFINITY;
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box_maxx = -INFINITY;
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box_maxy = -INFINITY;
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G4double bminx,bminy,bmaxx,bmaxy,tmpx,tmpy;
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bminx = box_minx; bminy = box_miny;
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bmaxx = box_maxx; bmaxy = box_maxy;
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for(register int a = ctl_points->GetRows()-1; a>=0;a--)
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for(register int b = ctl_points->GetCols()-1; b>=0;b--)
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{
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/* L. Broglia
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G4Point2d& tmp = (G4Point2d&)ctl_points->get(a,b);
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*/
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G4Point3D tmp = ctl_points->Get3D(a,b);
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tmpx = tmp.x(); tmpy = tmp.y();
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if(bminx > tmpx) box_minx=tmpx;
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if(bmaxx < tmpx) box_maxx=tmpx;
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if(bminy > tmpy) box_miny=tmpy;
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if(bmaxy < tmpy) box_maxy=tmpy;
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}
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G4Point3D box_min(box_minx,box_miny);
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G4Point3D box_max(box_maxx,box_maxy);
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delete bbox;
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bbox = new G4BoundingBox3D(box_min, box_max);
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}
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void G4ProjectedSurface::ConvertToBezier(G4SurfaceList& proj_list,
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G4SurfaceList& bez_list)
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{
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projected_list = &proj_list;
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bezier_list = &bez_list;
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// Check wether the surface is a bezier surface by checking
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// if internal knots exist.
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if(CheckBezier())
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{
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// Make it a G4BezierSurface -object and add it to the bezier
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// surface List
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CopySurface();
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// Retrieve a pointer to the newly added surface iow the
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// last in the List
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G4BezierSurface* bez_ptr = (G4BezierSurface*)bezier_list->GetLastSurface();
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// Do the first clip to the bezier.
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bez_ptr->ClipSurface();
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G4double dMin = bez_ptr->SMin();
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G4double dMax = bez_ptr->SMax();
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G4double dMaxMinusdMin = dMax - dMin;
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if(( dMaxMinusdMin > kCarTolerance ))
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{
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if( dMaxMinusdMin > 0.8 )
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{
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// The clipping routine selected a larger Area than one
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// knot interval which indicates that we have a case of
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// multiple intersections. The projected surface has to
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// be split again in order to separate the intersections
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// to different surfaces.
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// Check tolerance of clipping
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// G4cout << "\nClip Area too big -> Split";
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dir = bez_ptr->dir;
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bezier_list->RemoveSurface(bez_ptr);
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SplitNURBSurface();
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return;
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//}
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}
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else
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if( dMin > 0.0 || dMax < 0.0 )
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{
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// The ray intersects with the bounding box
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// but not with the surface itself.
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// G4cout << "\nConvex hull missed.";
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bezier_list->RemoveSurface(bez_ptr);
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return;
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}
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}
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else
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if(dMaxMinusdMin < kCarTolerance && dMaxMinusdMin > -kCarTolerance)
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{
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bezier_list->RemoveSurface(bez_ptr);
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return;
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}
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bez_ptr->LocalizeClipValues();
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bez_ptr->SetValues();
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// Other G4ThreeVec clipping and testing.
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bez_ptr->ChangeDir();//bez->dir = !bez_ptr->dir;
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bez_ptr->ClipSurface();
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// G4cout<<"\nSMIN: " << bez_ptr->smin << " SMAX: "
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// << bez_ptr->smax << " DIR: " << bez_ptr->dir;
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dMin = bez_ptr->SMin();
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dMax = bez_ptr->SMax();
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dMaxMinusdMin = dMax-dMin;
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if((dMaxMinusdMin > kCarTolerance ))// ||
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// (dMaxMinusdMin < -kCarTolerance))
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{
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if( (dMaxMinusdMin) > 0.8 )
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{
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// G4cout << "\nClip Area too big -> Split";
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dir = bez_ptr->dir;//1.2 klo 18.30
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// dir=!dir;
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bezier_list->RemoveSurface(bez_ptr);
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SplitNURBSurface();
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return;
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//}
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}
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else
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if( dMin > 1.0 || dMax < 0.0 )
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{
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// G4cout << "\nConvex hull missed.";
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bezier_list->RemoveSurface(bez_ptr);
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return;
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}
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}
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else
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if(dMaxMinusdMin < kCarTolerance && dMaxMinusdMin > -kCarTolerance)
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{
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bezier_list->RemoveSurface(bez_ptr);
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return;
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}
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bez_ptr->LocalizeClipValues();
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bez_ptr->SetValues();
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bez_ptr->CalcAverage();
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}
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else
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{
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// Split the surface into two new surfaces. The G4ThreeVec
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// is set in the CheckBezier function.
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// G4cout << "\nNot a bezier surface -> Split";
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SplitNURBSurface();
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}
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}
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int G4ProjectedSurface::CheckBezier()
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{
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// Checks if the surface is a bezier surface by
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// checking wether internal knots exist. If no internal
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// knots exist the quantity of knots is 2*order of the
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// surface. Returns 1 if the surface
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// is a bezier.
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if( u_knots->GetSize() > (2.0 * GetOrder(ROW)))
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{dir=0;return 0;}
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if( v_knots->GetSize() > (2.0 * GetOrder(COL)))
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{dir=1;return 0;}
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return 1;
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}
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void G4ProjectedSurface::SplitNURBSurface()
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{
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// Divides the surface in two parts. Uses the oslo-algorithm to calculate
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// the new knotvectors and controlpoints for the subsurfaces.
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// G4cout << "\nProjected splitted.";
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register G4double value;
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register int i;
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register int k_index;
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register G4ProjectedSurface *srf1, *srf2;
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register int nr,nc;
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if ( dir == ROW )
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{
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value = u_knots->GetKnot((u_knots->GetSize()-1)/2);
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for( i = 0; i < u_knots->GetSize(); i++)
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if( (abs(value - u_knots->GetKnot(i))) < kCarTolerance )
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{
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k_index = i;
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break;
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}
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if ( k_index == 0)
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{
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value = ( value + u_knots->GetKnot(u_knots->GetSize() -1))/2.0;
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k_index = GetOrder(ROW);
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}
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new_knots = u_knots->MultiplyKnotVector(GetOrder(ROW), value);
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ord = GetOrder(ROW);
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CalcOsloMatrix();
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srf1 = new G4ProjectedSurface(*this);
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//srf1->dir=ROW;
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srf1->dir=COL;
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new_knots->ExtractKnotVector(srf1->u_knots,
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k_index + srf1->GetOrder(ROW),0);
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nr= srf1->v_knots->GetSize() - srf1->GetOrder(COL);
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nc= srf1->u_knots->GetSize() - srf1->GetOrder(ROW);
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delete srf1->ctl_points;
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srf1->ctl_points= new G4ControlPoints(2, nr, nc);
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srf2 = new G4ProjectedSurface(*this);
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//srf2->dir = ROW;
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srf2->dir = COL;
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new_knots->ExtractKnotVector(srf2->u_knots,
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new_knots->GetSize(), k_index);
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nr= srf2->v_knots->GetSize() - srf2->GetOrder(COL);
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nc= srf2->u_knots->GetSize() - srf2->GetOrder(ROW);
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delete srf2->ctl_points;
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srf2->ctl_points = new G4ControlPoints(2, nr, nc);
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lower = 0;
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upper = k_index;
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MapSurface(srf1);
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lower = k_index;
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upper = new_knots->GetSize() - srf2->GetOrder(ROW);
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MapSurface(srf2);
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}
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else // G4ThreeVec = col
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{
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value = v_knots->GetKnot((v_knots->GetSize() -1)/2);
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for( i = 0; i < v_knots->GetSize(); i++)
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if( (abs(value - v_knots->GetKnot(i))) < kCarTolerance )
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{
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k_index = i;
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break;
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}
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if ( k_index == 0)
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{
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value = ( value + v_knots->GetKnot(v_knots->GetSize() -1))/2.0;
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k_index = GetOrder(COL);
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}
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new_knots = v_knots->MultiplyKnotVector( GetOrder(COL), value );
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ord = GetOrder(COL);
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CalcOsloMatrix();
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srf1 = new G4ProjectedSurface(*this);
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//srf1->dir = COL;
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srf1->dir = ROW;
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new_knots->ExtractKnotVector(srf1->v_knots,
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k_index + srf1->GetOrder(COL), 0);
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nr = srf1->v_knots->GetSize() - srf1->GetOrder(COL);
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nc = srf1->u_knots->GetSize() - srf1->GetOrder(ROW);
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delete srf1->ctl_points;
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srf1->ctl_points = new G4ControlPoints(2, nr, nc);
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srf2 = new G4ProjectedSurface(*this);
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//srf2->dir = COL;
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srf2->dir = ROW;
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new_knots->ExtractKnotVector(srf2->v_knots, new_knots->GetSize(), k_index);
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nr = srf2->v_knots->GetSize() - srf2->GetOrder(COL);
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nc = srf2->u_knots->GetSize() - srf2->GetOrder(ROW);
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delete srf2->ctl_points;
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srf2->ctl_points = new G4ControlPoints(2,nr, nc);
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lower = 0;
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upper = k_index;
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MapSurface(srf1);
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lower = k_index;
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upper = new_knots->GetSize() - srf2->GetOrder(COL);
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MapSurface(srf2);
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}
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// Check that surfaces are ok.
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int col_size = srf1->ctl_points->GetCols();
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int row_size = srf1->ctl_points->GetRows();
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/* L. Broglia
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// get three cornerpoints of the controlpoint mesh.
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G4Point2d pt1 = srf1->ctl_points->get(0,0);
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G4Point2d pt2 = srf1->ctl_points->get(0,col_size-1);
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G4Point2d pt3 = srf1->ctl_points->get(row_size-1,0);
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// Calc distance between points
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G4double pointDist1 = pt1.Distance(pt2);
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G4double pointDist2 = pt1.Distance(pt3);
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*/
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// get three cornerpoints of the controlpoint mesh.
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G4Point3D pt1 = srf1->ctl_points->Get3D(0,0);
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G4Point3D pt2 = srf1->ctl_points->Get3D(0,col_size-1);
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G4Point3D pt3 = srf1->ctl_points->Get3D(row_size-1,0);
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// Calc distance squared between points
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G4double pointDist1 = pt1.distance2(pt2);
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G4double pointDist2 = pt1.distance2(pt3);
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// Add surfaces to List of projected surfaces
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if(pointDist1 > kCarTolerance && pointDist2 > kCarTolerance)
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projected_list->AddSurface(srf1);
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else
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delete srf1;
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col_size = srf2->ctl_points->GetCols();
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row_size = srf2->ctl_points->GetRows();
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/* L. Broglia
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// get three cornerpoints of the controlpoint mesh.
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pt1 = srf2->ctl_points->get(0,0);
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pt2 = srf2->ctl_points->get(0,col_size-1);
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pt3 = srf2->ctl_points->get(row_size-1,0);
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// Calc distance between points
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pointDist1 = pt1.Distance(pt2);
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pointDist2 = pt1.Distance(pt3);
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*/
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// get three cornerpoints of the controlpoint mesh.
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pt1 = srf2->ctl_points->Get3D(0,0);
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pt2 = srf2->ctl_points->Get3D(0,col_size-1);
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pt3 = srf2->ctl_points->Get3D(row_size-1,0);
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// Calc distance squared between points
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pointDist1 = pt1.distance2(pt2);
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pointDist2 = pt1.distance2(pt3);
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// Add surfaces to List of projected surfaces
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if(pointDist1 > kCarTolerance && pointDist2 > kCarTolerance)
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projected_list->AddSurface(srf2);
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else
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delete srf2;
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delete new_knots;
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Splits++;
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}
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void G4ProjectedSurface::CalcOsloMatrix()
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{
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// This algorithm is described in the paper "Making the Oslo-algorithm
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// more efficient" in SIAM J.NUMER.ANAL. Vol.23, No. 3, June '86
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||||
// Calculates the oslo-matrix , which is used in mapping the new
|
||||
// knotvector- and controlpoint-values.
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register G4KnotVector *ah;
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static G4KnotVector *newknots;
|
||||
register int i;
|
||||
register int j;
|
||||
register int mu, muprim;
|
||||
register int v, p;
|
||||
register int iu, il, ih, n1;
|
||||
register int ahi;
|
||||
register G4double beta1;
|
||||
register G4double tj;
|
||||
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ah = new G4KnotVector(ord*(ord + 1)/2);
|
||||
|
||||
newknots = new G4KnotVector(ord * 2 );
|
||||
|
||||
n1 = new_knots->GetSize() - ord;
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||||
mu = 0;
|
||||
|
||||
if(oslo_m!=(G4OsloMatrix*)0)
|
||||
{
|
||||
G4OsloMatrix* tmp;
|
||||
while(oslo_m!=oslo_m->next)
|
||||
{
|
||||
tmp=oslo_m->next;
|
||||
delete oslo_m;
|
||||
oslo_m=tmp;
|
||||
}
|
||||
}
|
||||
|
||||
delete oslo_m;
|
||||
|
||||
oslo_m = new G4OsloMatrix();
|
||||
register G4OsloMatrix* o_ptr = oslo_m;
|
||||
|
||||
register G4KnotVector* old_knots;
|
||||
|
||||
if(dir)
|
||||
old_knots = v_knots;
|
||||
else
|
||||
old_knots = u_knots;
|
||||
|
||||
for (j = 0; j < n1; j++)
|
||||
{
|
||||
if ( j != 0 )
|
||||
{
|
||||
oslo_m->next = new G4OsloMatrix();
|
||||
oslo_m = oslo_m->next;
|
||||
}
|
||||
|
||||
//while (old_knots->GetKnot(mu + 1) <= new_knots->GetKnot(j))
|
||||
while ( (new_knots->GetKnot(j) - old_knots->GetKnot(mu + 1)) >
|
||||
kCarTolerance )
|
||||
mu = mu + 1; // find the bounding mu
|
||||
|
||||
i = j + 1;
|
||||
muprim = mu;
|
||||
|
||||
while ( ((abs(new_knots->GetKnot(i) - old_knots->GetKnot(muprim))) <
|
||||
kCarTolerance) && i < (j + ord) )
|
||||
{
|
||||
i++;
|
||||
muprim--;
|
||||
}
|
||||
|
||||
ih = muprim + 1;
|
||||
|
||||
for (v = 0, p = 1; p < ord; p++)
|
||||
{
|
||||
// if (new_knots->GetKnot(j + p) == old_knots->GetKnot(ih))
|
||||
if ( (abs((new_knots->GetKnot(j + p)) - (old_knots->GetKnot(ih)))) <
|
||||
kCarTolerance )
|
||||
ih++;
|
||||
else
|
||||
newknots->PutKnot(++v - 1,new_knots->GetKnot(j + p));
|
||||
}
|
||||
|
||||
ahi = AhIndex(0, ord - 1,ord);
|
||||
ah->PutKnot(ahi, 1.0);
|
||||
|
||||
for (p = 1; p <= v; p++)
|
||||
{
|
||||
beta1 = 0.0;
|
||||
tj = newknots->GetKnot(p-1);
|
||||
|
||||
if (p - 1 >= muprim)
|
||||
{
|
||||
beta1 = AhIndex(p - 1, ord - muprim,ord);
|
||||
beta1 = ((tj - old_knots->GetKnot(0)) * beta1) /
|
||||
(old_knots->GetKnot(p + ord - v) - old_knots->GetKnot(0));
|
||||
}
|
||||
|
||||
i = muprim - p + 1;
|
||||
il = Amax (1, i);
|
||||
i = n1 - 1 + v - p;
|
||||
iu = Amin (muprim, i);
|
||||
|
||||
for (i = il; i <= iu; i++)
|
||||
{
|
||||
register G4double d1, d2;
|
||||
register G4double beta;
|
||||
|
||||
d1 = tj - old_knots->GetKnot(i);
|
||||
d2 = old_knots->GetKnot(i + p + ord - v - 1) - tj;
|
||||
|
||||
beta = ah->GetKnot(AhIndex(p - 1, i + ord - muprim - 1,ord)) /
|
||||
(d1 + d2);
|
||||
|
||||
ah->PutKnot(AhIndex(p, i + ord - muprim - 2,ord), d2 * beta + beta1) ;
|
||||
beta1 = d1 * beta;
|
||||
}
|
||||
|
||||
ah->PutKnot(AhIndex(p, iu + ord - muprim - 1,ord), beta1);
|
||||
|
||||
if (iu < muprim)
|
||||
{
|
||||
register G4double kkk;
|
||||
register G4double ahv;
|
||||
|
||||
kkk = old_knots->GetKnot(n1 - 1 + ord);
|
||||
ahv = AhIndex (p - 1, iu + ord - muprim,ord);
|
||||
ah->PutKnot(AhIndex(p, iu + ord - muprim - 1,ord),
|
||||
beta1 + (kkk - tj) * ahv /
|
||||
(kkk - old_knots->GetKnot(iu + 1)));
|
||||
}
|
||||
}
|
||||
|
||||
delete oslo_m->o_vec;
|
||||
oslo_m->o_vec = new G4KnotVector(v+1);
|
||||
oslo_m->offset = Amax(muprim - v, 0);
|
||||
oslo_m->osize = v;
|
||||
|
||||
for ( i = v, p = 0; i >= 0; i--)
|
||||
oslo_m->o_vec->PutKnot ( p++, ah->GetKnot(AhIndex (v, (ord-1) - i,ord)));
|
||||
|
||||
}
|
||||
|
||||
delete ah;
|
||||
delete newknots;
|
||||
oslo_m->next = oslo_m;
|
||||
oslo_m = o_ptr;
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
void G4ProjectedSurface::MapSurface(G4ProjectedSurface* srf)
|
||||
{
|
||||
// This algorithm is described in the paper "Making the Oslo-algorithm
|
||||
// more efficient" in SIAM J.NUMER.ANAL. Vol.23, No. 3, June '86
|
||||
// Maps the new controlpoints into the new surface.
|
||||
|
||||
register G4ControlPoints *c_ptr;
|
||||
register G4OsloMatrix *o_ptr;
|
||||
register G4ControlPoints* new_pts;
|
||||
register G4ControlPoints* old_pts;
|
||||
|
||||
new_pts = srf->ctl_points;
|
||||
|
||||
// Copy the old points so they can be used in calculating the new ones.
|
||||
// In this version, where the splitted surfaces are given
|
||||
// as parameters the copying is not necessary.
|
||||
|
||||
old_pts = new G4ControlPoints(*ctl_points);
|
||||
register int j, // j loop
|
||||
i; // oslo loop
|
||||
c_ptr = new_pts;
|
||||
|
||||
register int size; // The number of rows or columns,
|
||||
// depending on processing order
|
||||
|
||||
if(!dir)
|
||||
size=new_pts->GetRows();
|
||||
else
|
||||
size=new_pts->GetCols();
|
||||
|
||||
for( register int a=0; a<size;a++)
|
||||
{
|
||||
if ( lower != 0)
|
||||
for ( i = 0, o_ptr = oslo_m; i < lower; i++, o_ptr = o_ptr->next);
|
||||
else
|
||||
o_ptr = oslo_m;
|
||||
|
||||
if(!dir)// Direction ROW
|
||||
{
|
||||
for ( j = lower; j < upper; j++, o_ptr = o_ptr->next)
|
||||
{
|
||||
register G4double o_scale;
|
||||
register int x;
|
||||
x=a;
|
||||
|
||||
/* L. Broglia
|
||||
register G4Point2d o_pts = (G4Point2d&)old_pts->get(x,o_ptr->offset);
|
||||
register G4Point2d tempc = (G4Point2d&)c_ptr->get(j/upper,
|
||||
(j)%upper-lower);
|
||||
*/
|
||||
register G4Point3D o_pts = old_pts->Get3D(x, o_ptr->offset);
|
||||
register G4Point3D tempc = c_ptr->Get3D(j/upper, (j)%upper-lower);
|
||||
o_scale = o_ptr->o_vec->GetKnot(0);
|
||||
|
||||
tempc.setX(o_pts.x() * o_scale);
|
||||
tempc.setY(o_pts.y() * o_scale);
|
||||
|
||||
for ( i = 1; i <= o_ptr->osize; i++)
|
||||
{
|
||||
o_scale = o_ptr->o_vec->GetKnot(i);
|
||||
|
||||
/* L. Broglia
|
||||
o_pts = (G4Point2d&)old_pts->get(x,i+o_ptr->offset);
|
||||
tempc.X(tempc.X() + o_scale * o_pts.X());
|
||||
tempc.Y(tempc.Y() + o_scale * o_pts.Y());
|
||||
*/
|
||||
|
||||
o_pts = old_pts->Get3D(x,i+o_ptr->offset);
|
||||
tempc.setX(tempc.x() + o_scale * o_pts.x());
|
||||
tempc.setY(tempc.y() + o_scale * o_pts.y());
|
||||
}
|
||||
|
||||
c_ptr->put(a,(j)%upper-lower,tempc);
|
||||
}
|
||||
}
|
||||
else // dir = COL
|
||||
{
|
||||
for ( j = lower; j < upper; j++, o_ptr = o_ptr->next)
|
||||
{
|
||||
register G4double o_scale;
|
||||
register int x;
|
||||
x=a;
|
||||
|
||||
/* L.Broglia
|
||||
register G4Point2d o_pts = (G4Point2d&)old_pts->get(o_ptr->offset,x);
|
||||
register G4Point2d tempc = (G4Point2d&)c_ptr->get((j)%upper-lower,
|
||||
j/upper);
|
||||
*/
|
||||
register G4Point3D o_pts = old_pts->Get3D(o_ptr->offset,x);
|
||||
register G4Point3D tempc = c_ptr->Get3D((j)%upper-lower, j/upper);
|
||||
|
||||
o_scale = o_ptr->o_vec->GetKnot(0);
|
||||
|
||||
tempc.setX(o_pts.x() * o_scale);
|
||||
tempc.setY(o_pts.y() * o_scale);
|
||||
|
||||
for ( i = 1; i <= o_ptr->osize; i++)
|
||||
{
|
||||
o_scale = o_ptr->o_vec->GetKnot(i);
|
||||
o_pts= old_pts->Get3D(i+o_ptr->offset,a);
|
||||
|
||||
tempc.setX(tempc.x() + o_scale * o_pts.x());
|
||||
tempc.setY(tempc.y() + o_scale * o_pts.y());
|
||||
}
|
||||
|
||||
c_ptr->put((j)%upper-lower,a,tempc);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
delete old_pts;
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
Reference in New Issue
Block a user