Import Geant4 0.0.0 source tree
This commit is contained in:
@@ -0,0 +1,252 @@
|
||||
// This code implementation is the intellectual property of
|
||||
// the RD44 GEANT4 collaboration.
|
||||
//
|
||||
// By copying, distributing or modifying the Program (or any work
|
||||
// based on the Program) you indicate your acceptance of this statement,
|
||||
// and all its terms.
|
||||
//
|
||||
// $Id: G4VoxelLimits.hh,v 2.1 1998/11/11 11:31:01 japost Exp $
|
||||
// GEANT4 tag $Name: geant4-00 $
|
||||
//
|
||||
// class G4VoxelLimits
|
||||
//
|
||||
// Represents limitation/restrictions of space , where restrictions
|
||||
// are only made perpendicular to the cartesian axes.
|
||||
//
|
||||
//
|
||||
// Member functions:
|
||||
//
|
||||
// G4VoxelLimits()
|
||||
// Construct, with volume unrestricted
|
||||
// ~G4VoxelLimits()
|
||||
// No actions.
|
||||
// AddLimit(const EAxis pAxis, const G4double pMin,const G4double pMax)
|
||||
// Restict the volume to between specified min and max along the given axis.
|
||||
// Cartesian axes only, pMin<=pMax.
|
||||
// G4double GetMaxXExtent() const
|
||||
// Return maximum x extent
|
||||
// G4double GetMaxYExtent() const
|
||||
// Return maximum y extent
|
||||
// G4double GetMaxZExtent() const
|
||||
// Return maximum z extent
|
||||
// G4double GetMinXExtent() const
|
||||
// Return minimum x extent
|
||||
// G4double GetMinYExtent() const
|
||||
// Return minimum y extent
|
||||
// G4double GetMinZExtent() const
|
||||
// Return minimum z extent
|
||||
// G4double GetMaxExtent(const EAxis pAxis) const
|
||||
// Return maximum extent of volume along specified axis.
|
||||
// G4double GetMinExtent(const EAxis pAxis) const
|
||||
// Return maximum extent of volume along specified axis.
|
||||
// G4bool IsLimited() const
|
||||
// Return true if limited along any axis
|
||||
// G4bool IsLimited(const EAxis pAxis) const
|
||||
// Return true if the specified axis is resticted/limited.
|
||||
// G4bool IsXLimited() const
|
||||
// Return true if the x axis is limited
|
||||
// G4bool IsYLimited() const
|
||||
// Return true if the y axis is limited
|
||||
// G4bool IsZLimited() const
|
||||
// Return true if the z axis is limited
|
||||
//
|
||||
// G4bool ClipToLimits(G4ThreeVector& pStart,G4ThreeVector& pEnd)
|
||||
// Clip the line segment pStart->pEnd to the volume described by the
|
||||
// current limits. Return true if the line remains after clipping,
|
||||
// else false, and leave the vectors in an undefined state.
|
||||
//
|
||||
// G4bool Inside(const G4ThreeVector& pVec) const
|
||||
// Return true if the specified vector is inside/on boundaries
|
||||
// of limits
|
||||
//
|
||||
// G4int OutCode(const G4ThreeVector& pVec) const
|
||||
// Calculate the `outcode' for the specified vector.
|
||||
// Intended for use during clipping against the limits
|
||||
// The bits are set given following conditions:
|
||||
// 0 pVec.x()<fxAxisMin && IsXLimited()
|
||||
// 1 pVec.x()>fxAxisMax && IsXLimited()
|
||||
// 2 pVec.y()<fyAxisMin && IsYLimited()
|
||||
// 3 pVec.y()>fyAxisMax && IsYLimited()
|
||||
// 4 pVec.z()<fzAxisMin && IsZLimited()
|
||||
// 5 pVec.z()>fzAxisMax && IsZLimited()
|
||||
//
|
||||
// Member data:
|
||||
//
|
||||
// G4double fxAxisMin,fxAxisMax
|
||||
// G4double fyAxisMin,fyAxisMax
|
||||
// G4double fzAxisMin,fzAxisMax
|
||||
// The min and max values along each axis. +-kInfinity if not restricted
|
||||
//
|
||||
//
|
||||
// operators:
|
||||
//
|
||||
// ostream& operator << (ostream& os, const G4VoxelLimits& pLim);
|
||||
//
|
||||
// Print the limits to the stream in the form:
|
||||
// "{(xmin,xmax) (ymin,ymax) (zmin,zmax)}" Replace (xmin,xmax) by (-,-)
|
||||
// when not limited.
|
||||
//
|
||||
// Notes:
|
||||
//
|
||||
// Beware no break statements after returns in switch(pAxis)s
|
||||
//
|
||||
// History:
|
||||
// 13.07.95 P.Kent Initial version.
|
||||
|
||||
#ifndef G4VOXELLIMITS_HH
|
||||
#define G4VOXELLIMITS_HH
|
||||
|
||||
#include "globals.hh"
|
||||
#include "geomdefs.hh"
|
||||
|
||||
#include "G4ThreeVector.hh"
|
||||
|
||||
#include <assert.h>
|
||||
|
||||
class ostream;
|
||||
|
||||
class G4VoxelLimits
|
||||
{
|
||||
public:
|
||||
// Constructor - initialise to be unlimited
|
||||
G4VoxelLimits() : fxAxisMin(-kInfinity),fxAxisMax(kInfinity),
|
||||
fyAxisMin(-kInfinity),fyAxisMax(kInfinity),
|
||||
fzAxisMin(-kInfinity),fzAxisMax(kInfinity)
|
||||
{;}
|
||||
|
||||
// G4VoxelLimits(const G4VoxelLimits& v);
|
||||
|
||||
// Destructor
|
||||
~G4VoxelLimits() {;}
|
||||
|
||||
// Further restict limits
|
||||
void AddLimit(const EAxis pAxis, const G4double pMin,const G4double pMax);
|
||||
|
||||
// Return appropriate max limit
|
||||
G4double GetMaxXExtent() const
|
||||
{
|
||||
return fxAxisMax;
|
||||
}
|
||||
G4double GetMaxYExtent() const
|
||||
{
|
||||
return fyAxisMax;
|
||||
}
|
||||
G4double GetMaxZExtent() const
|
||||
{
|
||||
return fzAxisMax;
|
||||
}
|
||||
|
||||
// Return appropriate min limit
|
||||
G4double GetMinXExtent() const
|
||||
{
|
||||
return fxAxisMin;
|
||||
}
|
||||
G4double GetMinYExtent() const
|
||||
{
|
||||
return fyAxisMin;
|
||||
}
|
||||
G4double GetMinZExtent() const
|
||||
{
|
||||
return fzAxisMin;
|
||||
}
|
||||
|
||||
// Return specified max limit
|
||||
G4double GetMaxExtent(const EAxis pAxis) const
|
||||
{
|
||||
if (pAxis==kXAxis)
|
||||
{
|
||||
return GetMaxXExtent();
|
||||
}
|
||||
else if (pAxis==kYAxis)
|
||||
{
|
||||
return GetMaxYExtent();
|
||||
}
|
||||
else
|
||||
{
|
||||
assert(pAxis==kZAxis);
|
||||
return GetMaxZExtent();
|
||||
}
|
||||
}
|
||||
|
||||
//Return min limit
|
||||
G4double GetMinExtent(const EAxis pAxis) const
|
||||
{
|
||||
if (pAxis==kXAxis)
|
||||
{
|
||||
return GetMinXExtent();
|
||||
}
|
||||
else if (pAxis==kYAxis)
|
||||
{
|
||||
return GetMinYExtent();
|
||||
}
|
||||
else
|
||||
{
|
||||
assert(pAxis==kZAxis);
|
||||
return GetMinZExtent();
|
||||
}
|
||||
}
|
||||
|
||||
// Return true if x axis is limited
|
||||
G4bool IsXLimited() const
|
||||
{
|
||||
return (fxAxisMin==-kInfinity&&fxAxisMax==kInfinity) ? false : true;
|
||||
}
|
||||
// Return true if y axis is limited
|
||||
G4bool IsYLimited() const
|
||||
{
|
||||
return (fyAxisMin==-kInfinity&&fyAxisMax==kInfinity) ? false : true;
|
||||
}
|
||||
// Return true if z axis is limited
|
||||
G4bool IsZLimited() const
|
||||
{
|
||||
return (fzAxisMin==-kInfinity&&fzAxisMax==kInfinity) ? false : true;
|
||||
}
|
||||
|
||||
// Return true if limited along any axis
|
||||
G4bool IsLimited() const
|
||||
{
|
||||
return (IsXLimited()||IsYLimited()||IsZLimited());
|
||||
}
|
||||
|
||||
// Return true if specified axis is limited
|
||||
G4bool IsLimited(const EAxis pAxis) const
|
||||
{
|
||||
if (pAxis==kXAxis)
|
||||
{
|
||||
return IsXLimited();
|
||||
}
|
||||
else if (pAxis==kYAxis)
|
||||
{
|
||||
return IsYLimited();
|
||||
}
|
||||
else
|
||||
{
|
||||
assert(pAxis==kZAxis);
|
||||
return IsZLimited();
|
||||
}
|
||||
}
|
||||
|
||||
G4bool ClipToLimits(G4ThreeVector& pStart,G4ThreeVector& pEnd) const;
|
||||
|
||||
// Return true if specified vector is inside/on boundaries of limits
|
||||
G4bool Inside(const G4ThreeVector& pVec) const
|
||||
{
|
||||
return ((GetMinXExtent()<=pVec.x()) &&
|
||||
(GetMaxXExtent()>=pVec.x()) &&
|
||||
(GetMinYExtent()<=pVec.y()) &&
|
||||
(GetMaxYExtent()>=pVec.y()) &&
|
||||
(GetMinZExtent()<=pVec.z()) &&
|
||||
(GetMaxZExtent()>=pVec.z()) ) ? true : false;
|
||||
}
|
||||
|
||||
G4int OutCode(const G4ThreeVector& pVec) const;
|
||||
|
||||
private:
|
||||
G4double fxAxisMin,fxAxisMax;
|
||||
G4double fyAxisMin,fyAxisMax;
|
||||
G4double fzAxisMin,fzAxisMax;
|
||||
};
|
||||
|
||||
ostream& operator << (ostream& os, const G4VoxelLimits& pLim);
|
||||
|
||||
#endif
|
||||
Reference in New Issue
Block a user