Import Geant4 0.0.0 source tree
This commit is contained in:
@@ -0,0 +1,141 @@
|
||||
// This code implementation is the intellectual property of
|
||||
// the RD44 GEANT4 collaboration.
|
||||
//
|
||||
// By copying, distributing or modifying the Program (or any work
|
||||
// based on the Program) you indicate your acceptance of this statement,
|
||||
// and all its terms.
|
||||
//
|
||||
// $Id: G4PrimaryParticle.hh,v 2.2 1998/10/10 10:51:18 asaim Exp $
|
||||
// GEANT4 tag $Name: geant4-00 $
|
||||
//
|
||||
//
|
||||
|
||||
|
||||
#ifndef G4PrimaryParticle_h
|
||||
#define G4PrimaryParticle_h 1
|
||||
|
||||
#include "globals.hh"
|
||||
#include "G4Allocator.hh"
|
||||
#include "G4ThreeVector.hh"
|
||||
|
||||
class G4ParticleDefinition;
|
||||
|
||||
class G4PrimaryParticle
|
||||
{
|
||||
public:
|
||||
inline void *operator new(size_t);
|
||||
inline void operator delete(void *aStackedTrack);
|
||||
|
||||
G4PrimaryParticle();
|
||||
G4PrimaryParticle(G4int Pcode);
|
||||
G4PrimaryParticle(G4int Pcode,
|
||||
G4double px,G4double py,G4double pz);
|
||||
G4PrimaryParticle(G4ParticleDefinition* Gcode);
|
||||
G4PrimaryParticle(G4ParticleDefinition* Gcode,
|
||||
G4double px,G4double py,G4double pz);
|
||||
~G4PrimaryParticle();
|
||||
|
||||
const G4PrimaryParticle & operator=(const G4PrimaryParticle &right);
|
||||
int operator==(const G4PrimaryParticle &right) const;
|
||||
int operator!=(const G4PrimaryParticle &right) const;
|
||||
|
||||
void Print() const;
|
||||
|
||||
private:
|
||||
G4int PDGcode;
|
||||
G4ParticleDefinition * G4code;
|
||||
G4double Px;
|
||||
G4double Py;
|
||||
G4double Pz;
|
||||
|
||||
G4PrimaryParticle * nextParticle;
|
||||
G4PrimaryParticle * daughterParticle;
|
||||
|
||||
G4int trackID; // This will be set if this particle is
|
||||
// sent to G4EventManager and converted to
|
||||
// G4Track. Otherwise = -1.
|
||||
G4double mass; // This is just for book keeping.
|
||||
// This will not be used but the mass in
|
||||
// G4ParticleDefinition will be used.
|
||||
|
||||
G4double polX;
|
||||
G4double polY;
|
||||
G4double polZ;
|
||||
|
||||
public:
|
||||
void SetPDGcode(G4int Pcode);
|
||||
inline G4int GetPDGcode() const
|
||||
{ return PDGcode; };
|
||||
void SetG4code(G4ParticleDefinition * Gcode);
|
||||
inline G4ParticleDefinition * GetG4code() const
|
||||
{ return G4code; };
|
||||
inline void SetMomentum(G4double px, G4double py, G4double pz)
|
||||
{
|
||||
Px = px;
|
||||
Py = py;
|
||||
Pz = pz;
|
||||
};
|
||||
inline G4ThreeVector GetMomentum() const
|
||||
{ return G4ThreeVector(Px,Py,Pz); };
|
||||
inline G4double GetPx() const
|
||||
{ return Px; };
|
||||
inline G4double GetPy() const
|
||||
{ return Py; };
|
||||
inline G4double GetPz() const
|
||||
{ return Pz; };
|
||||
inline void SetNext(G4PrimaryParticle * np)
|
||||
{
|
||||
if(nextParticle == NULL)
|
||||
{ nextParticle = np; }
|
||||
else
|
||||
{ nextParticle->SetNext(np); }
|
||||
};
|
||||
inline G4PrimaryParticle * GetNext() const
|
||||
{ return nextParticle; };
|
||||
inline void SetDaughter(G4PrimaryParticle * np)
|
||||
{
|
||||
if(daughterParticle == NULL)
|
||||
{ daughterParticle = np; }
|
||||
else
|
||||
{ daughterParticle->SetNext(np); }
|
||||
};
|
||||
inline G4PrimaryParticle * GetDaughter() const
|
||||
{ return daughterParticle; };
|
||||
inline void SetTrackID(G4int id)
|
||||
{ trackID = id; };
|
||||
inline G4int GetTrackID() const
|
||||
{ return trackID; };
|
||||
inline void SetMass(G4double mas)
|
||||
{ mass = mas; };
|
||||
inline G4double GetMass() const
|
||||
{ return mass; };
|
||||
inline void SetPolarization(G4double px,G4double py,G4double pz)
|
||||
{
|
||||
polX = px;
|
||||
polY = py;
|
||||
polZ = pz;
|
||||
};
|
||||
inline G4ThreeVector GetPolarization() const
|
||||
{ return G4ThreeVector(polX,polY,polZ); };
|
||||
inline G4double GetPolX() const { return polX; };
|
||||
inline G4double GetPolY() const { return polY; };
|
||||
inline G4double GetPolZ() const { return polZ; };
|
||||
};
|
||||
|
||||
extern G4Allocator<G4PrimaryParticle> aPrimaryParticleAllocator;
|
||||
|
||||
inline void * G4PrimaryParticle::operator new(size_t)
|
||||
{
|
||||
void * aPrimaryParticle;
|
||||
aPrimaryParticle = (void *) aPrimaryParticleAllocator.MallocSingle();
|
||||
return aPrimaryParticle;
|
||||
}
|
||||
|
||||
inline void G4PrimaryParticle::operator delete(void * aPrimaryParticle)
|
||||
{
|
||||
aPrimaryParticleAllocator.FreeSingle((G4PrimaryParticle *) aPrimaryParticle);
|
||||
}
|
||||
|
||||
|
||||
#endif
|
||||
|
||||
Reference in New Issue
Block a user