Import Geant4 0.0.0 source tree

This commit is contained in:
Gabriele Cosmo
2016-06-01 15:25:35 +02:00
parent 54d6b71f95
commit b97f8d0df7
3237 changed files with 807095 additions and 0 deletions
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#ifndef ExE03DetectorConstruction_h
#define ExE03DetectorConstruction_h 1
#include "G4PVPlacement.hh"
#include "G4LogicalVolume.hh"
#include "G4Box.hh"
#include "G4Tubs.hh"
#include "G4Timer.hh"
#include "G4Material.hh"
#include "G4Element.hh"
#include "G4VUserDetectorConstruction.hh"
#include "G4Assembly.hh"
#include "G4AssemblyCreator.hh"
#include "globals.hh"
class ExE03DetectorConstruction : public G4VUserDetectorConstruction
{
public:
ExE03DetectorConstruction();
~ExE03DetectorConstruction();
public:
G4VPhysicalVolume* Construct();
private:
G4double expHall_x;
G4double expHall_y;
G4double expHall_z;
G4double calBox_x;
G4double calBox_y;
G4double calBox_z;
G4double rotAngle;
G4double calPos;
G4double trackerRadius;
G4double trackerHight;
G4double trackerPos;
};
#endif
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// $Id: ExE03PhysicsList.hh,v 1.1 1998/10/14 15:55:45 allison Exp $
// ------------------------------------------------------------
#ifndef ExE03PhysicsList_h
#define ExE03PhysicsList_h 1
#include "G4VUserPhysicsList.hh"
#include "globals.hh"
class ExE03PhysicsList: public G4VUserPhysicsList
{
public:
ExE03PhysicsList();
virtual ~ExE03PhysicsList();
protected:
// Construct particle and physics
virtual void ConstructParticle();
virtual void ConstructProcess();
//
virtual void SetCuts(G4double aCut);
protected:
// these methods Construct particles
virtual void ConstructBosons();
virtual void ConstructLeptons();
virtual void ConstructMesons();
virtual void ConstructBarions();
virtual void ConstructIons();
protected:
// these methods Construct physics processes and register them
virtual void ConstructGeneral();
virtual void ConstructEM();
virtual void ConstructHad();
virtual void ConstructLeptHad();
};
#endif
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#ifndef ExE03PrimaryGeneratorAction_h
#define ExE03PrimaryGeneratorAction_h 1
#include "G4VUserPrimaryGeneratorAction.hh"
class G4ParticleGun;
class G4Event;
class ExE03PrimaryGeneratorAction : public G4VUserPrimaryGeneratorAction
{
public:
ExE03PrimaryGeneratorAction();
~ExE03PrimaryGeneratorAction();
public:
void GeneratePrimaries(G4Event* anEvent);
private:
G4ParticleGun* particleGun;
};
#endif
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#ifndef ExE03RunAction_h
#define ExE03RunAction_h 1
#include "G4UserRunAction.hh"
#include "G4Timer.hh"
#include "globals.hh"
class G4Run;
class ExE03RunAction : public G4UserRunAction
{
public:
ExE03RunAction();
~ExE03RunAction();
public:
void BeginOfRunAction(G4Run* aRun);
void EndOfRunAction(G4Run* aRun);
private:
G4Timer* timer;
G4int runIDcounter;
};
#endif