Import Geant4 9.2.0 source tree
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@@ -24,8 +24,8 @@
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// ********************************************************************
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//
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//
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// $Id: G4LPhysicsFreeVector.icc,v 1.7 2006/06/29 19:02:10 gunter Exp $
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// GEANT4 tag $Name: geant4-09-01 $
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// $Id: G4LPhysicsFreeVector.icc,v 1.13 2008/09/22 08:26:33 gcosmo Exp $
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// GEANT4 tag $Name: geant4-09-02 $
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//
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//
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// ------------------------------------------------------------------
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@@ -41,77 +41,20 @@
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// F.W. Jones, TRIUMF, 04-JUN-96
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// --------------------------------------------------------------------------
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// G4PhysicsVector has PutValue() but it is inconvenient.
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// Want to simultaneously fill the bin and data vectors.
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inline
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void G4LPhysicsFreeVector::PutValues(size_t binNumber,
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G4double binValue, G4double dataValue)
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// G4PhysicsVector has PutValue() but it is inconvenient.
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// Want to simultaneously fill the bin and data vectors.
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{
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binVector[binNumber] = binValue;
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dataVector[binNumber] = dataValue;
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if(binNumber == 0)
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{ edgeMin = binValue; }
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else if( numberOfBin - 1 == binNumber)
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{ edgeMax = binValue; }
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}
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// Note that theEnergy could be energy, momentum, or whatever.
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// Note: GetValue() is no longer virtual in the parent class
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// G4PhysicsVector, so at present the following function cannot
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// be called through a base class pointer.
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inline
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G4double G4LPhysicsFreeVector::GetValue(G4double theEnergy, G4bool& isOutRange)
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{
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G4double returnValue = 0.;
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// verboseLevel = 2;
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if (theEnergy < edgeMin)
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{
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isOutRange = true;
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#ifdef G4VERBOSE
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if (verboseLevel > 1)
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{
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G4cout << "G4LPhysicsFreeVector::GetValue " << theEnergy
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<< " " << dataVector[0] << " " << isOutRange << G4endl;
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}
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#endif
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returnValue = dataVector[0];
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}
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else if (theEnergy > edgeMax)
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{
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isOutRange = true;
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#ifdef G4VERBOSE
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if (verboseLevel > 1)
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{
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G4cout << "G4LPhysicsFreeVector::GetValue " << theEnergy
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<< " " << dataVector[numberOfBin - 1]
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<< " " << isOutRange << G4endl;
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}
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#endif
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returnValue = dataVector[numberOfBin - 1];
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}
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else
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{
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isOutRange = false;
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G4int n = FindBinLocation(theEnergy);
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G4double dsde = (dataVector[n + 1] - dataVector[n])/
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(binVector[n + 1] - binVector[n]);
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#ifdef G4VERBOSE
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if (verboseLevel > 1)
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{
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G4cout << "G4LPhysicsFreeVector::GetValue " << theEnergy
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<< " " << dataVector[n] + (theEnergy - binVector[n])*dsde
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<< " " << isOutRange << G4endl;
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}
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#endif
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returnValue = dataVector[n] + (theEnergy - binVector[n])*dsde;
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}
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return returnValue;
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}
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inline
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void G4LPhysicsFreeVector::SetVerboseLevel(G4int value)
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{
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