Import Geant4 9.2.0 source tree

This commit is contained in:
Gabriele Cosmo
2016-06-09 15:58:43 +02:00
parent 96c8bcd0af
commit b79225fb37
7544 changed files with 245407 additions and 91099 deletions
@@ -0,0 +1,577 @@
//
// ********************************************************************
// * License and Disclaimer *
// * *
// * The Geant4 software is copyright of the Copyright Holders of *
// * the Geant4 Collaboration. It is provided under the terms and *
// * conditions of the Geant4 Software License, included in the file *
// * LICENSE and available at http://cern.ch/geant4/license . These *
// * include a list of copyright holders. *
// * *
// * Neither the authors of this software system, nor their employing *
// * institutes,nor the agencies providing financial support for this *
// * work make any representation or warranty, express or implied, *
// * regarding this software system or assume any liability for its *
// * use. Please see the license in the file LICENSE and URL above *
// * for the full disclaimer and the limitation of liability. *
// * *
// * This code implementation is the result of the scientific and *
// * technical work of the GEANT4 collaboration. *
// * By using, copying, modifying or distributing the software (or *
// * any work based on the software) you agree to acknowledge its *
// * use in resulting scientific publications, and indicate your *
// * acceptance of all terms of the Geant4 Software license. *
// ********************************************************************
//
//
// $Id: G4ScoringCylinder.cc,v 1.6 2008/08/29 02:50:05 akimura Exp $
// GEANT4 tag $Name: geant4-09-02 $
//
#include "G4ScoringCylinder.hh"
#include "G4VPhysicalVolume.hh"
#include "G4Tubs.hh"
#include "G4LogicalVolume.hh"
#include "G4VPhysicalVolume.hh"
#include "G4PVPlacement.hh"
#include "G4PVReplica.hh"
#include "G4PVDivision.hh"
#include "G4PVParameterised.hh"
#include "G4VisAttributes.hh"
//#include "G4ScoringCylinderParameterisation.hh"
#include "G4VVisManager.hh"
#include "G4VScoreColorMap.hh"
#include "G4SDManager.hh"
#include "G4MultiFunctionalDetector.hh"
#include "G4SDParticleFilter.hh"
#include "G4VPrimitiveScorer.hh"
#include "G4PSEnergyDeposit.hh"
#include "G4PSTrackLength.hh"
#include "G4PSNofStep.hh"
#include "G4ScoringManager.hh"
G4ScoringCylinder::G4ScoringCylinder(G4String wName)
:G4VScoringMesh(wName), fSegmentDirection(-1),
fMeshElementLogical(0)
{
fShape = cylinderMesh;
}
G4ScoringCylinder::~G4ScoringCylinder()
{
}
void G4ScoringCylinder::Construct(G4VPhysicalVolume* fWorldPhys)
{
if(fConstructed) {
if(verboseLevel > 0)
G4cout << fWorldPhys->GetName() << " --- All quantities are reset." << G4endl;
ResetScore();
} else {
fConstructed = true;
SetupGeometry(fWorldPhys);
}
}
void G4ScoringCylinder::SetupGeometry(G4VPhysicalVolume * fWorldPhys) {
if(verboseLevel > 9) G4cout << "G4ScoringCylinder::SetupGeometry() ..." << G4endl;
// World
G4VPhysicalVolume * scoringWorld = fWorldPhys;
G4LogicalVolume * worldLogical = scoringWorld->GetLogicalVolume();
// Scoring Mesh
if(verboseLevel > 9) G4cout << fWorldName << G4endl;
G4String tubsName = fWorldName;
if(verboseLevel > 9) G4cout << fSize[0] << ", " << fSize[1] << G4endl;
G4VSolid * tubsSolid = new G4Tubs(tubsName+"0", // name
0., // R min
fSize[0], // R max
fSize[1], // dZ
0., // starting phi
twopi*rad); // segment phi
G4LogicalVolume * tubsLogical = new G4LogicalVolume(tubsSolid, 0, tubsName);
new G4PVPlacement(fRotationMatrix, fCenterPosition,
tubsLogical, tubsName+"0", worldLogical, false, 0);
G4String layerName[2] = {tubsName + "1", tubsName + "2"};
G4VSolid * layerSolid[2];
G4LogicalVolume * layerLogical[2];
//-- fisrt nested layer (replicated along r direction)
if(verboseLevel > 9) G4cout << "layer 1 :" << G4endl;
layerSolid[0] = new G4Tubs(layerName[0],
0.,
fSize[0]/fNSegment[0],
fSize[1],
0., twopi*rad);
layerLogical[0] = new G4LogicalVolume(layerSolid[0], 0, layerName[0]);
if(fNSegment[0] > 1) {
if(verboseLevel > 9) G4cout << "G4ScoringCylinder::Construct() : Replicate along r direction" << G4endl;
G4double r = fSize[0]/fNSegment[0];
//if(G4ScoringManager::GetReplicaLevel()>0) {
if(false) { // always use G4PVDivision
if(verboseLevel > 9) G4cout << "G4ScoringCylinder::Construct() : Replica" << G4endl;
new G4PVReplica(layerName[0], layerLogical[0], tubsLogical, kRho,
fNSegment[0], r, 0.);
} else {
if(verboseLevel > 9) G4cout << "G4ScoringCylinder::Construct() : Division" << G4endl;
new G4PVDivision(layerName[0], layerLogical[0], tubsLogical, kRho,
fNSegment[0], 0.);
}
} else if(fNSegment[0] == 1) {
if(verboseLevel > 9) G4cout << "G4ScoringCylinder::Construct() : Placement" << G4endl;
new G4PVPlacement(0, G4ThreeVector(0.,0.,0.), layerLogical[0], layerName[0], tubsLogical, false, 0);
} else {
G4cerr << "G4ScoringCylinder::SetupGeometry() : invalid parameter ("
<< fNSegment[0] << ") "
<< "in placement of the first nested layer." << G4endl;
}
if(verboseLevel > 9) {
G4cout << fSize[0] << ", "
<< fSize[1]
<< G4endl;
G4cout << layerName[0] << ": kRho, "
<< fNSegment[0] << ", "
<< fSize[0]/fNSegment[0] << G4endl;
}
// second nested layer (replicated along z direction)
if(verboseLevel > 9) G4cout << "layer 2 :" << G4endl;
layerSolid[1] = new G4Tubs(layerName[1],
0.,
fSize[0],///fNSegment[0],
fSize[1]/fNSegment[1],
0., twopi*rad);
layerLogical[1] = new G4LogicalVolume(layerSolid[1], 0, layerName[1]);
if(fNSegment[1] > 1) {
if(verboseLevel > 9) G4cout << "G4ScoringCylinder::Construct() : Replicate along z direction" << G4endl;
G4double width = fSize[1]/fNSegment[1]*2.;
//if(G4ScoringManager::GetReplicaLevel()>1) {
if(false) { // always use G4PVDivision
if(verboseLevel > 9) G4cout << "G4ScoringCylinder::Construct() : Replica" << G4endl;
new G4PVReplica(layerName[1], layerLogical[1], layerLogical[0], kZAxis,
fNSegment[1], width);
} else {
if(verboseLevel > 9) G4cout << "G4ScoringCylinder::Construct() : Division" << G4endl;
new G4PVDivision(layerName[1], layerLogical[1], layerLogical[0], kZAxis,
fNSegment[1], 0.);
}
} else if(fNSegment[1] == 1) {
if(verboseLevel > 9) G4cout << "G4ScoringCylinder::Construct() : Placement" << G4endl;
new G4PVPlacement(0, G4ThreeVector(0.,0.,0.), layerLogical[1], layerName[1], layerLogical[0], false, 0);
} else
G4cerr << "ERROR : G4ScoringCylinder::SetupGeometry() : invalid parameter ("
<< fNSegment[1] << ") "
<< "in placement of the second nested layer." << G4endl;
if(verboseLevel > 9) {
G4cout << fSize[0]/fNSegment[0] << ", "
<< fSize[1]/fNSegment[1] << G4endl;
G4cout << layerName[1] << ": kZAxis, "
<< fNSegment[1] << ", "
<< fSize[1]/fNSegment[1] << G4endl;
}
// mesh elements
if(verboseLevel > 9) G4cout << "mesh elements :" << G4endl;
G4String elementName = tubsName +"3";
G4VSolid * elementSolid = new G4Tubs(elementName,
0.,
fSize[0],//fNSegment[0],
fSize[1]/fNSegment[1],
0., twopi*rad/fNSegment[2]);
fMeshElementLogical = new G4LogicalVolume(elementSolid, 0, elementName);
if(fNSegment[2] > 1) {
/*
if(fSegmentPositions.size() > 0) {
G4double motherDims[3] ={fSize[0]/fsegParam[2][0],
fSize[1]/fsegParam[2][1],
fSize[2]/fsegParam[2][2]};
G4int nelement = fSegmentPositions.size() + 1;
//G4ScoringCylinderParameterisation * param =
G4VPVParameterisation * param =
new G4ScoringCylinderParameterisation(axis[2], motherDims, fSegmentPositions);
new G4PVParameterised(elementName,
fMeshElementLogical,
layerLogical[1],
axis[2],
nelement,
param);
} else {
*/
if(verboseLevel > 9) G4cout << "G4ScoringCylinder::Construct() : Replicate along phi direction" << G4endl;
G4double angle = twopi*rad/fNSegment[2];
//if(G4ScoringManager::GetReplicaLevel()>2) {
if(false) { // always use G4PVDivision
if(verboseLevel > 9) G4cout << "G4ScoringCylinder::Construct() : Replica" << G4endl;
new G4PVReplica(elementName, fMeshElementLogical, layerLogical[1], kPhi,
fNSegment[2], angle, 0.);
} else {
if(verboseLevel > 9) G4cout << "G4ScoringCylinder::Construct() : Division" << G4endl;
new G4PVDivision(elementName, fMeshElementLogical, layerLogical[1], kPhi,
fNSegment[2], 0.);
}
//}
} else if(fNSegment[2] == 1) {
if(verboseLevel > 9) G4cout << "G4ScoringCylinder::Construct() : Placement" << G4endl;
new G4PVPlacement(0, G4ThreeVector(0.,0.,0.), fMeshElementLogical, elementName, layerLogical[1], false, 0);
} else {
G4cerr << "G4ScoringCylinder::SetupGeometry() : "
<< "invalid parameter (" << fNSegment[2] << ") "
<< "in mesh element placement." << G4endl;
}
if(verboseLevel > 9) {
G4cout << fSize[0]/fNSegment[0] << ", "
<< fSize[1]/fNSegment[1] << G4endl;
G4cout << elementName << ": kPhi, "
<< fNSegment[2] << G4endl;
}
// set the sensitive detector
fMeshElementLogical->SetSensitiveDetector(fMFD);
// vis. attributes
G4VisAttributes * visatt = new G4VisAttributes(G4Colour(.5,.5,.5,0.1));
visatt->SetVisibility(true);
//layerLogical[0]->SetVisAttributes(visatt);
//layerLogical[1]->SetVisAttributes(visatt);
visatt = new G4VisAttributes(G4Colour(.5,.5,.5,0.01));
//visatt->SetForceSolid(true);
fMeshElementLogical->SetVisAttributes(visatt);
}
void G4ScoringCylinder::List() const {
G4cout << "G4ScoringCylinder : " << fWorldName << " --- Shape: Cylindrical mesh" << G4endl;
G4cout << " Size (R, Dz): ("
<< fSize[0]/cm << ", "
<< fSize[1]/cm << ") [cm]"
<< G4endl;
G4VScoringMesh::List();
}
void G4ScoringCylinder::Draw(std::map<G4int, G4double*> * map, G4VScoreColorMap* colorMap, G4int axflg) {
G4VVisManager * pVisManager = G4VVisManager::GetConcreteInstance();
if(pVisManager) {
// cell vectors
std::vector<std::vector<std::vector<double> > > cell; // cell[R][Z][PHI]
std::vector<double> ephi;
for(int phi = 0; phi < fNSegment[2]; phi++) ephi.push_back(0.);
std::vector<std::vector<double> > ezphi;
for(int z = 0; z < fNSegment[1]; z++) ezphi.push_back(ephi);
for(int r = 0; r < fNSegment[0]; r++) cell.push_back(ezphi);
std::vector<std::vector<double> > rzcell; // rzcell[R][Z]
std::vector<double> ez;
for(int z = 0; z < fNSegment[1]; z++) ez.push_back(0.);
for(int r = 0; r < fNSegment[0]; r++) rzcell.push_back(ez);
std::vector<std::vector<double> > zphicell; // zphicell[Z][PHI]
for(int z = 0; z < fNSegment[1]; z++) zphicell.push_back(ephi);
std::vector<std::vector<double> > rphicell; // rphicell[R][PHI]
for(int r = 0; r < fNSegment[0]; r++) rphicell.push_back(ephi);
// search max. values
G4double rzmin = DBL_MAX, zphimin = DBL_MAX, rphimin = DBL_MAX;
G4double rzmax = 0., zphimax = 0., rphimax = 0.;
G4int q[3];
std::map<G4int, G4double*>::iterator itr = map->begin();
for(; itr != map->end(); itr++) {
GetRZPhi(itr->first, q);
rzcell[q[0]][q[1]] += *(itr->second);
if(rzmin > rzcell[q[0]][q[1]]) rzmin = rzcell[q[0]][q[1]];
if(rzmax < rzcell[q[0]][q[1]]) rzmax = rzcell[q[0]][q[1]];
zphicell[q[1]][q[2]] += *(itr->second);
if(zphimin > zphicell[q[1]][q[2]]) zphimin = zphicell[q[1]][q[2]];
if(zphimax < zphicell[q[1]][q[2]]) zphimax = zphicell[q[1]][q[2]];
rphicell[q[0]][q[2]] += *(itr->second);
if(rphimin > rphicell[q[0]][q[2]]) rphimin = rphicell[q[0]][q[2]];
if(rphimax < rphicell[q[0]][q[2]]) rphimax = rphicell[q[0]][q[2]];
}
G4VisAttributes att;
att.SetForceSolid(true);
att.SetForceAuxEdgeVisible(true);
G4Scale3D scale;
if(axflg/100==1) {
// rz plane
}
axflg = axflg%100;
if(axflg/10==1) {
// z-phi plane
if(colorMap->IfFloatMinMax()) { colorMap->SetMinMax(zphimin, zphimax); }
G4double zhalf = fSize[1]/fNSegment[1];
for(int phi = 0; phi < fNSegment[2]; phi++) {
for(int z = 0; z < fNSegment[1]; z++) {
G4double angle = twopi/fNSegment[2]*phi;
G4double dphi = twopi/fNSegment[2];
G4Tubs cylinder("z-phi", fSize[0]*0.99, fSize[0], zhalf,
angle, dphi*0.99999);
/*
G4cout << ">>>> "
<< fSize[1]/fNSegment[1]/2. << " : "
<< angle << " - " << angle + dphi
<< G4endl;
*/
G4ThreeVector zpos(0., 0., -fSize[1] + fSize[1]/fNSegment[1]*(1 + 2.*z));
G4Transform3D trans;
if(fRotationMatrix) {
trans = G4Rotate3D(*fRotationMatrix).inverse()*G4Translate3D(zpos);
trans = G4Translate3D(fCenterPosition)*trans;
} else {
trans = G4Translate3D(zpos)*G4Translate3D(fCenterPosition);
}
G4double c[4];
colorMap->GetMapColor(zphicell[z][phi], c);
att.SetColour(c[0], c[1], c[2]);//, c[3]);
/*
G4cout << " " << c[0] << ", "
<< c[1] << ", " << c[2] << G4endl;
*/
pVisManager->Draw(cylinder, att, trans);
}
}
}
axflg = axflg%10;
if(axflg==1) {
// r-phi plane
if(colorMap->IfFloatMinMax()) { colorMap->SetMinMax(rphimin, rphimax); }
G4double rsize = fSize[0]/fNSegment[0];
for(int phi = 0; phi < fNSegment[2]; phi++) {
for(int r = 0; r < fNSegment[0]; r++) {
G4double rs[2] = {rsize*r, rsize*(r+1)};
G4double angle = twopi/fNSegment[2]*phi;
G4double dphi = twopi/fNSegment[2];
G4Tubs cylinder("z-phi", rs[0], rs[1], 0.001,
angle, dphi*0.99999);
/*
G4cout << ">>>> "
<< rs[0] << " - " << rs[1] << " : "
<< angle << " - " << angle + dphi
<< G4endl;
*/
G4ThreeVector zposn(0., 0., -fSize[1]);
G4ThreeVector zposp(0., 0., fSize[1]);
G4Transform3D transn, transp;
if(fRotationMatrix) {
transn = G4Rotate3D(*fRotationMatrix).inverse()*G4Translate3D(zposn);
transn = G4Translate3D(fCenterPosition)*transn;
transp = G4Rotate3D(*fRotationMatrix).inverse()*G4Translate3D(zposp);
transp = G4Translate3D(fCenterPosition)*transp;
} else {
transn = G4Translate3D(zposn)*G4Translate3D(fCenterPosition);
transp = G4Translate3D(zposp)*G4Translate3D(fCenterPosition);
}
G4double c[4];
colorMap->GetMapColor(rphicell[r][phi], c);
att.SetColour(c[0], c[1], c[2]);//, c[3]);
/*
G4cout << " " << c[0] << ", "
<< c[1] << ", " << c[2] << G4endl;
*/
pVisManager->Draw(cylinder, att, transn);
pVisManager->Draw(cylinder, att, transp);
}
}
}
colorMap->DrawColorChart();
}
}
void G4ScoringCylinder::DrawColumn(std::map<G4int, G4double*> * map, G4VScoreColorMap* colorMap,
G4int idxProj, G4int idxColumn)
{
if(idxColumn<0 || idxColumn>=fNSegment[idxProj])
{
G4cerr << "ERROR : Column number " << idxColumn << " is out of scoring mesh [0," << fNSegment[idxProj]-1 <<
"]. Method ignored." << G4endl;
return;
}
G4VVisManager * pVisManager = G4VVisManager::GetConcreteInstance();
if(pVisManager) {
// cell vectors
std::vector<std::vector<std::vector<double> > > cell; // cell[R][Z][PHI]
std::vector<double> ephi;
for(int phi = 0; phi < fNSegment[2]; phi++) ephi.push_back(0.);
std::vector<std::vector<double> > ezphi;
for(int z = 0; z < fNSegment[1]; z++) ezphi.push_back(ephi);
for(int r = 0; r < fNSegment[0]; r++) cell.push_back(ezphi);
std::vector<std::vector<double> > rzcell; // rzcell[R][Z]
std::vector<double> ez;
for(int z = 0; z < fNSegment[1]; z++) ez.push_back(0.);
for(int r = 0; r < fNSegment[0]; r++) rzcell.push_back(ez);
std::vector<std::vector<double> > zphicell; // zphicell[Z][PHI]
for(int z = 0; z < fNSegment[1]; z++) zphicell.push_back(ephi);
std::vector<std::vector<double> > rphicell; // rphicell[R][PHI]
for(int r = 0; r < fNSegment[0]; r++) rphicell.push_back(ephi);
// search max. values
G4double rzmax = 0., zphimax = 0., rphimax = 0.;
G4int q[3];
std::map<G4int, G4double*>::iterator itr = map->begin();
for(; itr != map->end(); itr++) {
GetRZPhi(itr->first, q);
if(idxProj == 0 && q[0] == idxColumn) { // zphi plane
zphicell[q[1]][q[2]] += *(itr->second);
if(zphimax < zphicell[q[1]][q[2]]) zphimax = zphicell[q[1]][q[2]];
}
if(idxProj == 1 && q[1] == idxColumn) { // rphi plane
rphicell[q[0]][q[2]] += *(itr->second);
if(rphimax < rphicell[q[0]][q[2]]) rphimax = rphicell[q[0]][q[2]];
}
if(idxProj == 2 && q[2] == idxColumn) { // rz plane
rzcell[q[0]][q[1]] += *(itr->second);
if(rzmax < rzcell[q[0]][q[1]]) rzmax = rzcell[q[0]][q[1]];
}
}
G4VisAttributes att;
att.SetForceSolid(true);
att.SetForceAuxEdgeVisible(true);
G4Scale3D scale;
// r-phi plane
if(idxProj == 0) {
if(colorMap->IfFloatMinMax()) { colorMap->SetMinMax(0.,zphimax); }
G4double zhalf = fSize[1]/fNSegment[1];
G4double rsize[2] = {fSize[0]/fNSegment[0]*idxColumn,
fSize[0]/fNSegment[0]*(idxColumn+1)};
for(int phi = 0; phi < fNSegment[2]; phi++) {
for(int z = 0; z < fNSegment[1]; z++) {
G4double angle = twopi/fNSegment[2]*phi*radian;
G4double dphi = twopi/fNSegment[2]*radian;
G4Tubs cylinder("z-phi", rsize[0], rsize[1], zhalf,
angle, dphi*0.99999);
G4ThreeVector zpos(0., 0., -fSize[1] + fSize[1]/fNSegment[1]*(1 + 2.*z));
G4Transform3D trans;
if(fRotationMatrix) {
trans = G4Rotate3D(*fRotationMatrix).inverse()*G4Translate3D(zpos);
trans = G4Translate3D(fCenterPosition)*trans;
} else {
trans = G4Translate3D(zpos)*G4Translate3D(fCenterPosition);
}
G4double c[4];
colorMap->GetMapColor(zphicell[z][phi], c);
att.SetColour(c[0], c[1], c[2]);//, c[3]);
pVisManager->Draw(cylinder, att, trans);
}
}
// r-phi plane
} else if(idxProj == 1) {
if(colorMap->IfFloatMinMax()) { colorMap->SetMinMax(0.,rphimax); }
G4double rsize = fSize[0]/fNSegment[0];
for(int phi = 0; phi < fNSegment[2]; phi++) {
for(int r = 0; r < fNSegment[0]; r++) {
G4double rs[2] = {rsize*r, rsize*(r+1)};
G4double angle = twopi/fNSegment[2]*phi*radian;
G4double dz = fSize[1]/fNSegment[1];
G4double dphi = twopi/fNSegment[2]*radian;
G4Tubs cylinder("r-phi", rs[0], rs[1], dz,
angle, dphi*0.99999);
G4ThreeVector zpos(0., 0.,
-fSize[1]+fSize[1]/fNSegment[1]*(idxColumn*2+1));
G4Transform3D trans;
if(fRotationMatrix) {
trans = G4Rotate3D(*fRotationMatrix).inverse()*G4Translate3D(zpos);
trans = G4Translate3D(fCenterPosition)*trans;
} else {
trans = G4Translate3D(zpos)*G4Translate3D(fCenterPosition);
}
G4double c[4];
colorMap->GetMapColor(rphicell[r][phi], c);
att.SetColour(c[0], c[1], c[2]);//, c[3]);
pVisManager->Draw(cylinder, att, trans);
}
}
// r-z plane
} else if(idxProj == 2) {
if(colorMap->IfFloatMinMax()) { colorMap->SetMinMax(0.,rzmax); }
G4double rsize = fSize[0]/fNSegment[0];
G4double zhalf = fSize[1]/fNSegment[1];
G4double angle = twopi/fNSegment[2]*idxColumn*radian;
G4double dphi = twopi/fNSegment[2]*radian;
for(int z = 0; z < fNSegment[1]; z++) {
for(int r = 0; r < fNSegment[0]; r++) {
G4double rs[2] = {rsize*r, rsize*(r+1)};
G4Tubs cylinder("z-phi", rs[0], rs[1], zhalf,
angle, dphi);
G4ThreeVector zpos(0., 0.,
-fSize[1]+fSize[1]/fNSegment[1]*(2.*z+1));
G4Transform3D trans;
if(fRotationMatrix) {
trans = G4Rotate3D(*fRotationMatrix).inverse()*G4Translate3D(zpos);
trans = G4Translate3D(fCenterPosition)*trans;
} else {
trans = G4Translate3D(zpos)*G4Translate3D(fCenterPosition);
}
G4double c[4];
colorMap->GetMapColor(rzcell[r][z], c);
att.SetColour(c[0], c[1], c[2]);//, c[3]);
pVisManager->Draw(cylinder, att, trans);
}
}
}
}
colorMap->DrawColorChart();
}
void G4ScoringCylinder::GetRZPhi(G4int index, G4int q[3]) const {
q[0] = index/(fNSegment[2]*fNSegment[1]);
q[1] = (index - q[0]*fNSegment[2]*fNSegment[1])/fNSegment[2];
q[2] = index - q[1]*fNSegment[2] - q[0]*fNSegment[2]*fNSegment[1];
}