Import Geant4 11.4.0 source tree
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@@ -29,7 +29,7 @@
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//
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// Wrapper class for G4Ellipsoid to make use of VecGeom Ellipsoid.
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// 13.09.19 Gabriele Cosmo, CERN
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// Author: Gabriele Cosmo (CERN), 13.09.2019
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// --------------------------------------------------------------------
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#ifndef G4UELLIPSOID_HH
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#define G4UELLIPSOID_HH
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@@ -42,6 +42,11 @@
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#include "G4Polyhedron.hh"
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/**
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* @brief G4UEllipsoid is a wrapper class for G4Ellipsoid to make use
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* of VecGeom Ellipsoid.
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*/
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class G4UEllipsoid : public G4UAdapter<vecgeom::UnplacedEllipsoid>
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{
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using Shape_t = vecgeom::UnplacedEllipsoid;
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@@ -49,36 +54,86 @@ class G4UEllipsoid : public G4UAdapter<vecgeom::UnplacedEllipsoid>
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public:
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G4UEllipsoid(const G4String& name, G4double pxSemiAxis,
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G4double pySemiAxis,
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G4double pzSemiAxis,
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G4double pzBottomCut = 0.0,
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G4double pzTopCut = 0.0);
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~G4UEllipsoid() override;
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/**
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* Constructs an ellipsoid, given its input parameters.
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* @param[in] name The solid name.
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* @param[in] pxSemiAxis Semiaxis in X.
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* @param[in] pySemiAxis Semiaxis in Y.
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* @param[in] pzSemiAxis Semiaxis in Z.
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* @param[in] pzBottomCut Optional lower cut plane level in Z.
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* @param[in] pzTopCut Optional upper cut plane level in Z.
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*/
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G4UEllipsoid(const G4String& name,
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G4double pxSemiAxis,
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G4double pySemiAxis,
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G4double pzSemiAxis,
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G4double pzBottomCut = 0.0,
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G4double pzTopCut = 0.0);
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/**
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* Default destructor.
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*/
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~G4UEllipsoid() override = default;
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/**
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* Makes a clone of the object for use in multi-treading.
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* @returns A pointer to the new cloned allocated solid.
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*/
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G4VSolid* Clone() const override;
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/**
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* Accessors.
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*/
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G4double GetDx() const;
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G4double GetDy() const;
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G4double GetDz() const;
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G4double GetSemiAxisMax (G4int i) const;
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G4double GetZBottomCut() const;
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G4double GetZTopCut() const;
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/**
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* Modifiers.
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*/
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void SetSemiAxis (G4double x, G4double y, G4double z);
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void SetZCuts (G4double newzBottomCut, G4double newzTopCut);
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/**
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* Returns the type ID, "G4Ellipsoid" of the solid.
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*/
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inline G4GeometryType GetEntityType() const override;
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G4UEllipsoid( const G4UEllipsoid &source );
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G4UEllipsoid &operator=( const G4UEllipsoid &source );
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// Copy constructor and assignment operator.
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/**
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* Computes the bounding limits of the solid.
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* @param[out] pMin The minimum bounding limit point.
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* @param[out] pMax The maximum bounding limit point.
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*/
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void BoundingLimits(G4ThreeVector& pMin, G4ThreeVector& pMax) const override;
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/**
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* Calculates the minimum and maximum extent of the solid, when under the
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* specified transform, and within the specified limits.
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* @param[in] pAxis The axis along which compute the extent.
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* @param[in] pVoxelLimit The limiting space dictated by voxels.
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* @param[in] pTransform The internal transformation applied to the solid.
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* @param[out] pMin The minimum extent value.
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* @param[out] pMax The maximum extent value.
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* @returns True if the solid is intersected by the extent region.
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*/
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G4bool CalculateExtent(const EAxis pAxis,
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const G4VoxelLimits& pVoxelLimit,
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const G4AffineTransform& pTransform,
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G4double& pmin, G4double& pmax) const override;
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/**
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* Returns a generated polyhedron as graphical representations.
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*/
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G4Polyhedron* CreatePolyhedron() const override;
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/**
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* Copy constructor and assignment operator.
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*/
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G4UEllipsoid( const G4UEllipsoid &source );
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G4UEllipsoid &operator=( const G4UEllipsoid &source );
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};
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// --------------------------------------------------------------------
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