Import Geant4 11.4.0 source tree

This commit is contained in:
Gabriele Cosmo
2025-12-05 08:54:02 +01:00
parent a499fb82e9
commit b4a16de652
6484 changed files with 232674 additions and 221097 deletions
+90 -29
View File
@@ -27,13 +27,10 @@
//
// Class description:
//
// A Box is a cuboid of given half lengths dx,dy,dz. The Box is
// centred on the origin with sides parallel to the x/y/z axes.
// A Box is a cuboid of given half lengths dx,dy,dz. The Box is
// centred on the origin with sides parallel to the x/y/z axes.
// 30.06.95 P.Kent: Converted from source code developed end 94
// 27.03.96 J.Allison: Added virtual functions DescribeYourselfTo() and
// SendWireframeTo(G4VGraphicsModel&)
// 27.03.98 J.Apostolakis: Inherit from G4CSGSolid (not G4VSolid)
// Author: Paul Kent (CERN), 30.06.1995 - Converted from code developed end 94
// --------------------------------------------------------------------
#ifndef G4BOX_HH
#define G4BOX_HH
@@ -52,43 +49,82 @@
#include "G4CSGSolid.hh"
#include "G4Polyhedron.hh"
/**
* @brief G4Box is a cuboid of given half lengths dx,dy,dz. The Box is
* centred on the origin with sides parallel to the x/y/z axes.
*/
class G4Box : public G4CSGSolid
{
public:
/**
* Constructs a box with name, and half lengths pX, pY, pZ.
* @param[in] pName The name of the solid.
* @param[in] pX Half length in X.
* @param[in] pY Half length in Y.
* @param[in] pZ Half length in Z.
*/
G4Box(const G4String& pName, G4double pX, G4double pY, G4double pZ);
// Construct a box with name, and half lengths pX,pY,pZ
~G4Box() override;
/**
* Default destructor.
*/
~G4Box() override = default;
/**
* Dispatch method for parameterisation replication mechanism and
* dimension computation.
*/
void ComputeDimensions(G4VPVParameterisation* p,
const G4int n,
const G4VPhysicalVolume* pRep) override;
/**
* Computes the bounding limits of the solid.
* @param[out] pMin The minimum bounding limit point.
* @param[out] pMax The maximum bounding limit point.
*/
void BoundingLimits(G4ThreeVector& pMin, G4ThreeVector& pMax) const override;
/**
* Calculates the minimum and maximum extent of the solid, when under the
* specified transform, and within the specified limits.
* @param[in] pAxis The axis along which compute the extent.
* @param[in] pVoxelLimit The limiting space dictated by voxels.
* @param[in] pTransform The internal transformation applied to the solid.
* @param[out] pMin The minimum extent value.
* @param[out] pMax The maximum extent value.
* @returns True if the solid is intersected by the extent region.
*/
G4bool CalculateExtent(const EAxis pAxis,
const G4VoxelLimits& pVoxelLimit,
const G4AffineTransform& pTransform,
G4double& pMin, G4double& pMax) const override;
// Accessors and modifiers
/**
* Accessors and modifiers.
*/
inline G4double GetXHalfLength() const;
inline G4double GetYHalfLength() const;
inline G4double GetZHalfLength() const;
void SetXHalfLength(G4double dx) ;
void SetYHalfLength(G4double dy) ;
void SetZHalfLength(G4double dz) ;
// Methods for solid
inline G4double GetCubicVolume() override;
inline G4double GetSurfaceArea() override;
/**
* Returning an estimation of the solid volume (capacity) and
* surface area, in internal units.
*/
G4double GetCubicVolume() override;
G4double GetSurfaceArea() override;
/**
* Concrete implementations of the expected query interfaces for
* solids, as defined in the base class G4VSolid.
*/
EInside Inside(const G4ThreeVector& p) const override;
G4ThreeVector SurfaceNormal( const G4ThreeVector& p) const override;
G4ThreeVector SurfaceNormal(const G4ThreeVector& p) const override;
G4double DistanceToIn(const G4ThreeVector& p,
const G4ThreeVector& v) const override;
G4double DistanceToIn(const G4ThreeVector& p) const override;
@@ -98,35 +134,60 @@ class G4Box : public G4CSGSolid
G4ThreeVector* n = nullptr) const override;
G4double DistanceToOut(const G4ThreeVector& p) const override;
/**
* Returns the type ID, "G4Box" of the solid.
*/
G4GeometryType GetEntityType() const override;
/**
* Returns a random point located and uniformly distributed on the
* surface of the solid.
*/
G4ThreeVector GetPointOnSurface() const override;
/**
* Returns true as the solid has only planar faces.
*/
G4bool IsFaceted() const override;
/**
* Makes a clone of the object for use in multi-treading.
* @returns A pointer to the new cloned allocated solid.
*/
G4VSolid* Clone() const override;
/**
* Streams the object contents to an output stream.
*/
std::ostream& StreamInfo(std::ostream& os) const override;
// Utilities for visualization
void DescribeYourselfTo (G4VGraphicsScene& scene) const override;
G4VisExtent GetExtent () const override;
G4Polyhedron* CreatePolyhedron () const override;
/**
* Methods for creating graphical representations (i.e. for visualisation).
*/
void DescribeYourselfTo (G4VGraphicsScene& scene) const override;
G4VisExtent GetExtent() const override;
G4Polyhedron* CreatePolyhedron() const override;
/**
* Fake default constructor for usage restricted to direct object
* persistency for clients requiring preallocation of memory for
* persistifiable objects.
*/
G4Box(__void__&);
// Fake default constructor for usage restricted to direct object
// persistency for clients requiring preallocation of memory for
// persistifiable objects.
G4Box(const G4Box& rhs);
/**
* Copy constructor and assignment operator.
*/
G4Box(const G4Box& rhs) = default;
G4Box& operator=(const G4Box& rhs);
// Copy constructor and assignment operator.
private:
G4ThreeVector ApproxSurfaceNormal( const G4ThreeVector& p) const;
// Algorithm for SurfaceNormal() following the original
// specification for points not on the surface
/**
* Algorithm for SurfaceNormal() following the original specification
* for points not on the surface.
*/
G4ThreeVector ApproxSurfaceNormal(const G4ThreeVector& p) const;
private: