Import Geant4 11.4.0 source tree

This commit is contained in:
Gabriele Cosmo
2025-12-05 08:54:02 +01:00
parent a499fb82e9
commit b4a16de652
6484 changed files with 232674 additions and 221097 deletions
@@ -40,10 +40,10 @@
// If much additional functionality is added, should consider containment
// instead of inheritance for std::vector<T>.
// 10.07.95, P.Kent, G.Cosmo - Initial version
// Authors: Gabriele Cosmo & Paul Kent (CERN), 10.07.1995 - Initial version
// --------------------------------------------------------------------
#ifndef G4VSOLIDSTORE_HH
#define G4VSOLIDSTORE_HH 1
#define G4VSOLIDSTORE_HH
#include <vector>
#include <map>
@@ -51,45 +51,89 @@
#include "G4VSolid.hh"
#include "G4VStoreNotifier.hh"
/**
* @brief G4LogicalVolumeStore is a singleton class, acting as container
* for all solids primitives, with functionality derived from std::vector<T>.
* All solids should be registered with G4SolidStore, and removed on their
* destruction. The underlying container initially has a capacity of 100.
* A map indexed by solid names is also recorded for fast search; pointers
* to solids with same name are stored in buckets.
*/
class G4SolidStore : public std::vector<G4VSolid*>
{
public:
static void Register(G4VSolid* pSolid);
// Add the solid to the collection.
static void DeRegister(G4VSolid* pSolid);
// Remove the solid from the collection.
static G4SolidStore* GetInstance();
// Get a ptr to the unique G4SolidStore, creating it if necessary.
static void SetNotifier(G4VStoreNotifier* pNotifier);
// Assign a notifier for allocation/deallocation of solids.
static void Clean();
// Delete all solids from the store.
G4VSolid* GetSolid(const G4String& name, G4bool verbose = true,
G4bool reverseSearch = false) const;
// Return the pointer of the first or last solid in the collection having
// that name. Uses the internal map for fast search and warns if
// a solid in the collection is not unique or not found.
inline G4bool IsMapValid() const { return mvalid; }
inline void SetMapValid(G4bool val) { mvalid = val; }
// Accessor to assess validity of the internal map.
inline const std::map<G4String,
std::vector<G4VSolid*> >& GetMap() const { return bmap; }
// Return the internal map.
void UpdateMap();
// Bring contents of internal map up to date and resets validity flag.
/**
* Destructor: takes care to delete allocated solids.
*/
virtual ~G4SolidStore();
// Destructor: takes care to delete allocated solids.
/**
* Copy constructor and assignment operator not allowed.
*/
G4SolidStore(const G4SolidStore&) = delete;
G4SolidStore& operator=(const G4SolidStore&) = delete;
// Forbidden copy constructor and assignment operator
/**
* Adds the solid 'pSolid' to the collection.
*/
static void Register(G4VSolid* pSolid);
/**
* Removes the solid 'pSolid' from the collection.
*/
static void DeRegister(G4VSolid* pSolid);
/**
* Returns a pointer to the unique instance of G4SolidStore,
* creating it if necessary.
*/
static G4SolidStore* GetInstance();
/**
* Assigns a notifier for allocation/deallocation of the solids.
*/
static void SetNotifier(G4VStoreNotifier* pNotifier);
/**
* Deletes all solids from the store.
*/
static void Clean();
/**
* Returns a pointer to the first or last solid in the collection having
* that name. Uses the internal map for fast search and warns if a solid
* in the collection is not unique or not found.
* @param[in] name The name of the solid to search.
* @param[in] verbose Flag for enabling verbosity (default true).
* @param[in] reverseSearch Flag to enable inverse search (default false).
*/
G4VSolid* GetSolid(const G4String& name, G4bool verbose = true,
G4bool reverseSearch = false) const;
/**
* Accessor and modifier to assess validity of the internal map.
*/
inline G4bool IsMapValid() const { return mvalid; }
inline void SetMapValid(G4bool val) { mvalid = val; }
/**
* Returns the internal map.
*/
inline const std::map<G4String,
std::vector<G4VSolid*> >& GetMap() const { return bmap; }
/**
* Brings contents of the internal map up to date and resets validity flag.
*/
void UpdateMap();
protected:
/**
* Protected singleton constructor.
*/
G4SolidStore();
private: