Import Geant4 9.5.0 source tree
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//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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//
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// Author: Mathieu Karamitros (kara (AT) cenbg . in2p3 . fr)
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//
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// WARNING : This class is released as a prototype.
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// It might strongly evolve or even disapear in the next releases.
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//
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// History:
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// -----------
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// 10 Oct 2011 M.Karamitros created
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//
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// -------------------------------------------------------------------
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#ifndef G4VITREACTIONPROCESS_H
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#define G4VITREACTIONPROCESS_H
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#include "globals.hh"
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#include "G4IT.hh"
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#include "G4ITReactionChange.hh"
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#include "G4ITReactionTable.hh"
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#include "AddClone_def.hh"
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/**
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* G4VITReactionProcess defines the reaction between two G4IT.
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* It should be stored in a G4VITModel.
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*/
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class G4VITReactionProcess
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{
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public:
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/** Default constructor */
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G4VITReactionProcess();
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/** Default destructor */
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virtual ~G4VITReactionProcess();
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/** Copy constructor
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* \param other Object to copy from
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*/
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G4VITReactionProcess(const G4VITReactionProcess& other);
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/** Will Clone the reaction process
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* i.e. new reaction process will be created with same features
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* as the parent one.
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* Use preprocessor macro : AddCloneReactionProcess
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* the copy constructor of the derived class must be
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* implemented.
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* This macro is defined in AddClone_def
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*/
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G4IT_TO_BE_CLONED(G4VITReactionProcess)
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/** Assignment operator
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* \param other Object to assign from
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* \return A reference to this
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*/
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G4VITReactionProcess& operator=(const G4VITReactionProcess& other);
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/** First initialization (done once for all at the begin of the run)
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* eg. check if the reaction table is given ...
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*/
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virtual void Initialize(){;}
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virtual G4bool IsApplicable(G4ITType,G4ITType) const {return true;}
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virtual void GetApplicableTypes(G4ITType&, G4ITType&) const;
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virtual G4bool TestReactibility(const G4Track&,
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const G4Track&,
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const double /*currentStepTime*/,
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const double /*previousStepTime*/,
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bool /*reachedUserStepTimeLimit*/) = 0;
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virtual G4ITReactionChange* MakeReaction(const G4Track&, const G4Track&) = 0;
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inline void SetReactionTable(const G4ITReactionTable*);
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inline void ResetChanges();
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protected:
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G4ITType fApplicableType1;
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G4ITType fApplicableType2;
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const G4ITReactionTable* fReactionTable;
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G4ITReactionChange* fChanges ;
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G4String fName ;
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};
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inline void G4VITReactionProcess::SetReactionTable(const G4ITReactionTable* table)
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{
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fReactionTable = table;
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}
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inline void G4VITReactionProcess::ResetChanges()
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{
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fChanges = 0;
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}
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#endif // G4VITREACTIONPROCESS_H
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