Import Geant4 9.5.0 source tree
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//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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#include "RE04ParallelWorldConstruction.hh"
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#include "RE04ParallelWorldParam.hh"
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#include "G4Box.hh"
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#include "G4LogicalVolume.hh"
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#include "G4PVPlacement.hh"
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#include "G4PVParameterised.hh"
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#include "G4Material.hh"
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RE04ParallelWorldConstruction::RE04ParallelWorldConstruction(G4String& parallelWorldName)
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:G4VUserParallelWorld(parallelWorldName),constructed(false)
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{;}
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RE04ParallelWorldConstruction::~RE04ParallelWorldConstruction()
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{;}
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void RE04ParallelWorldConstruction::Construct()
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{
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if(constructed) return;
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constructed = true;
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//
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// World
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//
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G4VPhysicalVolume* ghostWorld = GetWorld();
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G4LogicalVolume* worldLogical = ghostWorld->GetLogicalVolume();
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//
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// material defined in the mass world
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//
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G4Material* water = G4Material::GetMaterial("Water");
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//
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// parallel world placement box
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//
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G4VSolid* paraBox = new G4Box("paraBox",5.0*cm,30.0*cm,5.0*cm);
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G4LogicalVolume* paraBoxLogical = new G4LogicalVolume(paraBox,water,"paraBox");
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new G4PVPlacement(0,G4ThreeVector(-25.0*cm,0.,0.),paraBoxLogical,
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"paraBox",worldLogical,false,0);
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//
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// mother of parallel world parameterized volumes
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//
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G4VSolid* paraMom = new G4Box("paraMom",20.0*cm,40.0*cm,20.0*cm);
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G4LogicalVolume* paraMomLogical = new G4LogicalVolume(paraMom,0,"paraMom");
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new G4PVPlacement(0,G4ThreeVector(10.0*cm,0.,0.),paraMomLogical,"paraMom",
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worldLogical,false,0);
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//
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// parallel world parameterized volumes
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//
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G4VSolid* paraPara = new G4Box("paraPara",5.0*cm,15.0*cm,10.0*cm);
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G4LogicalVolume* paraParaLogical = new G4LogicalVolume(paraPara,water,"paraPara");
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RE04ParallelWorldParam* param = new RE04ParallelWorldParam();
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new G4PVParameterised("paraPara",paraParaLogical,paraMomLogical,
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kXAxis, 2, param);
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}
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