Import Geant4 9.5.0 source tree
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@@ -52,6 +52,7 @@
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#include "GFlashHitMaker.hh"
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#include "GFlashParticleBounds.hh"
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using namespace std;
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ExGflashDetectorConstruction::ExGflashDetectorConstruction()
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:m_experimentalHall_log(0),
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@@ -59,7 +60,7 @@ m_calo_log(0),
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m_experimentalHall_phys(0),
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m_calo_phys(0)
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{
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cout<<"ExGflashDetectorConstruction::Detector constructor"<<endl;
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G4cout<<"ExGflashDetectorConstruction::Detector constructor"<<G4endl;
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// Simplified `CMS-like` PbWO4 crystal calorimeter
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m_calo_xside=31*cm;
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@@ -86,7 +87,7 @@ G4VPhysicalVolume* ExGflashDetectorConstruction::Construct()
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{
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//--------- Definitions of Solids, Logical Volumes, Physical Volumes ---------
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G4String mat= "PbWO4";
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cout<<"Defining the materials"<<endl;
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G4cout<<"Defining the materials"<<G4endl;
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ExGflashMaterialManager *matManager=ExGflashMaterialManager::GetMaterialManager();
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/*******************************
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@@ -177,10 +178,10 @@ G4VPhysicalVolume* ExGflashDetectorConstruction::Construct()
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1); //Visibility
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}
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}
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cout << "There are " << m_NbOfCrystals << " crystals per row in the calorimeter, so in total "<<
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m_NbOfCrystals*m_NbOfCrystals << " crystals" << endl;
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cout << "The have widthof " << m_CrystalWidht /cm << " cm and a lenght of " << m_CrystalLenght /cm
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<<" cm. The Material is "<< matManager->getMaterial(mat) << endl;
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G4cout << "There are " << m_NbOfCrystals << " crystals per row in the calorimeter, so in total "<<
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m_NbOfCrystals*m_NbOfCrystals << " crystals" << G4endl;
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G4cout << "The have widthof " << m_CrystalWidht /cm << " cm and a lenght of " << m_CrystalLenght /cm
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<<" cm. The Material is "<< matManager->getMaterial(mat) << G4endl;
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// Sensitive Detector part
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G4SDManager* SDman = G4SDManager::GetSDMpointer();
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@@ -206,13 +207,13 @@ G4VPhysicalVolume* ExGflashDetectorConstruction::Construct()
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/**********************************************
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* Initializing shower modell
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***********************************************/
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cout<<"Shower parameterization"<<endl;
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G4cout<<"Shower parameterization"<<G4endl;
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m_theFastShowerModel = new GFlashShowerModel("fastShowerModel",aRegion);
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m_theParameterisation = new GFlashHomoShowerParameterisation(matManager->getMaterial(mat));
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m_theFastShowerModel->SetParameterisation(*m_theParameterisation);
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m_theFastShowerModel->SetParticleBounds(*m_theParticleBounds) ;
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m_theFastShowerModel->SetHitMaker(*m_theHMaker);
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cout<<"end shower parameterization"<<endl;
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G4cout<<"end shower parameterization"<<G4endl;
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/**********************************************/
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return m_experimentalHall_phys;
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@@ -24,7 +24,7 @@
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// ********************************************************************
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//
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// Created by Joanna Weng 26.11.2004
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using namespace std;
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#include "ExGflashEventAction.hh"
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#include "ExGflashHit.hh"
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@@ -37,7 +37,7 @@ using namespace std;
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#include <iostream>
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#include <algorithm>
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//Gflash
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using namespace std;
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#include "G4Timer.hh"
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extern G4Timer Timer;
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@@ -52,32 +52,32 @@ nevent(0),dtime(0.0),calorimeterCollectionId(-1)
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ExGflashEventAction::~ExGflashEventAction()
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{
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cout << "Internal Real Elapsed Time /event is: "<< dtime /nevent<< endl;
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G4cout << "Internal Real Elapsed Time /event is: "<< dtime /nevent<< G4endl;
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}
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void ExGflashEventAction::BeginOfEventAction(const G4Event *evt){
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Timerintern.Start();
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cout<<" ------ Start ExGflashEventAction ----- "<<endl;
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G4cout<<" ------ Start ExGflashEventAction ----- "<<G4endl;
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nevent=evt->GetEventID();
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cout<<" Start generating event Nr "<<nevent<<endl<<endl;
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G4cout<<" Start generating event Nr "<<nevent<<G4endl<<G4endl;
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}
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void ExGflashEventAction::EndOfEventAction(const G4Event *evt)
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{
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Timerintern.Stop();
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cout << endl;
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cout << "******************************************";
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cout << endl;
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cout << "Internal Real Elapsed Time is: "<< Timerintern.GetRealElapsed();
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cout << endl;
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cout << "Internal System Elapsed Time: " << Timerintern.GetSystemElapsed();
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cout << endl;
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cout << "Internal GetUserElapsed Time: " << Timerintern.GetUserElapsed();
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cout << endl;
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cout << "******************************************"<< endl;
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G4cout << G4endl;
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G4cout << "******************************************";
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G4cout << G4endl;
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G4cout << "Internal Real Elapsed Time is: "<< Timerintern.GetRealElapsed();
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G4cout << G4endl;
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G4cout << "Internal System Elapsed Time: " << Timerintern.GetSystemElapsed();
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G4cout << G4endl;
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G4cout << "Internal GetUserElapsed Time: " << Timerintern.GetUserElapsed();
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G4cout << G4endl;
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G4cout << "******************************************"<< G4endl;
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dtime+=Timerintern.GetRealElapsed();
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cout<<" ------ ExGflashEventAction::End of event nr. "<<nevent<<" -----"<< endl;
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G4cout<<" ------ ExGflashEventAction::End of event nr. "<<nevent<<" -----"<< G4endl;
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G4SDManager * SDman = G4SDManager::GetSDMpointer();
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G4String colNam;
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@@ -91,7 +91,7 @@ void ExGflashEventAction::EndOfEventAction(const G4Event *evt)
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if (THC) {
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/// Hits in sensitive Detector
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int n_hit = THC->entries();
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cout<<" " << n_hit<< " hits are stored in ExGflashHitsCollection "<<endl;
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G4cout<<" " << n_hit<< " hits are stored in ExGflashHitsCollection "<<G4endl;
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G4PrimaryVertex* pvertex=evt->GetPrimaryVertex();
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///Computing (x,y,z) of vertex of initial particles
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G4ThreeVector vtx=pvertex->GetPosition();
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@@ -114,10 +114,9 @@ void ExGflashEventAction::EndOfEventAction(const G4Event *evt)
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G4int num=(*THC)[i]->GetCrystalNum();
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energyincrystal[num]+=(*THC)[i]->GetEdep()/GeV;
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//std::cout << num << std::endl;
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//@@@ExGflashEventAction: was bringen die namespace statt using namespace std ?
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// std::cout << " Crystal Nummer " << (*THC)[i]->GetCrystalNum() << std::endl;
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// std::cout << (*THC)[i]->GetCrystalNum() /10 << " "<<(*THC)[i]->GetCrystalNum()%10 << std::endl;
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//G4cout << num << G4endl;
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// G4cout << " Crystal Nummer " << (*THC)[i]->GetCrystalNum() << G4endl;
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// G4cout << (*THC)[i]->GetCrystalNum() /10 << " "<<(*THC)[i]->GetCrystalNum()%10 << G4endl;
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G4ThreeVector hitpos=(*THC)[i]->GetPos();
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G4ThreeVector l (hitpos.x(), hitpos.y(), hitpos.z());
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@@ -134,14 +133,14 @@ void ExGflashEventAction::EndOfEventAction(const G4Event *evt)
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//Find crystal with maximum energy
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for (int i=0;i<100;i++)
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{
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//std::cout << i <<" " << energyincrystal[i] << std::endl;
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//G4cout << i <<" " << energyincrystal[i] << G4endl;
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if (max <energyincrystal[i])
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{
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max=energyincrystal[i];
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index = i;
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}
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}
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//std::cout << index <<" NMAX " << index << std::endl;
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//G4cout << index <<" NMAX " << index << G4endl;
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// 3x3 matrix of crystals around the crystal with the maximum energy deposit
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G4double e3x3 = energyincrystal[index]+energyincrystal[index+1]+energyincrystal[index-1]+
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@@ -153,14 +152,14 @@ void ExGflashEventAction::EndOfEventAction(const G4Event *evt)
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energyincrystal[index-10]+energyincrystal[index-9]+energyincrystal[index-11]+energyincrystal[index-8]+energyincrystal[index-12]+
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energyincrystal[index+10]+energyincrystal[index+11]+energyincrystal[index+9]+energyincrystal[index+12]+energyincrystal[index+8];
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std::cout << " e1 " << energyincrystal[index] << " e3x3 " << e3x3<< " GeV e5x5 " <<e5x5 <<std::endl;
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G4cout << " e1 " << energyincrystal[index] << " e3x3 " << e3x3<< " GeV e5x5 " <<e5x5 <<G4endl;
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}
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G4cout << " Total energy deposited in the calorimeter: " << totE << " (GeV)" << G4endl;
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G4TrajectoryContainer * trajectoryContainer = evt->GetTrajectoryContainer();
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G4int n_trajectories = 0;
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if(trajectoryContainer){ n_trajectories = trajectoryContainer->entries(); }
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G4cout << " " << n_trajectories << " trajectories stored in this event." << endl;
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G4cout << " " << n_trajectories << " trajectories stored in this event." << G4endl;
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}
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@@ -24,15 +24,15 @@
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// ********************************************************************
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//
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#include "ExGflashMaterialManager.hh"
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using namespace std;
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ExGflashMaterialManager* ExGflashMaterialManager::mpointer=0;
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void ExGflashMaterialManager::storeElement(G4String name,G4String symbol, double z, double a)
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{
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if (elist.find(symbol)!=elist.end())
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{
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cout<<"attempt of redefining an existing element "<<symbol<<endl;
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cout<<elist[symbol]<<endl;
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G4cout<<"attempt of redefining an existing element "<<symbol<<G4endl;
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G4cout<<elist[symbol]<<G4endl;
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}
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else
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{
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@@ -45,7 +45,7 @@ G4Element* ExGflashMaterialManager::getElement(G4String symbol)
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{
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if (elist.find(symbol)==elist.end())
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{
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cout<<" element "<<symbol<<" not found!"<<endl;
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G4cout<<" element "<<symbol<<" not found!"<<G4endl;
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return NULL;
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}
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else
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@@ -56,8 +56,8 @@ void ExGflashMaterialManager::storeMaterial(G4String name, double z, double a, d
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{
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if (mlist.find(name)!=mlist.end())
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{
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cout<<"attempt of redefining an existing material "<<endl;
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cout<<mlist[name]<<endl;
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G4cout<<"attempt of redefining an existing material "<<G4endl;
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G4cout<<mlist[name]<<G4endl;
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}
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else
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{
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@@ -70,8 +70,8 @@ void ExGflashMaterialManager::storeMaterial(G4String name, double d, int ncompon
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{
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if (mlist.find(name)!=mlist.end())
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{
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cout<<"attempt of redefining an existing material "<<endl;
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cout<<mlist[name]<<endl;
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G4cout<<"attempt of redefining an existing material "<<G4endl;
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G4cout<<mlist[name]<<G4endl;
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}
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else
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{
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@@ -84,12 +84,12 @@ G4Material* ExGflashMaterialManager::getMaterial(G4String name)
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{
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if (mlist.find(name)==mlist.end())
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{
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cout<<" material "<<name<<" not found!"<<endl;
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G4cout<<" material "<<name<<" not found!"<<G4endl;
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return NULL;
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}
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else
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{
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// cout<<"returning material "<<name<<endl;
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// G4cout<<"returning material "<<name<<G4endl;
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return mlist[name];
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}
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}
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@@ -115,13 +115,13 @@ void ExGflashMaterialManager::addElement(G4String n1,G4String n2,int natoms)
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void ExGflashMaterialManager::printMaterialTable()
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{
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MaterialList::iterator it;
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for (it=mlist.begin();it!=mlist.end();it++) cout<<(*it).second<<endl;
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for (it=mlist.begin();it!=mlist.end();it++) G4cout<<(*it).second<<G4endl;
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}
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void ExGflashMaterialManager::printElementTable()
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{
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ElementList::iterator it;
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for (it=elist.begin();it!=elist.end();it++) cout<<(*it).second<<endl;
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for (it=elist.begin();it!=elist.end();it++) G4cout<<(*it).second<<G4endl;
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}
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void ExGflashMaterialManager::initialize()
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@@ -41,6 +41,7 @@
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#include "G4FastSimulationManagerProcess.hh"
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using namespace std;
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ExGflashPhysicsList::ExGflashPhysicsList(): G4VUserPhysicsList()
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{
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@@ -154,7 +155,7 @@ void ExGflashPhysicsList::AddTransportation()
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void ExGflashPhysicsList::ConstructEM()
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{
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cout<<"Physics List constructor"<<endl;
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G4cout<<"Physics List constructor"<<G4endl;
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SetCuts();
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theParticleIterator->reset();
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while( (*theParticleIterator)() ){
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@@ -302,7 +303,7 @@ void ExGflashPhysicsList::AddParameterisation()
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G4FastSimulationManagerProcess*
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theFastSimulationManagerProcess =
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new G4FastSimulationManagerProcess();
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G4cout << "FastSimulationManagerProcess" <<endl;
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G4cout << "FastSimulationManagerProcess" <<G4endl;
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theParticleIterator->reset();
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//std::cout<<"---"<<std::endl;
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while( (*theParticleIterator)() ){
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@@ -33,7 +33,7 @@
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#include "G4TouchableHistory.hh"
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#include "G4SDManager.hh"
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#include <iostream>
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using namespace std;
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//WARNING : You have to use also G4VGFlashSensitiveDetector() as base class
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ExGflashSensitiveDetector::ExGflashSensitiveDetector(G4String name, ExGflashDetectorConstruction* det):
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G4VSensitiveDetector(name), G4VGFlashSensitiveDetector(), Detector(det)
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@@ -47,12 +47,12 @@ ExGflashSensitiveDetector::~ExGflashSensitiveDetector() {}
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void ExGflashSensitiveDetector::Initialize(G4HCofThisEvent*HCE)
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{
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cout<<"::Initializing the sensitive detector"<<endl;
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G4cout<<"::Initializing the sensitive detector"<<G4endl;
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static G4int HCID = -1;
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if(HCID<0){ HCID = GetCollectionID(0); }
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HCE->AddHitsCollection( HCID, caloHitsCollection );
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caloHitsCollection=new
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ExGflashHitsCollection(SensitiveDetectorName,collectionName[0]); // first collection
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HCE->AddHitsCollection( HCID, caloHitsCollection );
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}
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void ExGflashSensitiveDetector::EndOfEvent(G4HCofThisEvent*HCE)
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