Import Geant4 9.5.0 source tree
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//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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// $Id$
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//
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/// \file exampleB4d.cc
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/// \brief Main program of the B4d example
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#include "B4dDetectorConstruction.hh"
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#include "B4PrimaryGeneratorAction.hh"
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#include "B4RunAction.hh"
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#include "B4dEventAction.hh"
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#include "G4RunManager.hh"
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#include "G4UImanager.hh"
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#include "FTFP_BERT.hh"
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#include "Randomize.hh"
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#ifdef G4VIS_USE
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#include "G4VisExecutive.hh"
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#endif
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#ifdef G4UI_USE
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#include "G4UIExecutive.hh"
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#endif
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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int main(int argc,char** argv)
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{
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// Choose the Random engine
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//
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CLHEP::HepRandom::setTheEngine(new CLHEP::RanecuEngine);
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// Construct the default run manager
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//
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G4RunManager * runManager = new G4RunManager;
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// Set mandatory initialization classes
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//
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B4dDetectorConstruction* detConstruction = new B4dDetectorConstruction();
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runManager->SetUserInitialization(detConstruction);
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G4VModularPhysicsList* physicsList = new FTFP_BERT;
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runManager->SetUserInitialization(physicsList);
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// Set user action classes
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//
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runManager
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->SetUserAction(new B4PrimaryGeneratorAction());
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//
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runManager->SetUserAction(new B4RunAction());
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//
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runManager->SetUserAction(new B4dEventAction());
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// Initialize G4 kernel
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//
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runManager->Initialize();
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#ifdef G4VIS_USE
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// Initialize visualization
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G4VisManager* visManager = new G4VisExecutive;
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// G4VisExecutive can take a verbosity argument - see /vis/verbose guidance.
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// G4VisManager* visManager = new G4VisExecutive("Quiet");
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visManager->Initialize();
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#endif
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// Get the pointer to the User Interface manager
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G4UImanager* UImanager = G4UImanager::GetUIpointer();
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if (argc!=1) // batch mode
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{
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G4String command = "/control/execute ";
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G4String fileName = argv[1];
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UImanager->ApplyCommand(command+fileName);
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}
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else
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{ // interactive mode : define UI session
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#ifdef G4UI_USE
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G4UIExecutive* ui = new G4UIExecutive(argc, argv);
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#ifdef G4VIS_USE
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UImanager->ApplyCommand("/control/execute init_vis.mac");
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#else
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UImanager->ApplyCommand("/control/execute init.mac");
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#endif
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if (ui->IsGUI())
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UImanager->ApplyCommand("/control/execute gui.mac");
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ui->SessionStart();
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delete ui;
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#endif
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}
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// Job termination
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// Free the store: user actions, physics_list and detector_description are
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// owned and deleted by the run manager, so they should not be deleted
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// in the main() program !
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#ifdef G4VIS_USE
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delete visManager;
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#endif
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delete runManager;
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return 0;
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}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.....
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