Import Geant4 11.1.2 source tree
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@@ -229,7 +229,7 @@ G4ThreeVector G4VCSGfaceted::SurfaceNormal( const G4ThreeVector& p ) const
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G4double best = kInfinity;
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do // Loop checking, 13.08.2015, G.Cosmo
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{
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G4double distance;
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G4double distance = kInfinity;
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G4ThreeVector normal = (*face)->Normal( p, &distance );
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if (distance < best)
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{
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