Import Geant4 0.1.0 source tree

This commit is contained in:
Gabriele Cosmo
2016-06-08 15:09:25 +02:00
parent b97f8d0df7
commit aaa409b6ee
2922 changed files with 55107 additions and 81674 deletions
@@ -5,8 +5,8 @@
// based on the Program) you indicate your acceptance of this statement,
// and all its terms.
//
// $Id: G4VisCommandsViewer.cc,v 2.3 1998/12/09 23:56:30 allison Exp $
// GEANT4 tag $Name: geant4-00 $
// $Id: G4VisCommandsViewer.cc,v 1.6 1999/05/10 14:04:18 johna Exp $
// GEANT4 tag $Name: geant4-00-01 $
// /vis/viewer commands - John Allison 25th October 1998
@@ -26,23 +26,25 @@
G4VVisCommandViewer::G4VVisCommandViewer () {}
G4VVisCommandViewer::~G4VVisCommandViewer () {}
G4String G4VVisCommandViewer::ShortName (const G4String& name) {
G4String shortName = name;
if (name.contains (' ')) {
shortName = name (0, name.first (' '));
G4String shortName (name);
if (shortName.contains (' ')) {
shortName = shortName (0, shortName.first (' '));
}
return shortName;
}
void G4VVisCommandViewer::UpdateCandidateLists () {
const G4SceneList& sceneHandlerList = fpVisManager -> GetAvailableScenes ();
const G4SceneHandlerList& sceneHandlerList = fpVisManager -> GetAvailableSceneHandlers ();
G4int nHandlers = sceneHandlerList.entries ();
fViewerNameList = G4String ();
for (int iHandler = 0; iHandler < nHandlers; iHandler++) {
G4VScene* sceneHandler = sceneHandlerList [iHandler];
const G4VViewList& viewerList = sceneHandler -> GetViewList ();
G4VSceneHandler* sceneHandler = sceneHandlerList [iHandler];
const G4ViewerList& viewerList = sceneHandler -> GetViewerList ();
for (int iViewer = 0; iViewer < viewerList.entries (); iViewer++) {
const G4String& viewerName = viewerList [iViewer] -> GetName ();
fViewerNameList += ShortName (viewerName) + " ";
@@ -99,7 +101,7 @@ G4String G4VisCommandViewerCreate::NextName () {
const int charLength = 100;
char nextName [charLength];
ostrstream ost (nextName, charLength);
G4VScene* sceneHandler = fpVisManager -> GetCurrentScene ();
G4VSceneHandler* sceneHandler = fpVisManager -> GetCurrentSceneHandler ();
ost << "viewer-" << fId << " (";
if (sceneHandler) {
ost << sceneHandler -> GetGraphicsSystem () -> GetName ();
@@ -113,7 +115,8 @@ G4String G4VisCommandViewerCreate::NextName () {
G4String G4VisCommandViewerCreate::GetCurrentValue (G4UIcommand* command) {
G4String currentValue;
G4VScene* currentSceneHandler = fpVisManager -> GetCurrentScene ();
G4VSceneHandler* currentSceneHandler =
fpVisManager -> GetCurrentSceneHandler ();
if (currentSceneHandler) {
currentValue = currentSceneHandler -> GetName ();
}
@@ -152,11 +155,11 @@ void G4VisCommandViewerCreate::SetNewValue (G4UIcommand* command,
newName = newName.strip (G4String::both, ' ');
newName = newName.strip (G4String::both, '"');
const G4SceneList& sceneHandlerList = fpVisManager -> GetAvailableScenes ();
const G4SceneHandlerList& sceneHandlerList = fpVisManager -> GetAvailableSceneHandlers ();
G4int nHandlers = sceneHandlerList.entries ();
if (nHandlers <= 0) {
G4cout << "G4VisCommandViewerCreate::SetNewValue: no scene handlers."
"\n Create a scene handler with \"/vis/create/sceneHandler\""
"\n Create a scene handler with \"/vis/sceneHandler/create\""
<< endl;
return;
}
@@ -177,9 +180,9 @@ void G4VisCommandViewerCreate::SetNewValue (G4UIcommand* command,
// Valid index. Set current scene handler and graphics system in
// preparation for creating viewer.
G4VScene* sceneHandler = sceneHandlerList [iHandler];
if (sceneHandler != fpVisManager -> GetCurrentScene ()) {
fpVisManager -> SetCurrentScene (sceneHandler);
G4VSceneHandler* sceneHandler = sceneHandlerList [iHandler];
if (sceneHandler != fpVisManager -> GetCurrentSceneHandler ()) {
fpVisManager -> SetCurrentSceneHandler (sceneHandler);
}
// Now deal with name of viewer.
@@ -190,8 +193,8 @@ void G4VisCommandViewerCreate::SetNewValue (G4UIcommand* command,
if (newName == nextName) fId++;
for (iHandler = 0; iHandler < nHandlers; iHandler++) {
G4VScene* sceneHandler = sceneHandlerList [iHandler];
const G4VViewList& viewerList = sceneHandler -> GetViewList ();
G4VSceneHandler* sceneHandler = sceneHandlerList [iHandler];
const G4ViewerList& viewerList = sceneHandler -> GetViewerList ();
for (int iViewer = 0; iViewer < viewerList.entries (); iViewer++) {
if (viewerList [iViewer] -> GetName () == newName ) {
G4cout << "Viewer \"" << newName << "\" already exists." << endl;
@@ -201,7 +204,7 @@ void G4VisCommandViewerCreate::SetNewValue (G4UIcommand* command,
}
// Create viewer.
fpVisManager -> CreateView (newName);
fpVisManager -> CreateViewer (newName);
G4cout << "New viewer \"" << newName << "\" created." << endl;
UpdateCandidateLists ();
@@ -245,34 +248,67 @@ void G4VisCommandViewerList::SetNewValue (G4UIcommand* command,
G4int verbosity;
istrstream is ((char*)newValue.data());
is >> name >> verbosity;
G4String shortName = ShortName (name);
G4bool found = false;
const G4SceneList& sceneHandlerList = fpVisManager -> GetAvailableScenes ();
const G4VViewer* currentViewer = fpVisManager -> GetCurrentViewer ();
G4String currentViewerShortName;
if (currentViewer) {
currentViewerShortName = ShortName (currentViewer -> GetName ());
}
else {
currentViewerShortName = "none";
}
const G4SceneHandlerList& sceneHandlerList = fpVisManager -> GetAvailableSceneHandlers ();
G4int nHandlers = sceneHandlerList.entries ();
G4bool found = false;
G4bool foundCurrent = false;
for (int iHandler = 0; iHandler < nHandlers; iHandler++) {
G4VScene* sceneHandler = sceneHandlerList [iHandler];
const G4VViewList& viewerList = sceneHandler -> GetViewList ();
for (int iViewer = 0; iViewer < viewerList.entries (); iViewer++) {
if (name != "all") {
if (name != viewerList [iViewer] -> GetName ()) continue;
}
found = true;
G4cout << "Scene handler \"" << sceneHandler -> GetName ()
<< "\": viewer \"" << viewerList [iViewer] -> GetName ()
<< "\"";
if (verbosity > 0) {
G4cout << "\n " << *(viewerList [iViewer]);
G4VSceneHandler* sceneHandler = sceneHandlerList [iHandler];
const G4Scene* pScene = sceneHandler -> GetScene ();
const G4ViewerList& viewerList = sceneHandler -> GetViewerList ();
G4cout << "Scene handler \"" << sceneHandler -> GetName ()
<< "\", scene \"" << pScene -> GetName () << "\":";
G4int nViewers = viewerList.entries ();
if (nViewers == 0) {
G4cout << "\n No viewers for this scene handler." << endl;
}
else {
for (int iViewer = 0; iViewer < nViewers; iViewer++) {
const G4VViewer* thisViewer = viewerList [iViewer];
G4String thisName = thisViewer -> GetName ();
G4String thisShortName = ShortName (thisName);
if (name != "all") {
if (thisShortName != shortName) continue;
}
found = true;
G4cout << "\n ";
if (thisShortName == currentViewerShortName) {
foundCurrent = true;
G4cout << "(current)";
}
else {
G4cout << " ";
}
G4cout << " viewer \"" << thisName << "\"";
if (verbosity > 0) {
G4cout << "\n " << *thisViewer << '\n';
}
}
G4cout << endl;
}
}
if (!foundCurrent) {
G4cout << "No valid current viewer - please create or select one." << endl;
}
if (!found) {
G4cout << "No viewers found";
G4cout << "No viewers";
if (name != "all") {
G4cout << " of name \"" << name << "\"";
}
G4cout << "." << endl;
G4cout << " found." << endl;
}
}
@@ -297,7 +333,7 @@ G4VisCommandViewerRemove::~G4VisCommandViewerRemove () {
}
G4String G4VisCommandViewerRemove::GetCurrentValue (G4UIcommand* command) {
G4VView* viewer = fpVisManager -> GetCurrentView ();
G4VViewer* viewer = fpVisManager -> GetCurrentViewer ();
if (viewer) {
return viewer -> GetName ();
}
@@ -310,22 +346,25 @@ void G4VisCommandViewerRemove::SetNewValue (G4UIcommand* command,
G4String newValue) {
G4String& removeName = newValue;
G4String removeShortName = ShortName (removeName);
G4VView* currentViewer = fpVisManager -> GetCurrentView ();
G4VViewer* currentViewer = fpVisManager -> GetCurrentViewer ();
G4String currentName;
if (currentViewer) {
currentName = currentViewer -> GetName ();
}
else {
currentName = "none";
}
G4String currentShortName = ShortName (currentName);
const G4SceneList& sceneHandlerList = fpVisManager -> GetAvailableScenes ();
const G4SceneHandlerList& sceneHandlerList = fpVisManager -> GetAvailableSceneHandlers ();
G4int nHandlers = sceneHandlerList.entries ();
G4int iHandler, iViewer;
G4VScene* sceneHandler;
G4VView* viewer;
G4VSceneHandler* sceneHandler;
G4VViewer* viewer;
G4bool found = false;
for (iHandler = 0; iHandler < nHandlers; iHandler++) {
sceneHandler = sceneHandlerList [iHandler];
const G4VViewList& viewerList = sceneHandler -> GetViewList ();
const G4ViewerList& viewerList = sceneHandler -> GetViewerList ();
for (iViewer = 0; iViewer < viewerList.entries (); iViewer++) {
viewer = viewerList [iViewer];
const G4String& viewerName = viewer -> GetName ();
@@ -345,10 +384,10 @@ void G4VisCommandViewerRemove::SetNewValue (G4UIcommand* command,
G4cout << "Viewer \"" << removeName << "\" removed." << endl;
if (removeShortName == currentShortName) {
fpVisManager -> DeleteCurrentView ();
fpVisManager -> DeleteCurrentViewer ();
}
else {
sceneHandler -> SetViewList ().remove (viewer);
sceneHandler -> SetViewerList ().remove (viewer);
G4cout << "Current viewer unchanged." << endl;
}
@@ -377,7 +416,7 @@ G4VisCommandViewerSelect::~G4VisCommandViewerSelect () {
G4String G4VisCommandViewerSelect::GetCurrentValue
(G4UIcommand* command) {
G4VView* viewer = fpVisManager -> GetCurrentView ();
G4VViewer* viewer = fpVisManager -> GetCurrentViewer ();
if (viewer) {
return viewer -> GetName ();
}
@@ -391,15 +430,16 @@ void G4VisCommandViewerSelect::SetNewValue (G4UIcommand* command,
G4String& selectName = newValue;
G4String selectShortName = ShortName (selectName);
const G4SceneList& sceneHandlerList = fpVisManager -> GetAvailableScenes ();
const G4SceneHandlerList& sceneHandlerList =
fpVisManager -> GetAvailableSceneHandlers ();
G4int nHandlers = sceneHandlerList.entries ();
G4int iHandler, iViewer;
G4VScene* sceneHandler;
G4VView* viewer;
G4VSceneHandler* sceneHandler;
G4VViewer* viewer;
G4bool found = false;
for (iHandler = 0; iHandler < nHandlers; iHandler++) {
sceneHandler = sceneHandlerList [iHandler];
const G4VViewList& viewerList = sceneHandler -> GetViewList ();
const G4ViewerList& viewerList = sceneHandler -> GetViewerList ();
for (iViewer = 0; iViewer < viewerList.entries (); iViewer++) {
viewer = viewerList [iViewer];
if (selectShortName == ShortName (viewer -> GetName ())) {
@@ -407,17 +447,19 @@ void G4VisCommandViewerSelect::SetNewValue (G4UIcommand* command,
break;
}
}
if (found) break;
}
G4cout << "Viewer \"" << selectName << "\"";
if (found) {
if (ShortName (fpVisManager -> GetCurrentView () -> GetName ())
== selectShortName) {
G4VViewer* currentViewer = fpVisManager -> GetCurrentViewer ();
if (currentViewer &&
ShortName (currentViewer -> GetName ()) == selectShortName) {
G4cout << " already selected." << endl;
}
else {
G4cout << " being selected." << endl;
fpVisManager -> SetCurrentView (viewer);
fpVisManager -> SetCurrentViewer (viewer);
}
}
else {