Import Geant4 0.1.0 source tree

This commit is contained in:
Gabriele Cosmo
2016-06-08 15:09:25 +02:00
parent b97f8d0df7
commit aaa409b6ee
2922 changed files with 55107 additions and 81674 deletions
@@ -5,8 +5,8 @@
// based on the Program) you indicate your acceptance of this statement,
// and all its terms.
//
// $Id: G4VisManager.icc,v 2.6 1998/11/06 13:43:08 allison Exp $
// GEANT4 tag $Name: geant4-00 $
// $Id: G4VisManager.icc,v 1.4 1999/01/11 00:48:27 allison Exp $
// GEANT4 tag $Name: geant4-00-01 $
//
//
// GEANT4 Visualization Manager - John Allison 02/Jan/1996.
@@ -15,31 +15,30 @@ inline void G4VisManager::Initialize () {
Initialise ();
}
inline G4VScene* G4VisManager::GetCurrentScene () const {
inline G4VSceneHandler* G4VisManager::GetCurrentSceneHandler () const {
return fpSceneHandler;
}
inline G4VViewer* G4VisManager::GetCurrentViewer () const {
return fpViewer;
}
inline G4Scene* G4VisManager::GetCurrentScene () const {
return fpScene;
}
inline G4VView* G4VisManager::GetCurrentView () const {
return fpView;
}
inline const G4SceneData& G4VisManager::GetCurrentSceneData () const {
return fSD;
}
inline const G4ViewParameters&
G4VisManager::GetCurrentViewParameters () const {
return fVP;
}
inline const G4SceneList&
G4VisManager::GetAvailableScenes () const {
return fAvailableScenes;
inline const G4SceneHandlerList&
G4VisManager::GetAvailableSceneHandlers () const {
return fAvailableSceneHandlers;
}
inline const G4SceneDataObjectList&
G4VisManager::GetSceneDataObjectList () const {
return fSceneDataObjectList;
inline const G4SceneList& G4VisManager::GetSceneList () const {
return fSceneList;
}
inline G4VGraphicsSystem*
@@ -51,21 +50,20 @@ inline G4int G4VisManager::GetVerboseLevel () const {
return fVerbose;
}
inline G4SceneData& G4VisManager::SetCurrentSceneData () {
return fSD;
inline void G4VisManager::SetCurrentScene (G4Scene* pScene) {
fpScene = pScene;
}
inline G4ViewParameters& G4VisManager::SetCurrentViewParameters () {
return fVP;
}
inline G4SceneDataObjectList&
G4VisManager::SetSceneDataObjectList () {
return fSceneDataObjectList;
inline G4SceneList& G4VisManager::SetSceneList () {
return fSceneList;
}
inline G4SceneList& G4VisManager::SetAvailableScenes () {
return fAvailableScenes;
inline G4SceneHandlerList& G4VisManager::SetAvailableSceneHandlers () {
return fAvailableSceneHandlers;
}
inline void G4VisManager::SetVerboseLevel (G4int vLevel) {