Import Geant4 0.1.0 source tree
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@@ -5,8 +5,8 @@
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// based on the Program) you indicate your acceptance of this statement,
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// and all its terms.
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//
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// $Id: G4VRML2.cc,v 2.2 1998/11/09 19:33:31 allison Exp $
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// GEANT4 tag $Name: geant4-00 $
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// $Id: G4VRML2.cc,v 1.3 1999/01/11 00:48:09 allison Exp $
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// GEANT4 tag $Name: geant4-00-01 $
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//
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// G4VRML2.cc
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// Satoshi Tanaka & Yasuhide Sawada
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@@ -19,11 +19,11 @@
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#include <stdio.h> // sscanf
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#include <stdlib.h> // getenv
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#include "G4VScene.hh"
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#include "G4VSceneHandler.hh"
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#include "G4VRML2.hh"
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#include "G4VRML2Scene.hh"
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#include "G4VRML2View.hh"
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#include "G4VRML2SceneHandler.hh"
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#include "G4VRML2Viewer.hh"
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#include "G4FRClient.hh"
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@@ -51,24 +51,24 @@ G4VRML2::~G4VRML2()
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}
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G4VScene* G4VRML2::CreateScene(const G4String& name)
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G4VSceneHandler* G4VRML2::CreateSceneHandler(const G4String& name)
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{
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G4VScene *p = NULL;
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G4VSceneHandler *p = NULL;
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p = new G4VRML2Scene(*this, name);
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p = new G4VRML2SceneHandler(*this, name);
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G4cout << G4VRML2Scene::GetSceneCount()
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G4cout << G4VRML2SceneHandler::GetSceneCount()
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<< " " << fName << " scenes extanct." << endl;
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return p;
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}
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G4VView* G4VRML2::CreateView(G4VScene& scene, const G4String& name)
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G4VViewer* G4VRML2::CreateViewer(G4VSceneHandler& scene, const G4String& name)
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{
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G4VView* pView = NULL;
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G4VViewer* pView = NULL;
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G4VRML2Scene* pScene = (G4VRML2Scene*)&scene;
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pView = new G4VRML2View(*pScene, name);
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G4VRML2SceneHandler* pScene = (G4VRML2SceneHandler*)&scene;
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pView = new G4VRML2Viewer(*pScene, name);
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return pView;
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}
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