Import Geant4 0.1.0 source tree
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@@ -5,13 +5,13 @@
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// based on the Program) you indicate your acceptance of this statement,
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// and all its terms.
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//
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// $Id: G4VRML1.hh,v 2.3 1998/11/09 19:30:45 allison Exp $
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// GEANT4 tag $Name: geant4-00 $
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// $Id: G4VRML1.hh,v 1.5 1999/05/10 15:39:03 johna Exp $
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// GEANT4 tag $Name: geant4-00-01 $
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//
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// G4VRML1.hh
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// Yasuhide Sawada and Satoshi Tanaka
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#if defined (G4VIS_BUILD_VRML_DRIVER) || (G4VIS_USE_VRML)
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#if defined (G4VIS_BUILD_VRML_DRIVER) || defined (G4VIS_USE_VRML)
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#ifndef G4VRML1_HH
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#define G4VRML1_HH
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@@ -19,7 +19,7 @@
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#include "G4VGraphicsSystem.hh"
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#include "FRClient.h"
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class G4VScene;
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class G4VSceneHandler;
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//#define FR_VRML_DEFAULT_PORT 40801
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//#define FR_VRML_PORT_ENV "FR_VRML_PORT"
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@@ -30,9 +30,9 @@ class G4VScene;
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class G4VRML1: public G4VGraphicsSystem {
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public:
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G4VRML1();
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~G4VRML1();
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G4VScene* CreateScene(const G4String& name = "");
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G4VView* CreateView(G4VScene&, const G4String& name = "");
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virtual ~G4VRML1();
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G4VSceneHandler* CreateSceneHandler(const G4String& name = "");
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G4VViewer* CreateViewer(G4VSceneHandler&, const G4String& name = "");
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public:
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const G4String& getHostName() { return fHostName; }
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