Import Geant4 0.1.0 source tree

This commit is contained in:
Gabriele Cosmo
2016-06-08 15:09:25 +02:00
parent b97f8d0df7
commit aaa409b6ee
2922 changed files with 55107 additions and 81674 deletions
@@ -5,8 +5,8 @@
// based on the Program) you indicate your acceptance of this statement,
// and all its terms.
//
// $Id: G4OpenGLStoredWin32.cc,v 2.1 1998/07/13 17:11:35 urbi Exp $
// GEANT4 tag $Name: geant4-00 $
// $Id: G4OpenGLStoredWin32.cc,v 1.3 1999/01/11 00:47:47 allison Exp $
// GEANT4 tag $Name: geant4-00-01 $
//
//
// OpenGLStoredWin32 graphics system factory.
@@ -19,11 +19,11 @@
#include <GL/glu.h>
#include "G4VisFeaturesOfOpenGL.hh"
#include "G4VScene.hh"
#include "G4OpenGLScene.hh"
#include "G4OpenGLView.hh"
#include "G4VSceneHandler.hh"
#include "G4OpenGLSceneHandler.hh"
#include "G4OpenGLViewer.hh"
#include "G4OpenGLStoredWin32.hh"
#include "G4OpenGLStoredWin32View.hh"
#include "G4OpenGLStoredWin32Viewer.hh"
G4OpenGLStoredWin32::G4OpenGLStoredWin32 ():
G4VGraphicsSystem ("OpenGLStoredWin32",
@@ -31,28 +31,28 @@ G4OpenGLStoredWin32::G4OpenGLStoredWin32 ():
G4VisFeaturesOfOpenGLSWin32 (),
G4VGraphicsSystem::threeD) {}
G4VScene* G4OpenGLStoredWin32::CreateScene () {
G4VScene* pScene = new G4OpenGLStoredScene (*this);
G4cout << G4OpenGLStoredScene::GetSceneCount ()
G4VSceneHandler* G4OpenGLStoredWin32::CreateSceneHandler () {
G4VSceneHandler* pScene = new G4OpenGLStoredSceneHandler (*this);
G4cout << G4OpenGLStoredSceneHandler::GetSceneCount ()
<< ' ' << fName << " scenes extanct." << endl;
return pScene;
}
G4VView* G4OpenGLStoredWin32::CreateView (G4VScene& scene) {
G4VView* pView =
new G4OpenGLStoredWin32View ((G4OpenGLStoredScene&) scene);
G4VViewer* G4OpenGLStoredWin32::CreateViewer (G4VSceneHandler& scene) {
G4VViewer* pView =
new G4OpenGLStoredWin32Viewer ((G4OpenGLStoredSceneHandler&) scene);
if (pView) {
if (pView -> GetViewId () < 0) {
delete pView;
pView = 0;
G4cerr << "G4OpenGLStoredWin32::CreateView: error flagged by"
" negative view id in G4OpenGLStoredWin32View creation."
G4cerr << "G4OpenGLStoredWin32::CreateViewer: error flagged by"
" negative view id in G4OpenGLStoredWin32Viewer creation."
"\n Destroying view and returning null pointer." << endl;
}
}
else {
G4cerr << "G4OpenGLStoredWin32::CreateView: null pointer on"
" new G4OpenGLStoredWin32View." << endl;
G4cerr << "G4OpenGLStoredWin32::CreateViewer: null pointer on"
" new G4OpenGLStoredWin32Viewer." << endl;
}
return pView;
}