Import Geant4 0.1.0 source tree

This commit is contained in:
Gabriele Cosmo
2016-06-08 15:09:25 +02:00
parent b97f8d0df7
commit aaa409b6ee
2922 changed files with 55107 additions and 81674 deletions
+96 -59
View File
@@ -5,8 +5,8 @@
// based on the Program) you indicate your acceptance of this statement,
// and all its terms.
//
// $Id: G4ParticleChange.cc,v 2.10 1998/12/16 12:21:47 kurasige Exp $
// GEANT4 tag $Name: geant4-00 $
// $Id: G4ParticleChange.cc,v 1.6 1999/05/06 11:42:54 kurasige Exp $
// GEANT4 tag $Name: geant4-00-01 $
//
//
// --------------------------------------------------------------
@@ -21,6 +21,7 @@
// Change default debug flag to false 10 May. 1998 H.Kurahige
// Add Track weight 12 Nov. 1998 H.Kurashige
// Activate CheckIt method for VERBOSE mode 14 Dec. 1998 H.Kurashige
// Modified CheckIt method for time 9 Feb. 1999 H.Kurashige
// --------------------------------------------------------------
#include "G4ParticleChange.hh"
@@ -33,28 +34,18 @@ G4bool G4ParticleChange::fUseEBForAll = false;
G4ParticleChange::G4ParticleChange():G4VParticleChange(false)
{
debugFlag = false;
#ifdef G4VERBOSE
// activate CHeckIt if in VERBOSE mode
debugFlag = true;
#endif
#ifdef G4VERBOSE
if (verboseLevel>2) {
G4cerr << "G4ParticleChange::G4ParticleChange() " << endl;
G4cout << "G4ParticleChange::G4ParticleChange() " << endl;
}
#endif
}
G4ParticleChange::G4ParticleChange(G4bool useEB):G4VParticleChange(useEB)
{
debugFlag = false;
#ifdef G4VERBOSE
// activate CHeckIt if in VERBOSE mode
debugFlag = true;
#endif
#ifdef G4VERBOSE
if (verboseLevel>2) {
G4cerr << "G4ParticleChange::G4ParticleChange() " << endl;
G4cout << "G4ParticleChange::G4ParticleChange() " << endl;
}
#endif
}
@@ -63,7 +54,7 @@ G4ParticleChange::~G4ParticleChange()
{
#ifdef G4VERBOSE
if (verboseLevel>2) {
G4cerr << "G4ParticleChange::~G4ParticleChange() " << endl;
G4cout << "G4ParticleChange::~G4ParticleChange() " << endl;
}
#endif
}
@@ -72,9 +63,9 @@ G4ParticleChange::~G4ParticleChange()
G4ParticleChange::G4ParticleChange(const G4ParticleChange &right): G4VParticleChange(right)
{
if (verboseLevel>1) {
G4cerr << "G4ParticleChange:: copy constructor is called " << endl;
G4cout << "G4ParticleChange:: copy constructor is called " << endl;
}
theMomentumChange = right.theMomentumChange;
theMomentumDirectionChange = right.theMomentumDirectionChange;
thePolarizationChange = right.thePolarizationChange;
thePositionChange = right.thePositionChange;
theTimeChange = right.theTimeChange;
@@ -86,7 +77,7 @@ G4ParticleChange::G4ParticleChange(const G4ParticleChange &right): G4VParticleCh
G4ParticleChange & G4ParticleChange::operator=(const G4ParticleChange &right)
{
if (verboseLevel>1) {
G4cerr << "G4ParticleChange:: assignment operator is called " << endl;
G4cout << "G4ParticleChange:: assignment operator is called " << endl;
}
if (this != &right)
{
@@ -94,7 +85,7 @@ G4ParticleChange & G4ParticleChange::operator=(const G4ParticleChange &right)
theSizeOftheListOfSecondaries = right.theSizeOftheListOfSecondaries;
theNumberOfSecondaries = right.theNumberOfSecondaries;
theStatusChange = right.theStatusChange;
theMomentumChange = right.theMomentumChange;
theMomentumDirectionChange = right.theMomentumDirectionChange;
thePolarizationChange = right.thePolarizationChange;
thePositionChange = right.thePositionChange;
theTimeChange = right.theTimeChange;
@@ -132,7 +123,7 @@ void G4ParticleChange::AddSecondary(G4DynamicParticle* aParticle,
if (IsGoodForTracking) aTrack->SetGoodForTrackingFlag();
// Touchable is a temporary object, so you cannot keep the pointer
aTrack->SetTouchable(NULL);
aTrack->SetTouchable(0);
// add a secondary
G4VParticleChange::AddSecondary(aTrack);
@@ -149,7 +140,7 @@ void G4ParticleChange::AddSecondary(G4DynamicParticle* aParticle,
if (IsGoodForTracking) aTrack->SetGoodForTrackingFlag();
// Touchable is a temporary object, so you cannot keep the pointer
aTrack->SetTouchable(NULL);
aTrack->SetTouchable(0);
// add a secondary
G4VParticleChange::AddSecondary(aTrack);
@@ -166,7 +157,7 @@ void G4ParticleChange::AddSecondary(G4DynamicParticle* aParticle,
if (IsGoodForTracking) aTrack->SetGoodForTrackingFlag();
// Touchable is a temporary object, so you cannot keep the pointer
aTrack->SetTouchable(NULL);
aTrack->SetTouchable(0);
// add a secondary
G4VParticleChange::AddSecondary(aTrack);
@@ -190,7 +181,7 @@ void G4ParticleChange::Initialize(const G4Track& track)
// set Energy/Momentum etc. equal to those of the parent particle
const G4DynamicParticle* pParticle = track.GetDynamicParticle();
theEnergyChange = pParticle->GetKineticEnergy();
theMomentumChange = pParticle->GetMomentumDirection();
theMomentumDirectionChange = pParticle->GetMomentumDirection();
thePolarizationChange = pParticle->GetPolarization();
theProperTimeChange = pParticle->GetProperTime();
@@ -214,7 +205,7 @@ G4Step* G4ParticleChange::UpdateStepForAlongStep(G4Step* pStep)
// So, the differences (delta) between these two states have to be
// calculated and be accumulated in PostStepPoint.
// Take note that the return type of GetMomentumChange is a
// Take note that the return type of GetMomentumDirectionChange is a
// pointer to G4ParticleMometum. Also it is a normalized
// momentum vector.
@@ -231,7 +222,7 @@ G4Step* G4ParticleChange::UpdateStepForAlongStep(G4Step* pStep)
if (energy > 0.0) {
// calculate new momentum
G4ThreeVector pMomentum = pPostStepPoint->GetMomentum()
+ ( CalcMomentum(theEnergyChange, theMomentumChange, mass)
+ ( CalcMomentum(theEnergyChange, theMomentumDirectionChange, mass)
- pPreStepPoint->GetMomentum());
G4double tMomentum = pMomentum.mag();
G4ThreeVector direction( pMomentum.x()/tMomentum,
@@ -262,7 +253,9 @@ G4Step* G4ParticleChange::UpdateStepForAlongStep(G4Step* pStep)
// update weight if use EB
pPostStepPoint->SetWeight( theWeightChange );
#ifdef G4VERBOSE
if (debugFlag) CheckIt(*aTrack);
#endif
// Update the G4Step specific attributes
return UpdateStepInfo(pStep);
@@ -282,7 +275,7 @@ G4Step* G4ParticleChange::UpdateStepForPostStep(G4Step* pStep)
G4double mass = aTrack->GetDynamicParticle()->GetMass();
// update kinetic energy and momentum direction
pPostStepPoint->SetMomentumDirection(theMomentumChange);
pPostStepPoint->SetMomentumDirection(theMomentumDirectionChange);
pPostStepPoint->SetKineticEnergy( theEnergyChange );
// update polarization
@@ -298,7 +291,9 @@ G4Step* G4ParticleChange::UpdateStepForPostStep(G4Step* pStep)
// update weight if use EB
pPostStepPoint->SetWeight( theWeightChange );
#ifdef G4VERBOSE
if (debugFlag) CheckIt(*aTrack);
#endif
// Update the G4Step specific attributes
return UpdateStepInfo(pStep);
@@ -315,7 +310,7 @@ G4Step* G4ParticleChange::UpdateStepForAtRest(G4Step* pStep)
G4double mass = aTrack->GetDynamicParticle()->GetMass();
// update kinetic energy and momentum direction
pPostStepPoint->SetMomentumDirection(theMomentumChange);
pPostStepPoint->SetMomentumDirection(theMomentumDirectionChange);
pPostStepPoint->SetKineticEnergy( theEnergyChange );
// update polarization
@@ -331,7 +326,9 @@ G4Step* G4ParticleChange::UpdateStepForAtRest(G4Step* pStep)
// update weight if use EB
pPostStepPoint->SetWeight( theWeightChange );
#ifdef G4VERBOSE
if (debugFlag) CheckIt(*aTrack);
#endif
// Update the G4Step specific attributes
return UpdateStepInfo(pStep);
@@ -363,13 +360,13 @@ void G4ParticleChange::DumpInfo() const
<< setw(20) << theProperTimeChange/ns
<< endl;
G4cout << " Momentum Direct - x : "
<< setw(20) << theMomentumChange.x()
<< setw(20) << theMomentumDirectionChange.x()
<< endl;
G4cout << " Momentum Direct - y : "
<< setw(20) << theMomentumChange.y()
<< setw(20) << theMomentumDirectionChange.y()
<< endl;
G4cout << " Momentum Direct - z : "
<< setw(20) << theMomentumChange.z()
<< setw(20) << theMomentumDirectionChange.z()
<< endl;
G4cout << " Kinetic Energy (MeV): "
<< setw(20) << theEnergyChange/MeV
@@ -392,45 +389,85 @@ void G4ParticleChange::DumpInfo() const
G4bool G4ParticleChange::CheckIt(const G4Track& aTrack)
{
G4bool itsOK = true;
// if (theEnergyChange > aTrack.GetKineticEnergy()) {
// G4cout << " !!! the energy becomes larger than the initial energy !!!"
// << " : " << (theEnergyChange -aTrack.GetKineticEnergy())/MeV
// << "MeV " <<endl;
// itsOK = false;
// }
if ( (theEnergyChange >0.) &&
( abs(theMomentumChange.mag2()-1.0) > perMillion ) ){
G4cout << " !!! the Momentum Change is not unit vector !!!!"
<< " : " << theMomentumChange.mag()
<< endl;
itsOK = false;
G4bool exitWithError = false;
G4double accuracy;
// check
// MomentumDirection should be unit vector
G4bool itsOKforMomentum = true;
if ( theEnergyChange >0.) {
accuracy = abs(theMomentumDirectionChange.mag2()-1.0);
if (accuracy > accuracyForWarning) {
G4cout << " G4ParticleChange::CheckIt : ";
G4cout << "the Momentum Change is not unit vector !!" << endl;
G4cout << " Difference: " << accuracy << endl;
itsOKforMomentum = false;
if (accuracy > accuracyForException) exitWithError = true;
}
}
if (theTimeChange < aTrack.GetGlobalTime()) {
G4cout << " !!! the global time goes back !!!"
<< " : " << aTrack.GetGlobalTime()/ns
<< " -> " << theTimeChange/ns
<< "[ns] " <<endl;
itsOK = false;
// Both global and proper time should not go back
G4bool itsOKforGlobalTime = true;
accuracy = (aTrack.GetGlobalTime()- theTimeChange)/ns;
if (accuracy > accuracyForWarning) {
G4cout << " G4ParticleChange::CheckIt : ";
G4cout << "the global time goes back !!" << endl;
G4cout << " Difference: " << accuracy << "[ns] " <<endl;
itsOKforGlobalTime = false;
if (accuracy > accuracyForException) exitWithError = true;
}
if (theProperTimeChange < aTrack.GetProperTime()) {
G4cout << " !!! the poper time goes back !!!"
<< " : " << aTrack.GetProperTime()/ns
<< " -> " << theProperTimeChange/ns
<< "[ns] " <<endl;
itsOK = false;
G4bool itsOKforProperTime = true;
accuracy = (aTrack.GetProperTime() - theProperTimeChange )/ns;
if (accuracy > accuracyForWarning) {
G4cout << " G4ParticleChange::CheckIt : ";
G4cout << "the proper time goes back !!" << endl;
G4cout << " Difference: " << accuracy << "[ns] " <<endl;
itsOKforProperTime = false;
if (accuracy > accuracyForException) exitWithError = true;
}
// Kinetic Energy should not be negative
G4bool itsOKforEnergy = true;
accuracy = -1.0*theEnergyChange/MeV;
if (accuracy > accuracyForWarning) {
G4cout << " G4ParticleChange::CheckIt : ";
G4cout << "the kinetic energy is negative !!" << endl;
G4cout << " Difference: " << accuracy << "[MeV] " <<endl;
itsOKforEnergy = false;
if (accuracy > accuracyForException) exitWithError = true;
}
G4bool itsOK = itsOKforMomentum && itsOKforEnergy && itsOKforProperTime && itsOKforGlobalTime;
// dump out information of this particle change
if (!itsOK) {
G4cout << " G4ParticleChange::CheckIt " <<endl;
G4cout << " pointer : " << this <<endl ;
DumpInfo();
G4Exception("G4ParticleChange::CheckIt");
}
// Exit with error
if (exitWithError) G4Exception("G4ParticleChange::CheckIt");
//correction
if (!itsOKforMomentum) {
G4double vmag = theMomentumDirectionChange.mag();
theMomentumDirectionChange = (1./vmag)*theMomentumDirectionChange;
}
if (!itsOKforGlobalTime) {
theTimeChange = aTrack.GetGlobalTime();
}
if (!itsOKforProperTime) {
theProperTimeChange = aTrack.GetProperTime();
}
if (!itsOKforEnergy) {
theEnergyChange = 0.0;
}
itsOK = (itsOK) && G4VParticleChange::CheckIt(aTrack);
return itsOK;
}