Import Geant4 0.1.0 source tree
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@@ -3,6 +3,14 @@
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//
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// Declaration of a face that represents one segmented side of a polyhedra
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//
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// ----------------------------------------------------------
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// This code implementation is the intellectual property of
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// the GEANT4 collaboration.
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//
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// By copying, distributing or modifying the Program (or any work
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// based on the Program) you indicate your acceptance of this statement,
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// and all its terms.
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//
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#ifndef G4PolyhedraSide_hh
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#define G4PolyhedraSide_hh
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@@ -22,9 +30,12 @@ class G4PolyhedraSide : public G4VCSGface {
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const G4PolyhedraSideRZ *nextRZ,
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const G4int numSide,
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const G4double phiStart, const G4double phiTotal,
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const G4bool phiIsOpen );
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const G4bool phiIsOpen, const G4bool isAllBehind=false );
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virtual ~G4PolyhedraSide();
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G4PolyhedraSide( const G4PolyhedraSide &source );
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G4PolyhedraSide *operator=( const G4PolyhedraSide &source );
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G4bool Intersect( const G4ThreeVector &p, const G4ThreeVector &v,
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const G4bool outgoing, const G4double surfTolerance,
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G4double &distance, G4double &distFromSurface,
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@@ -42,7 +53,9 @@ class G4PolyhedraSide : public G4VCSGface {
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void CalculateExtent( const EAxis axis,
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const G4VoxelLimits &voxelLimit,
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const G4AffineTransform &tranform,
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G4double &min, G4double &max );
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G4SolidExtentList &extentList );
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G4VCSGface *Clone() { return new G4PolyhedraSide( *this ); }
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protected:
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//
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@@ -70,8 +83,10 @@ class G4PolyhedraSide : public G4VCSGface {
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G4int numSide; // Number sides
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G4double r[2], z[2]; // r, z parameters, in specified order
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G4double startPhi, // Start phi (0 to 2pi), if phiIsOpen
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deltaPhi; // Delta phi (0 to 2pi), if phiIsOpen
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deltaPhi, // Delta phi (0 to 2pi), if phiIsOpen
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endPhi; // End phi (>startPhi), if phiIsOpen
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G4bool phiIsOpen; // True if there is a phi slice
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G4bool allBehind; // True if the entire solid is "behind" this face
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G4IntersectingCone *cone; // Our intersecting cone
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@@ -93,14 +108,16 @@ class G4PolyhedraSide : public G4VCSGface {
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G4int ClosestPhiSegment( const G4double phi );
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G4int PhiSegment( const G4double phi );
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G4double DistanceToOneSide( const G4ThreeVector &p,
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const G4PolyhedraSideVec vec,
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const G4PolyhedraSideVec &vec,
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G4double *normDist );
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G4double DistanceAway( const G4ThreeVector &p,
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const G4PolyhedraSideVec vec,
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const G4PolyhedraSideVec &vec,
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G4double *normDist );
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void CopyStuff( const G4PolyhedraSide &source );
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};
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