Import Geant4 9.0.0 source tree

This commit is contained in:
Gabriele Cosmo
2016-06-09 15:16:48 +02:00
parent 75c7fd177d
commit a8e9364cea
6592 changed files with 84274 additions and 69292 deletions
@@ -24,8 +24,8 @@
// ********************************************************************
//
//
// $Id: G4OpenGLSceneHandler.hh,v 1.21 2007/01/09 10:11:16 allison Exp $
// GEANT4 tag $Name: geant4-08-03 $
// $Id: G4OpenGLSceneHandler.hh,v 1.23 2007/04/04 16:50:26 allison Exp $
// GEANT4 tag $Name: geant4-09-00 $
//
//
// Andrew Walkden 27th March 1996
@@ -45,26 +45,31 @@
#include "G4VSceneHandler.hh"
#include "G4OpenGLViewer.hh"
#include "G4OpenGLBitMapStore.hh"
#include <map>
// Base class for various OpenGLScene classes.
class G4AttHolder;
// Base class for various OpenGLSceneHandler classes.
class G4OpenGLSceneHandler: public G4VSceneHandler {
friend class G4OpenGLViewer;
public:
virtual void BeginPrimitives (const G4Transform3D& objectTransformation);
virtual void EndPrimitives ();
virtual void BeginPrimitives2D ();
virtual void EndPrimitives2D ();
void AddPrimitive (const G4Polyline&);
void AddPrimitive (const G4Polymarker&);
void AddPrimitive (const G4Text&);
void AddPrimitive (const G4Circle&);
void AddPrimitive (const G4Square&);
void AddPrimitive (const G4Scale&);
void AddPrimitive (const G4Polyhedron&);
void AddPrimitive (const G4NURBS&);
// Explicitly invoke base class methods to avoid warnings about
// hiding of base class methods...
void AddPrimitive(const G4Polymarker& polymarker) {
G4VSceneHandler::AddPrimitive (polymarker);
}
void AddPrimitive (const G4Scale& scale) {
G4VSceneHandler::AddPrimitive (scale);
}
void PreAddSolid (const G4Transform3D& objectTransformation,
const G4VisAttributes&);
void AddSolid (const G4Box&);
void AddSolid (const G4Cons&);
void AddSolid (const G4Tubs&);
@@ -89,6 +94,10 @@ protected:
const G4Polyhedron* CreateSectionPolyhedron ();
const G4Polyhedron* CreateCutawayPolyhedron ();
GLuint fPickName;
std::map<GLuint, G4AttHolder*> fPickMap; // For picking.
void ClearAndDestroyAtts(); // Destroys att holders and clears pick map.
private:
void AddCircleSquare (const G4VMarker&, G4OpenGLBitMapStore::Shape);
@@ -102,6 +111,8 @@ private:
// viewpoint direction and up vector.
static const GLubyte fStippleMaskHashed [128];
G4bool fProcessingPolymarker;
};
#include "G4OpenGLSceneHandler.icc"