Import Geant4 9.0.0 source tree
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@@ -24,8 +24,8 @@
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// ********************************************************************
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//
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//
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// $Id: G4FastSimulationManager.hh,v 1.12 2006/11/03 17:26:04 mverderi Exp $
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// GEANT4 tag $Name: geant4-08-02 $
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// $Id: G4FastSimulationManager.hh,v 1.13 2007/05/11 13:50:20 mverderi Exp $
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// GEANT4 tag $Name: geant4-09-00 $
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//
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//
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//---------------------------------------------------------------
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@@ -89,13 +89,13 @@ public: // with description
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//------------------------
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// Only one Constructor. By default the envelope can
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// be placed n-Times.
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// If the user is sure that it'll be placed just one time,
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// If the user is sure that it is placed just one time,
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// the IsUnique flag should be set TRUE to avoid the
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// G4AffineTransform re-calculations each time we reach
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// the envelope.
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G4FastSimulationManager(G4Envelope *anEnvelope,
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G4bool IsUnique=FALSE);
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G4bool IsUnique = FALSE);
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// This is the only constructor. In this constructor you specify
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// the envelope by giving the G4Region (typedef-ed as G4Envelope)
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// pointer. The G4FastSimulationManager object will bind itself to
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@@ -148,13 +148,6 @@ public: // without description
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{return ModelList;}
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// -------------------------------------------------------------
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// Deprecated ghost methods, to be dropped @ next major release:
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// -------------------------------------------------------------
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G4Transform3D* AddGhostPlacement(G4RotationMatrix*, const G4ThreeVector&);
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G4Transform3D* AddGhostPlacement(G4Transform3D*);
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G4bool RemoveGhostPlacement(const G4Transform3D*);
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G4bool InsertGhostHereIfNecessary(G4VPhysicalVolume*, const G4ParticleDefinition&);
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//----------------------------------------------
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// Interface methods for the
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// G4FastSimulationManagerProcess process.
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