Import Geant4 9.0.0 source tree
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//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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//
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// $Id: B02Run.cc,v 1.2 2007/06/21 15:03:45 gunter Exp $
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// GEANT4 tag $Name: geant4-09-00 $
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//
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//=====================================================================
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//
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// (Description)
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// B02Run Class is for accumulating scored quantities which is
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// scored using G4MutiFunctionalDetector and G4VPrimitiveScorer.
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// Accumulation is done using G4THitsMap object.
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//
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// The constructor B02Run(const std::vector<G4String> mfdName)
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// needs a vector filled with MultiFunctionalDetector names which
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// was assigned at instantiation of MultiFunctionalDetector(MFD).
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// Then B02Run constructor automatically scans primitive scorers
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// in the MFD, and obtains collectionIDs of all collections associated
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// to those primitive scorers. Futhermore, the G4THitsMap objects
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// for accumulating during a RUN are automatically created too.
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// (*) Collection Name is same as primitive scorer name.
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//
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// The resultant information is kept inside B02Run objects as
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// data members.
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// std::vector<G4String> theCollName; // Collection Name,
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// std::vector<G4int> theCollID; // Collection ID,
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// std::vector<G4THitsMap<G4double>*> theRunMap; // HitsMap for RUN.
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//
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// The resualtant HitsMap objects are obtain using access method,
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// GetHitsMap(..).
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//
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//=====================================================================
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#include "B02Run.hh"
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#include "G4SDManager.hh"
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#include "G4MultiFunctionalDetector.hh"
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#include "G4VPrimitiveScorer.hh"
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//
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// Constructor.
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// (The vector of MultiFunctionalDetector name has to given.)
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B02Run::B02Run(const std::vector<G4String> mfdName): G4Run()
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{
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G4SDManager* SDman = G4SDManager::GetSDMpointer();
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//=================================================
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// Initalize RunMaps for accumulation.
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// Get CollectionIDs for HitCollections.
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//=================================================
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G4int Nmfd = mfdName.size();
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for ( G4int idet = 0; idet < Nmfd ; idet++){ // Loop for all MFD.
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G4String detName = mfdName[idet];
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//--- Seek and Obtain MFD objects from SDmanager.
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G4MultiFunctionalDetector* mfd =
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(G4MultiFunctionalDetector*)(SDman->FindSensitiveDetector(detName));
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//
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if ( mfd ){
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//--- Loop over the registered primitive scorers.
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for (G4int icol = 0; icol < mfd->GetNumberOfPrimitives(); icol++){
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// Get Primitive Scorer object.
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G4VPrimitiveScorer* scorer=mfd->GetPrimitive(icol);
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// collection name and collectionID for HitsCollection,
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// where type of HitsCollection is G4THitsMap in case of primitive scorer.
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// The collection name is given by <MFD name>/<Primitive Scorer name>.
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G4String collectionName = scorer->GetName();
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G4String fullCollectionName = detName+"/"+collectionName;
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G4int collectionID = SDman->GetCollectionID(fullCollectionName);
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//
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if ( collectionID >= 0 ){
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G4cout << "++ "<<fullCollectionName<< " id " << collectionID << G4endl;
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// Store obtained HitsCollection information into data members.
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// And, creates new G4THitsMap for accumulating quantities during RUN.
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theCollName.push_back(fullCollectionName);
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theCollID.push_back(collectionID);
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theRunMap.push_back(new G4THitsMap<G4double>(detName,collectionName));
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}else{
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G4cout << "** collection " << fullCollectionName << " not found. "<<G4endl;
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}
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}
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}
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}
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}
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//
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// Destructor
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// clear all data members.
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B02Run::~B02Run()
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{
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//--- Clear HitsMap for RUN
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G4int Nmap = theRunMap.size();
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for ( G4int i = 0; i < Nmap; i++){
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if(theRunMap[i] ) theRunMap[i]->clear();
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}
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theCollName.clear();
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theCollID.clear();
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theRunMap.clear();
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}
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//
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// RecordEvent is called at end of event.
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// For scoring purpose, the resultant quantity in a event,
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// is accumulated during a Run.
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void B02Run::RecordEvent(const G4Event* aEvent)
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{
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numberOfEvent++; // This is an original line.
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//=============================
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// HitsCollection of This Event
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//============================
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G4HCofThisEvent* HCE = aEvent->GetHCofThisEvent();
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if (!HCE) return;
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//=======================================================
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// Sum up HitsMap of this Event into HitsMap of this RUN
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//=======================================================
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G4int Ncol = theCollID.size();
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for ( G4int i = 0; i < Ncol ; i++ ){ // Loop over HitsCollection
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G4THitsMap<G4double>* EvtMap=0;
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if ( theCollID[i] >= 0 ){ // Collection is attached to HCE
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EvtMap = (G4THitsMap<G4double>*)(HCE->GetHC(theCollID[i]));
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}else{
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G4cout <<" Error EvtMap Not Found "<< i << G4endl;
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}
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if ( EvtMap ) {
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//=== Sum up HitsMap of this event to HitsMap of RUN.===
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*theRunMap[i] += *EvtMap;
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//======================================================
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}
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}
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}
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//=================================================================
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// Access method for HitsMap of the RUN
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//
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//-----
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// Access HitsMap.
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// By MultiFunctionalDetector name and Collection Name.
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G4THitsMap<G4double>* B02Run::GetHitsMap(const G4String& detName,
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const G4String& colName){
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G4String fullName = detName+"/"+colName;
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G4cout << " getting hits map " << fullName << G4endl;
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return GetHitsMap(fullName);
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}
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//-----
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// Access HitsMap.
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// By full description of collection name, that is
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// <MultiFunctional Detector Name>/<Primitive Scorer Name>
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G4THitsMap<G4double>* B02Run::GetHitsMap(const G4String& fullName){
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G4cout << " getting hits map " << fullName << G4endl;
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G4int Ncol = theCollName.size();
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for ( G4int i = 0; i < Ncol; i++){
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if ( theCollName[i] == fullName ){
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return theRunMap[i];
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}
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}
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return NULL;
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}
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//-----
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// - Dump All HitsMap of this RUN. (for debuging and monitoring of quantity).
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// This method calls G4THisMap::PrintAll() for individual HitsMap.
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void B02Run::DumpAllScorer(){
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// - Number of HitsMap in this RUN.
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G4int n = GetNumberOfHitsMap();
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// - GetHitsMap and dump values.
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for ( G4int i = 0; i < n ; i++ ){
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G4THitsMap<G4double>* RunMap =GetHitsMap(i);
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if ( RunMap ) {
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G4cout << " PrimitiveScorer RUN "
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<< RunMap->GetSDname() <<","<< RunMap->GetName() << G4endl;
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G4cout << " Number of entries " << RunMap->entries() << G4endl;
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std::map<G4int,G4double*>::iterator itr = RunMap->GetMap()->begin();
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for(; itr != RunMap->GetMap()->end(); itr++) {
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G4cout << " copy no.: " << itr->first
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<< " Run Value : " << *(itr->second)
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<< G4endl;
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}
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}
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}
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}
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