Import Geant4 11.4.0.beta source tree
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@@ -319,6 +319,12 @@ protected:
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// G4OpenGLScenehandler::ProcessScene).
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virtual void ProcessScene ();
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//////////////////////////////////////////////////////////////
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// As above, but transients only. For example, at end of run, in "Idle"
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// state, you might wish to re-draw the trajectories with a different
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// time window.
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virtual void ProcessTransients ();
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//////////////////////////////////////////////////////////////
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// Default routine used by default AddSolid ().
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virtual void RequestPrimitives (const G4VSolid& solid);
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