Import Geant4 11.4.0.beta source tree

This commit is contained in:
Gabriele Cosmo
2025-06-26 09:17:29 +02:00
parent 20a218bbe1
commit a499fb82e9
1941 changed files with 203285 additions and 95593 deletions
@@ -25,7 +25,9 @@
//
// class G4PhantomParameterisation Inline implementation
//
//--------------------------------------------------------------------
// Author: Pedro Arce (CIEMAT), May 2007
//---------------------------------------------------------------------
inline
void G4PhantomParameterisation::
SetVoxelDimensions( G4double halfx, G4double halfy, G4double halfz )
@@ -36,7 +38,7 @@ SetVoxelDimensions( G4double halfx, G4double halfy, G4double halfz )
}
//--------------------------------------------------------------------
//---------------------------------------------------------------------
inline
void G4PhantomParameterisation::SetNoVoxels( std::size_t nx,
std::size_t ny,
@@ -49,98 +51,98 @@ void G4PhantomParameterisation::SetNoVoxels( std::size_t nx,
fNoVoxels = nx*ny*nz;
}
//--------------------------------------------------------------------
//---------------------------------------------------------------------
inline
void G4PhantomParameterisation::SetMaterials( std::vector<G4Material*>& mates )
{
fMaterials = mates;
}
//--------------------------------------------------------------------
//---------------------------------------------------------------------
inline
void G4PhantomParameterisation::SetMaterialIndices( std::size_t* matInd )
{
fMaterialIndices = matInd;
}
//--------------------------------------------------------------------
//---------------------------------------------------------------------
inline
G4double G4PhantomParameterisation::GetVoxelHalfX() const
{
return fVoxelHalfX;
}
//--------------------------------------------------------------------
//---------------------------------------------------------------------
inline
G4double G4PhantomParameterisation::GetVoxelHalfY() const
{
return fVoxelHalfY;
}
//--------------------------------------------------------------------
//---------------------------------------------------------------------
inline
G4double G4PhantomParameterisation::GetVoxelHalfZ() const
{
return fVoxelHalfZ;
}
//--------------------------------------------------------------------
//---------------------------------------------------------------------
inline
std::size_t G4PhantomParameterisation::GetNoVoxelsX() const
{
return fNoVoxelsX;
}
//--------------------------------------------------------------------
//---------------------------------------------------------------------
inline
std::size_t G4PhantomParameterisation::GetNoVoxelsY() const
{
return fNoVoxelsY;
}
//--------------------------------------------------------------------
//---------------------------------------------------------------------
inline
std::size_t G4PhantomParameterisation::GetNoVoxelsZ() const
{
return fNoVoxelsZ;
}
//--------------------------------------------------------------------
//---------------------------------------------------------------------
inline
std::size_t G4PhantomParameterisation::GetNoVoxels() const
{
return fNoVoxels;
}
//--------------------------------------------------------------------
//---------------------------------------------------------------------
inline
std::vector<G4Material*> G4PhantomParameterisation::GetMaterials() const
{
return fMaterials;
}
//--------------------------------------------------------------------
//---------------------------------------------------------------------
inline
std::size_t* G4PhantomParameterisation::GetMaterialIndices() const
{
return fMaterialIndices;
}
//--------------------------------------------------------------------
//---------------------------------------------------------------------
inline
G4VSolid* G4PhantomParameterisation::GetContainerSolid() const
{
return fContainerSolid;
}
//--------------------------------------------------------------------
//---------------------------------------------------------------------
inline
G4bool G4PhantomParameterisation::SkipEqualMaterials() const
{
return bSkipEqualMaterials;
}
//--------------------------------------------------------------------
//---------------------------------------------------------------------
inline
void G4PhantomParameterisation::SetSkipEqualMaterials( G4bool skip )
{