Import Geant4 10.3.0 source tree

This commit is contained in:
Gabriele Cosmo
2016-12-09 12:35:28 +01:00
parent 4ec577e5c4
commit a3452e42ac
3514 changed files with 210500 additions and 89628 deletions
@@ -36,12 +36,14 @@
#include "G4VGraphicsScene.hh"
#include "G4Box.hh"
#include "G4Cons.hh"
#include "G4Tubs.hh"
#include "G4Trd.hh"
#include "G4Trap.hh"
#include "G4Sphere.hh"
#include "G4Orb.hh"
#include "G4Para.hh"
#include "G4Sphere.hh"
#include "G4Torus.hh"
#include "G4Trap.hh"
#include "G4Trd.hh"
#include "G4Tubs.hh"
#include "G4Ellipsoid.hh"
#include "G4Polycone.hh"
#include "G4Polyhedra.hh"
@@ -55,21 +57,27 @@ public:
const G4VisAttributes&)
{fpCurrentObjectTransformation = &objectTransformation;}
void PostAddSolid () {}
// From geometry/solids/CSG
void AddSolid (const G4Box& solid) {ProcessVolume (solid);}
void AddSolid (const G4Cons & solid) {ProcessVolume (solid);}
void AddSolid (const G4Tubs& solid) {ProcessVolume (solid);}
void AddSolid (const G4Trd& solid) {ProcessVolume (solid);}
void AddSolid (const G4Trap& solid) {ProcessVolume (solid);}
void AddSolid (const G4Sphere& solid) {ProcessVolume (solid);}
void AddSolid (const G4Cons& solid) {ProcessVolume (solid);}
void AddSolid (const G4Orb& solid) {ProcessVolume (solid);}
void AddSolid (const G4Para& solid) {ProcessVolume (solid);}
void AddSolid (const G4Sphere& solid) {ProcessVolume (solid);}
void AddSolid (const G4Torus& solid) {ProcessVolume (solid);}
void AddSolid (const G4Trap& solid) {ProcessVolume (solid);}
void AddSolid (const G4Trd& solid) {ProcessVolume (solid);}
void AddSolid (const G4Tubs& solid) {ProcessVolume (solid);}
// From geometry/solids/specific
void AddSolid (const G4Ellipsoid& solid) {ProcessVolume (solid);}
void AddSolid (const G4Polycone& solid) {ProcessVolume (solid);}
void AddSolid (const G4Polyhedra& solid) {ProcessVolume (solid);}
// For solids not above.
void AddSolid (const G4VSolid& solid) {ProcessVolume (solid);}
void AddCompound (const G4VTrajectory&) {}
void AddCompound (const G4VHit&) {}
void AddCompound (const G4VDigi&) {}
void AddCompound (const G4THitsMap<G4double>&) {}
void AddCompound (const G4THitsMap<G4StatDouble>&) {}
void BeginPrimitives (const G4Transform3D&) {}
void EndPrimitives () {}
void BeginPrimitives2D (const G4Transform3D&) {}