Import Geant4 10.3.0 source tree
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@@ -36,12 +36,14 @@
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#include "G4VGraphicsScene.hh"
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#include "G4Box.hh"
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#include "G4Cons.hh"
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#include "G4Tubs.hh"
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#include "G4Trd.hh"
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#include "G4Trap.hh"
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#include "G4Sphere.hh"
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#include "G4Orb.hh"
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#include "G4Para.hh"
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#include "G4Sphere.hh"
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#include "G4Torus.hh"
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#include "G4Trap.hh"
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#include "G4Trd.hh"
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#include "G4Tubs.hh"
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#include "G4Ellipsoid.hh"
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#include "G4Polycone.hh"
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#include "G4Polyhedra.hh"
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@@ -55,21 +57,27 @@ public:
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const G4VisAttributes&)
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{fpCurrentObjectTransformation = &objectTransformation;}
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void PostAddSolid () {}
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// From geometry/solids/CSG
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void AddSolid (const G4Box& solid) {ProcessVolume (solid);}
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void AddSolid (const G4Cons & solid) {ProcessVolume (solid);}
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void AddSolid (const G4Tubs& solid) {ProcessVolume (solid);}
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void AddSolid (const G4Trd& solid) {ProcessVolume (solid);}
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void AddSolid (const G4Trap& solid) {ProcessVolume (solid);}
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void AddSolid (const G4Sphere& solid) {ProcessVolume (solid);}
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void AddSolid (const G4Cons& solid) {ProcessVolume (solid);}
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void AddSolid (const G4Orb& solid) {ProcessVolume (solid);}
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void AddSolid (const G4Para& solid) {ProcessVolume (solid);}
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void AddSolid (const G4Sphere& solid) {ProcessVolume (solid);}
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void AddSolid (const G4Torus& solid) {ProcessVolume (solid);}
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void AddSolid (const G4Trap& solid) {ProcessVolume (solid);}
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void AddSolid (const G4Trd& solid) {ProcessVolume (solid);}
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void AddSolid (const G4Tubs& solid) {ProcessVolume (solid);}
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// From geometry/solids/specific
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void AddSolid (const G4Ellipsoid& solid) {ProcessVolume (solid);}
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void AddSolid (const G4Polycone& solid) {ProcessVolume (solid);}
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void AddSolid (const G4Polyhedra& solid) {ProcessVolume (solid);}
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// For solids not above.
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void AddSolid (const G4VSolid& solid) {ProcessVolume (solid);}
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void AddCompound (const G4VTrajectory&) {}
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void AddCompound (const G4VHit&) {}
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void AddCompound (const G4VDigi&) {}
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void AddCompound (const G4THitsMap<G4double>&) {}
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void AddCompound (const G4THitsMap<G4StatDouble>&) {}
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void BeginPrimitives (const G4Transform3D&) {}
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void EndPrimitives () {}
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void BeginPrimitives2D (const G4Transform3D&) {}
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