Import Geant4 10.3.0 source tree
This commit is contained in:
@@ -1,4 +1,4 @@
|
||||
$Id: History 95225 2016-02-01 09:15:32Z gcosmo $
|
||||
$Id: History 99076 2016-09-01 12:40:47Z gcosmo $
|
||||
-------------------------------------------------------------------
|
||||
|
||||
=========================================================
|
||||
@@ -20,6 +20,9 @@ committal in the CVS repository !
|
||||
History file for visualization/XXX sub-category (a template graphics system)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
31st August 2016 John Allison (visXXX-V10-02-01)
|
||||
- Fix G4Orb and G4Ellipsoid hiding warnings.
|
||||
|
||||
27th January 2016 John Allison (visXXX-V10-02-00)
|
||||
- CompareForKernelVisit:
|
||||
Tested for total vis attributes modifiers instead of just for size.
|
||||
|
||||
@@ -24,7 +24,7 @@
|
||||
// ********************************************************************
|
||||
//
|
||||
//
|
||||
// $Id: G4XXXFileSceneHandler.hh 66870 2013-01-14 23:38:59Z adotti $
|
||||
// $Id: G4XXXFileSceneHandler.hh 99152 2016-09-07 08:04:30Z gcosmo $
|
||||
//
|
||||
//
|
||||
// John Allison 7th March 2006
|
||||
@@ -69,12 +69,17 @@ public:
|
||||
{G4VSceneHandler::AddSolid(polycone);}
|
||||
void AddSolid(const G4Polyhedra& polyhedra)
|
||||
{G4VSceneHandler::AddSolid(polyhedra);}
|
||||
void AddSolid(const G4Orb& orb)
|
||||
{G4VSceneHandler::AddSolid(orb);}
|
||||
void AddSolid(const G4Ellipsoid& ellipsoid)
|
||||
{G4VSceneHandler::AddSolid(ellipsoid);}
|
||||
void AddSolid(const G4VSolid& solid)
|
||||
{G4VSceneHandler::AddSolid(solid);}
|
||||
// More optional functions...
|
||||
// void AddCompound(const G4VTrajectory&);
|
||||
// void AddCompound(const G4VHit&);
|
||||
// void AddCompound(const G4THitsMap<G4double>&);
|
||||
// void AddCompound(const G4THitsMap<G4StatDouble>&);
|
||||
// void PreAddSolid(const G4Transform3D& objectTransformation,
|
||||
// const G4VisAttributes&);
|
||||
// void PostAddSolid();
|
||||
|
||||
@@ -24,7 +24,7 @@
|
||||
// ********************************************************************
|
||||
//
|
||||
//
|
||||
// $Id: G4XXXSGSceneHandler.hh 66870 2013-01-14 23:38:59Z adotti $
|
||||
// $Id: G4XXXSGSceneHandler.hh 99152 2016-09-07 08:04:30Z gcosmo $
|
||||
//
|
||||
//
|
||||
// John Allison 10th March 2006
|
||||
@@ -96,12 +96,17 @@ public:
|
||||
{G4VSceneHandler::AddSolid(polycone);}
|
||||
void AddSolid(const G4Polyhedra& polyhedra)
|
||||
{G4VSceneHandler::AddSolid(polyhedra);}
|
||||
void AddSolid(const G4Orb& orb)
|
||||
{G4VSceneHandler::AddSolid(orb);}
|
||||
void AddSolid(const G4Ellipsoid& ellipsoid)
|
||||
{G4VSceneHandler::AddSolid(ellipsoid);}
|
||||
void AddSolid(const G4VSolid& solid)
|
||||
{G4VSceneHandler::AddSolid(solid);}
|
||||
// More optional functions...
|
||||
// void AddCompound(const G4VTrajectory&);
|
||||
// void AddCompound(const G4VHit&);
|
||||
// void AddCompound(const G4THitsMap<G4double>&);
|
||||
// void AddCompound(const G4THitsMap<G4StatDouble>&);
|
||||
void PreAddSolid(const G4Transform3D& objectTransformation,
|
||||
const G4VisAttributes&);
|
||||
void PostAddSolid();
|
||||
|
||||
@@ -24,7 +24,7 @@
|
||||
// ********************************************************************
|
||||
//
|
||||
//
|
||||
// $Id: G4XXXStoredSceneHandler.hh 66870 2013-01-14 23:38:59Z adotti $
|
||||
// $Id: G4XXXStoredSceneHandler.hh 99152 2016-09-07 08:04:30Z gcosmo $
|
||||
//
|
||||
//
|
||||
// John Allison 7th March 2006
|
||||
@@ -71,12 +71,17 @@ public:
|
||||
{G4VSceneHandler::AddSolid(polycone);}
|
||||
void AddSolid(const G4Polyhedra& polyhedra)
|
||||
{G4VSceneHandler::AddSolid(polyhedra);}
|
||||
void AddSolid(const G4Orb& orb)
|
||||
{G4VSceneHandler::AddSolid(orb);}
|
||||
void AddSolid(const G4Ellipsoid& ellipsoid)
|
||||
{G4VSceneHandler::AddSolid(ellipsoid);}
|
||||
void AddSolid(const G4VSolid& solid)
|
||||
{G4VSceneHandler::AddSolid(solid);}
|
||||
// More optional functions...
|
||||
// void AddCompound(const G4VTrajectory&);
|
||||
// void AddCompound(const G4VHit&);
|
||||
// void AddCompound(const G4THitsMap<G4double>&);
|
||||
// void AddCompound(const G4THitsMap<G4StatDouble>&);
|
||||
void PreAddSolid(const G4Transform3D& objectTransformation,
|
||||
const G4VisAttributes&);
|
||||
void PostAddSolid();
|
||||
|
||||
Reference in New Issue
Block a user