Import Geant4 10.3.0 source tree

This commit is contained in:
Gabriele Cosmo
2016-12-09 12:35:28 +01:00
parent 4ec577e5c4
commit a3452e42ac
3514 changed files with 210500 additions and 89628 deletions
@@ -24,7 +24,7 @@
// ********************************************************************
//
//
// $Id: G4VRML1SceneHandlerFunc.icc 96992 2016-05-19 15:20:48Z gcosmo $
// $Id: G4VRML1SceneHandlerFunc.icc 101714 2016-11-22 08:53:13Z gcosmo $
//
// G4VRML1SceneHandlerFunc.icc
// Satoshi Tanaka & Yasuhide Sawada
@@ -648,9 +648,10 @@ void G4VRML1SCENEHANDLER::VRMLEndModeling()
}
}
void G4VRML1SCENEHANDLER::SendMarkerColor ( const G4VMarker& mark )
void G4VRML1SCENEHANDLER::SendMarkerColor ( const G4VMarker& marker )
{
const G4Color& color = GetColor( mark );
fpVisAttribs = marker.GetVisAttributes();
const G4Color& color = GetColor();
fDest << "\t" << "Material {" << "\n";
fDest << "\t\t";
@@ -24,7 +24,7 @@
// ********************************************************************
//
//
// $Id: G4VRML2SceneHandlerFunc.icc 96992 2016-05-19 15:20:48Z gcosmo $
// $Id: G4VRML2SceneHandlerFunc.icc 101714 2016-11-22 08:53:13Z gcosmo $
//
// G4VRML2SceneHandlerFunc.icc
// Satoshi Tanaka & Yasuhide Sawada
@@ -595,9 +595,10 @@ void G4VRML2SCENEHANDLER::VRMLEndModeling()
}
}
void G4VRML2SCENEHANDLER::SendMarkerColor ( const G4VMarker& mark )
void G4VRML2SCENEHANDLER::SendMarkerColor ( const G4VMarker& marker )
{
const G4Color& color = GetColor( mark );
fpVisAttribs = marker.GetVisAttributes();
const G4Color& color = GetColor();
fDest << "\t\t" << "appearance Appearance {" << "\n";
fDest << "\t\t\t" << "material Material {" << "\n";