Import Geant4 10.3.0 source tree
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-7
@@ -24,7 +24,7 @@
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// ********************************************************************
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//
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//
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// $Id: G4DiffractiveSplitableHadron.cc 91914 2015-08-11 07:00:39Z gcosmo $
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// $Id: G4DiffractiveSplitableHadron.cc 100828 2016-11-02 15:25:59Z gcosmo $
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// GEANT4 tag $Name: $
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//
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@@ -44,7 +44,8 @@
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//============================================================================
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G4DiffractiveSplitableHadron::G4DiffractiveSplitableHadron() {
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G4DiffractiveSplitableHadron::G4DiffractiveSplitableHadron()
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{
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PartonIndex = -1;
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Parton[0] = new G4Parton( 1 );
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Parton[1] = new G4Parton(-1 );
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@@ -106,7 +107,7 @@ void G4DiffractiveSplitableHadron::SplitUp() {
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Parton[0] = new G4Parton( stringStart );
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Parton[1] = new G4Parton( stringEnd );
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/* // Inversion of a string
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/* // Inversion of a string
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if ( G4UniformRand() < 1.75 ) { //0.75
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Parton[0] = new G4Parton( stringStart );
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Parton[1] = new G4Parton( stringEnd );
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@@ -114,7 +115,8 @@ void G4DiffractiveSplitableHadron::SplitUp() {
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Parton[0] = new G4Parton( stringEnd );
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Parton[1] = new G4Parton( stringStart );
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}
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*/
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*/
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PartonIndex = -1;
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}
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@@ -238,8 +240,7 @@ void G4DiffractiveSplitableHadron::ChooseStringEnds( G4int PDGcode, G4int* aEnd,
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*aEnd = j10; *bEnd = Diquark( j1000, j100, 1 ); // Just something acceptable, without any physics consideration.
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}
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//
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/*
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/*
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if ( std::abs( j100 ) >= std::abs( j10 ) ) {
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if ( random < udspin1 ) {
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*aEnd = j1000;
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@@ -266,7 +267,8 @@ void G4DiffractiveSplitableHadron::ChooseStringEnds( G4int PDGcode, G4int* aEnd,
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*bEnd = Diquark( j1000, j10, 1 );
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}
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}
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*/
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*/
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}
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}
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@@ -279,3 +281,4 @@ G4int G4DiffractiveSplitableHadron::Diquark( G4int aquark, G4int bquark, G4int S
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2*Spin + 1;
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return ( aquark > 0 && bquark > 0 ) ? diquarkPDG : -1*diquarkPDG;
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}
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