Import Geant4 10.3.0 source tree
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@@ -92,7 +92,7 @@ class G4UExtrudedSolid : public G4USolid
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G4int GetNofZSections() const;
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ZSection GetZSection(G4int index) const;
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std::vector<ZSection> GetZSections() const;
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inline G4GeometryType GetEntityType() const;
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public: // without description
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@@ -105,6 +105,13 @@ class G4UExtrudedSolid : public G4USolid
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G4UExtrudedSolid( const G4UExtrudedSolid& source );
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G4UExtrudedSolid &operator=(const G4UExtrudedSolid& source);
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// Copy constructor and assignment operator.
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void Extent(G4ThreeVector& pMin, G4ThreeVector& pMax) const;
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G4bool CalculateExtent(const EAxis pAxis,
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const G4VoxelLimits& pVoxelLimit,
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const G4AffineTransform& pTransform,
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G4double& pMin, G4double& pMax) const;
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G4Polyhedron* CreatePolyhedron() const;
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};
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