Import Geant4 10.3.0 source tree
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@@ -24,7 +24,7 @@
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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// $Id: G4TessellatedSolid.hh 95801 2016-02-25 10:59:41Z gcosmo $
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// $Id: G4TessellatedSolid.hh 100819 2016-11-02 15:17:36Z gcosmo $
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//
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// %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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//
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@@ -187,6 +187,8 @@ class G4TessellatedSolid : public G4VSolid
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const G4AffineTransform& pTransform,
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G4double& pMin, G4double& pMax) const;
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void Extent(G4ThreeVector& pMin, G4ThreeVector& pMax) const;
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G4double GetMinXExtent () const;
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G4double GetMaxXExtent () const;
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G4double GetMinYExtent () const;
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@@ -194,10 +196,6 @@ class G4TessellatedSolid : public G4VSolid
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G4double GetMinZExtent () const;
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G4double GetMaxZExtent () const;
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G4ThreeVectorList* CreateRotatedVertices(const G4AffineTransform& pT) const;
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// Create the List of transformed vertices in the format required
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// for G4VSolid:: ClipCrossSection and ClipBetweenSections.
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virtual G4Polyhedron* CreatePolyhedron () const;
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virtual G4Polyhedron* GetPolyhedron () const;
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virtual void DescribeYourselfTo (G4VGraphicsScene& scene) const;
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