Import Geant4 10.3.0 source tree
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@@ -36,7 +36,6 @@
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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B02ActionInitialization::B02ActionInitialization()
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{;}
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@@ -63,4 +62,3 @@ void B02ActionInitialization::Build() const
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}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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@@ -27,7 +27,7 @@
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/// \brief Implementation of the B02DetectorConstruction class
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//
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//
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// $Id: B02DetectorConstruction.cc 77475 2013-11-25 09:38:51Z gcosmo $
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// $Id: B02DetectorConstruction.cc 98774 2016-08-09 14:28:06Z gcosmo $
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//
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#include "G4Types.hh"
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#include "globals.hh"
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@@ -133,21 +133,7 @@ G4VPhysicalVolume* B02DetectorConstruction::Construct()
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Concrete->AddElement(elCa , fractionmass= 0.044);
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Concrete->AddElement(elFe , fractionmass= 0.014);
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Concrete->AddElement(elC , fractionmass= 0.001);
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/////////////////////////////
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// world cylinder volume
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////////////////////////////
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@@ -179,7 +165,6 @@ G4VPhysicalVolume* B02DetectorConstruction::Construct()
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fWorldVolume = new G4PVPlacement(0, G4ThreeVector(0,0,0), worldCylinder_log
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,name, 0, false, 0);
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// creating 18 slobs of 10 cm thick concrete
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G4double innerRadiusShield = 0*cm;
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@@ -221,7 +206,6 @@ G4VPhysicalVolume* B02DetectorConstruction::Construct()
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false,
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0);
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return fWorldVolume;
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}
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@@ -90,14 +90,9 @@ void B02ImportanceDetectorConstruction::Construct()
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G4LogicalVolume* worldLogical = fGhostWorld->GetLogicalVolume();
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fLogicalVolumeVector.push_back(worldLogical);
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// fPVolumeStore.AddPVolume(G4GeometryCell(*pWorldVolume, 0));
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fPVolumeStore.AddPVolume(G4GeometryCell(*fGhostWorld, 0));
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// creating 18 slobs of 10 cm thicknes
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G4double innerRadiusShield = 0*cm;
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@@ -286,14 +281,12 @@ void B02ImportanceDetectorConstruction::ConstructSD()
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new G4MultiFunctionalDetector(concreteSDname);
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SDman->AddNewDetector( MFDet ); // Register SD to SDManager
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G4String fltName,particleName;
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G4SDParticleFilter* neutronFilter =
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new G4SDParticleFilter(fltName="neutronFilter", particleName="neutron");
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MFDet->SetFilter(neutronFilter);
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for (std::vector<G4LogicalVolume *>::iterator it =
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fLogicalVolumeVector.begin();
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it != fLogicalVolumeVector.end(); it++){
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@@ -305,12 +298,10 @@ void B02ImportanceDetectorConstruction::ConstructSD()
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G4PSNofCollision* scorer0 = new G4PSNofCollision(psName="Collisions");
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MFDet->RegisterPrimitive(scorer0);
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G4PSNofCollision* scorer1 = new G4PSNofCollision(psName="CollWeight");
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scorer1->Weighted(true);
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MFDet->RegisterPrimitive(scorer1);
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G4PSPopulation* scorer2 = new G4PSPopulation(psName="Population");
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MFDet->RegisterPrimitive(scorer2);
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@@ -346,7 +337,6 @@ void B02ImportanceDetectorConstruction::ConstructSD()
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G4VIStore* B02ImportanceDetectorConstruction::CreateImportanceStore()
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{
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G4cout << " B02ImportanceDetectorConstruction:: Creating Importance Store "
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<< G4endl;
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if (!fPVolumeStore.Size())
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@@ -417,7 +407,6 @@ CreateWeightWindowStore()
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G4WeightWindowStore *wwstore = G4WeightWindowStore::GetInstance(GetName());
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// create one energy region covering the energies of the problem
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//
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std::set<G4double, std::less<G4double> > enBounds;
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@@ -457,7 +446,6 @@ CreateWeightWindowStore()
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G4GeometryCell gCell = GetGeometryCell(19);
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wwstore->AddLowerWeights(gCell, lowerWeights);
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return wwstore;
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}
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@@ -27,7 +27,7 @@
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/// \brief Implementation of the B02PVolumeStore class
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//
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//
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// $Id: B02PVolumeStore.cc 77475 2013-11-25 09:38:51Z gcosmo $
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// $Id: B02PVolumeStore.cc 98774 2016-08-09 14:28:06Z gcosmo $
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// GEANT4 tag
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//
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// ----------------------------------------------------------------------
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@@ -40,7 +40,6 @@
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#include "B02PVolumeStore.hh"
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#include <sstream>
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#include "G4VPhysicalVolume.hh"
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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@@ -65,7 +64,6 @@ void B02PVolumeStore::AddPVolume(const G4GeometryCell &cell){
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fSetGeometryCell.insert(cell);
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}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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@@ -27,7 +27,7 @@
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/// \brief Implementation of the B02Run class
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//
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//
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// $Id: B02Run.cc 77475 2013-11-25 09:38:51Z gcosmo $
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// $Id: B02Run.cc 98774 2016-08-09 14:28:06Z gcosmo $
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//
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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@@ -159,7 +159,6 @@ void B02Run::RecordEvent(const G4Event* aEvent)
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//======================================================
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}
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}
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}
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@@ -215,7 +214,6 @@ void B02Run::DumpAllScorer(){
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}
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}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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void B02Run::Merge(const G4Run* aRun)
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@@ -235,4 +233,3 @@ void B02Run::Merge(const G4Run* aRun)
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}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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@@ -27,7 +27,7 @@
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/// \brief Implementation of the B02RunAction class
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//
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//
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// $Id: B02RunAction.cc 77475 2013-11-25 09:38:51Z gcosmo $
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// $Id: B02RunAction.cc 98774 2016-08-09 14:28:06Z gcosmo $
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//
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#include "B02RunAction.hh"
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#include "B02Run.hh"
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@@ -131,7 +131,6 @@ void B02RunAction::EndOfRunAction(const G4Run* aRun)
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G4THitsMap<G4double>* SLW_V = b02Run->GetHitsMap(fSDName[i]+"/SLW_V");
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G4THitsMap<G4double>* SLWE_V = b02Run->GetHitsMap(fSDName[i]+"/SLWE_V");
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if (IsMaster())
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{
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G4cout <<
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