Import Geant4 11.1.0 source tree
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# Category VRML History
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See `CONTRIBUTING.rst` for details of **required** info/format for each entry,
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which **must** added in reverse chronological order (newest at the top). It must **not**
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be used as a substitute for writing good git commit messages!
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which **must** added in reverse chronological order (newest at the top).
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It must **not** be used as a substitute for writing good git commit messages!
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-------------------------------------------------------------------------------
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## 2022-11-25 Gabriele Cosmo (VRML-V11-00-03)
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- Fixed compilation warnings for implicit type conversions on macOS/XCode 14.1.
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## 2022-09-03 Ben Morgan (VRML-V11-00-02)
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- Remove unused header from G4hepgeometry to make module consistent.
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## 2022-01-28 Ben Morgan (VRML-V11-00-01)
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- Replace `geant4_global_library_target` with direct file inclusion and
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@@ -42,7 +42,6 @@
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#include "G4VPhysicalVolume.hh"
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#include "G4LogicalVolume.hh"
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#include "G4VisManager.hh"
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#include "G4Point3D.hh"
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#include "G4VisAttributes.hh"
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#include "G4VModel.hh"
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#include "G4Scene.hh"
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@@ -175,7 +175,7 @@ void G4VRML2SCENEHANDLER::AddPrimitive(const G4Polyline& polyline)
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fDest << "\t\t\t"
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<< "point ["
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<< "\n";
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G4int e, i;
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std::size_t e, i;
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for(i = 0, e = polyline.size(); e; i++, e--)
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{
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G4Point3D point = polyline[i];
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