Import Geant4 11.1.0 source tree

This commit is contained in:
Gabriele Cosmo
2022-12-09 14:43:28 +01:00
parent c07cea1fe0
commit 9f34590941
3810 changed files with 200490 additions and 182326 deletions
+10 -2
View File
@@ -1,8 +1,16 @@
# Category VRML History
See `CONTRIBUTING.rst` for details of **required** info/format for each entry,
which **must** added in reverse chronological order (newest at the top). It must **not**
be used as a substitute for writing good git commit messages!
which **must** added in reverse chronological order (newest at the top).
It must **not** be used as a substitute for writing good git commit messages!
-------------------------------------------------------------------------------
## 2022-11-25 Gabriele Cosmo (VRML-V11-00-03)
- Fixed compilation warnings for implicit type conversions on macOS/XCode 14.1.
## 2022-09-03 Ben Morgan (VRML-V11-00-02)
- Remove unused header from G4hepgeometry to make module consistent.
## 2022-01-28 Ben Morgan (VRML-V11-00-01)
- Replace `geant4_global_library_target` with direct file inclusion and
@@ -42,7 +42,6 @@
#include "G4VPhysicalVolume.hh"
#include "G4LogicalVolume.hh"
#include "G4VisManager.hh"
#include "G4Point3D.hh"
#include "G4VisAttributes.hh"
#include "G4VModel.hh"
#include "G4Scene.hh"
@@ -175,7 +175,7 @@ void G4VRML2SCENEHANDLER::AddPrimitive(const G4Polyline& polyline)
fDest << "\t\t\t"
<< "point ["
<< "\n";
G4int e, i;
std::size_t e, i;
for(i = 0, e = polyline.size(); e; i++, e--)
{
G4Point3D point = polyline[i];