Import Geant4 11.1.0 source tree

This commit is contained in:
Gabriele Cosmo
2022-12-09 14:43:28 +01:00
parent c07cea1fe0
commit 9f34590941
3810 changed files with 200490 additions and 182326 deletions
@@ -35,14 +35,6 @@
// Original author: Jonas Hahnfeld, 2021
#include "G4EventManager.hh"
#include "G4Step.hh"
#include "G4StepPoint.hh"
#include "G4Track.hh"
#include "G4TrackVector.hh"
#include "G4UserSteppingAction.hh"
#include "G4UserTrackingAction.hh"
#include "G4VSensitiveDetector.hh"
#include "G4Field.hh"
#include "G4FieldManager.hh"
#include "G4FieldManagerStore.hh"
@@ -52,23 +44,30 @@
#include "G4PropagatorInField.hh"
#include "G4Region.hh"
#include "G4SafetyHelper.hh"
#include "G4Step.hh"
#include "G4StepPoint.hh"
#include "G4TouchableHandle.hh"
#include "G4TouchableHistory.hh"
#include "G4Track.hh"
#include "G4TrackVector.hh"
#include "G4TransportationManager.hh"
#include "G4UserSteppingAction.hh"
#include "G4UserTrackingAction.hh"
#include "G4VPhysicalVolume.hh"
#include "G4VSensitiveDetector.hh"
template <typename PhysicsImpl, typename NavigationImpl>
void TrackingManagerHelper::TrackParticle(G4Track* aTrack, PhysicsImpl& physics,
NavigationImpl& navigation)
void TrackingManagerHelper::TrackParticle(
G4Track* aTrack, PhysicsImpl& physics, NavigationImpl& navigation)
{
// Prepare for calling the user action.
auto* evtMgr = G4EventManager::GetEventManager();
auto* evtMgr = G4EventManager::GetEventManager();
auto* userTrackingAction = evtMgr->GetUserTrackingAction();
auto* userSteppingAction = evtMgr->GetUserSteppingAction();
// Locate the track in geometry.
{
auto* transMgr = G4TransportationManager::GetTransportationManager();
auto* transMgr = G4TransportationManager::GetTransportationManager();
auto* linearNavigator = transMgr->GetNavigatorForTracking();
const G4ThreeVector& pos = aTrack->GetPosition();
@@ -76,24 +75,20 @@ void TrackingManagerHelper::TrackParticle(G4Track* aTrack, PhysicsImpl& physics,
// Do not assign directly, doesn't work if the handle is empty.
G4TouchableHandle touchableHandle;
if(aTrack->GetTouchableHandle())
{
if (aTrack->GetTouchableHandle()) {
touchableHandle = aTrack->GetTouchableHandle();
// FIXME: This assumes we only ever have G4TouchableHistorys!
auto* touchableHistory = (G4TouchableHistory*) touchableHandle();
auto* touchableHistory = (G4TouchableHistory*)touchableHandle();
G4VPhysicalVolume* oldTopVolume = touchableHandle->GetVolume();
G4VPhysicalVolume* newTopVolume =
linearNavigator->ResetHierarchyAndLocate(pos, dir, *touchableHistory);
// TODO: WHY?!
if(newTopVolume != oldTopVolume ||
oldTopVolume->GetRegularStructureId() == 1)
{
if (newTopVolume != oldTopVolume || oldTopVolume->GetRegularStructureId() == 1) {
touchableHandle = linearNavigator->CreateTouchableHistory();
aTrack->SetTouchableHandle(touchableHandle);
}
}
else
{
else {
linearNavigator->LocateGlobalPointAndSetup(pos, &dir, false, false);
touchableHandle = linearNavigator->CreateTouchableHistory();
aTrack->SetTouchableHandle(touchableHandle);
@@ -110,15 +105,13 @@ void TrackingManagerHelper::TrackParticle(G4Track* aTrack, PhysicsImpl& physics,
G4TrackVector secondaries;
// Start of tracking: Inform user and processes.
if(userTrackingAction)
{
if (userTrackingAction) {
userTrackingAction->PreUserTrackingAction(aTrack);
}
physics.StartTracking(aTrack);
while(aTrack->GetTrackStatus() == fAlive)
{
while (aTrack->GetTrackStatus() == fAlive) {
// Beginning of this step: Prepare data structures.
aTrack->IncrementCurrentStepNumber();
@@ -144,15 +137,11 @@ void TrackingManagerHelper::TrackParticle(G4Track* aTrack, PhysicsImpl& physics,
physics.AlongStepDoIt(*aTrack, step, secondaries);
step.UpdateTrack();
if(aTrack->GetTrackStatus() == fAlive &&
aTrack->GetKineticEnergy() < DBL_MIN)
{
if(physics.HasAtRestProcesses())
{
if (aTrack->GetTrackStatus() == fAlive && aTrack->GetKineticEnergy() < DBL_MIN) {
if (physics.HasAtRestProcesses()) {
aTrack->SetTrackStatus(fStopButAlive);
}
else
{
else {
aTrack->SetTrackStatus(fStopAndKill);
}
}
@@ -160,16 +149,14 @@ void TrackingManagerHelper::TrackParticle(G4Track* aTrack, PhysicsImpl& physics,
navigation.FinishStep(*aTrack, step);
// Check if the track left the world.
if(aTrack->GetNextVolume() == nullptr)
{
if (aTrack->GetNextVolume() == nullptr) {
aTrack->SetTrackStatus(fStopAndKill);
}
// The check should rather check for == fAlive and avoid calling
// PostStepDoIt for fStopButAlive, but the generic stepping loop
// does it like this...
if(aTrack->GetTrackStatus() != fStopAndKill)
{
if (aTrack->GetTrackStatus() != fStopAndKill) {
physics.PostStepDoIt(*aTrack, step, secondaries);
}
@@ -177,30 +164,24 @@ void TrackingManagerHelper::TrackParticle(G4Track* aTrack, PhysicsImpl& physics,
aTrack->AddTrackLength(step.GetStepLength());
// End of this step: Call sensitive detector and stepping actions.
if(step.GetControlFlag() != AvoidHitInvocation)
{
if (step.GetControlFlag() != AvoidHitInvocation) {
auto* sensitive = lvol->GetSensitiveDetector();
if(sensitive)
{
if (sensitive) {
sensitive->Hit(&step);
}
}
if(userSteppingAction)
{
if (userSteppingAction) {
userSteppingAction->UserSteppingAction(&step);
}
auto* regionalAction = lvol->GetRegion()->GetRegionalSteppingAction();
if(regionalAction)
{
if (regionalAction) {
regionalAction->UserSteppingAction(&step);
}
}
if(aTrack->GetTrackStatus() == fStopButAlive &&
aTrack->GetNextVolume() != nullptr)
{
if (aTrack->GetTrackStatus() == fStopButAlive && aTrack->GetNextVolume() != nullptr) {
// Do one final step.
aTrack->IncrementCurrentStepNumber();
@@ -211,23 +192,19 @@ void TrackingManagerHelper::TrackParticle(G4Track* aTrack, PhysicsImpl& physics,
// End of this step: Call sensitive detector and stepping actions.
auto* lvol = aTrack->GetTouchable()->GetVolume()->GetLogicalVolume();
if(step.GetControlFlag() != AvoidHitInvocation)
{
if (step.GetControlFlag() != AvoidHitInvocation) {
auto sensitive = lvol->GetSensitiveDetector();
if(sensitive)
{
if (sensitive) {
sensitive->Hit(&step);
}
}
if(userSteppingAction)
{
if (userSteppingAction) {
userSteppingAction->UserSteppingAction(&step);
}
auto* regionalAction = lvol->GetRegion()->GetRegionalSteppingAction();
if(regionalAction)
{
if (regionalAction) {
regionalAction->UserSteppingAction(&step);
}
}
@@ -235,8 +212,7 @@ void TrackingManagerHelper::TrackParticle(G4Track* aTrack, PhysicsImpl& physics,
// End of tracking: Inform processes and user.
physics.EndTracking();
if(userTrackingAction)
{
if (userTrackingAction) {
userTrackingAction->PostUserTrackingAction(aTrack);
}
@@ -246,20 +222,18 @@ void TrackingManagerHelper::TrackParticle(G4Track* aTrack, PhysicsImpl& physics,
}
template <typename PhysicsImpl>
void TrackingManagerHelper::TrackChargedParticle(G4Track* aTrack,
PhysicsImpl& physics)
void TrackingManagerHelper::TrackChargedParticle(G4Track* aTrack, PhysicsImpl& physics)
{
class ChargedNavigation final : public Navigation
{
public:
ChargedNavigation()
{
auto* transMgr = G4TransportationManager::GetTransportationManager();
auto* transMgr = G4TransportationManager::GetTransportationManager();
fLinearNavigator = transMgr->GetNavigatorForTracking();
fFieldPropagator = transMgr->GetPropagatorInField();
fSafetyHelper = transMgr->GetSafetyHelper();
kCarTolerance =
0.5 * G4GeometryTolerance::GetInstance()->GetSurfaceTolerance();
fSafetyHelper = transMgr->GetSafetyHelper();
kCarTolerance = 0.5 * G4GeometryTolerance::GetInstance()->GetSurfaceTolerance();
// Reset sstate of field propagator and all chord finders.
fFieldPropagator->ClearPropagatorState();
@@ -268,20 +242,16 @@ void TrackingManagerHelper::TrackChargedParticle(G4Track* aTrack,
fieldMgrStore->ClearAllChordFindersState();
}
G4double MakeStep(G4Track& track, G4Step& step,
G4double physicalStep) override
G4double MakeStep(G4Track& track, G4Step& step, G4double physicalStep) override
{
G4ThreeVector pos = track.GetPosition();
G4ThreeVector dir = track.GetMomentumDirection();
G4ThreeVector pos = track.GetPosition();
G4ThreeVector dir = track.GetMomentumDirection();
G4StepPoint& postStepPoint = *step.GetPostStepPoint();
bool fieldExertsForce = false;
if(auto* fieldMgr =
fFieldPropagator->FindAndSetFieldManager(track.GetVolume()))
{
if (auto* fieldMgr = fFieldPropagator->FindAndSetFieldManager(track.GetVolume())) {
fieldMgr->ConfigureForTrack(&track);
if(const G4Field* ptrField = fieldMgr->GetDetectorField())
{
if (const G4Field* ptrField = fieldMgr->GetDetectorField()) {
fieldExertsForce = true;
}
}
@@ -292,21 +262,19 @@ void TrackingManagerHelper::TrackChargedParticle(G4Track* aTrack,
// short steps where the field propagator returns immediately without
// calling geometry.
const G4double shiftSquare = (pos - fSafetyOrigin).mag2();
if(shiftSquare < sqr(fSafety))
{
if (shiftSquare < sqr(fSafety)) {
safety = fSafety - std::sqrt(shiftSquare);
}
if(fieldExertsForce)
{
if (fieldExertsForce) {
const G4DynamicParticle* pParticle = track.GetDynamicParticle();
const G4double particleCharge = pParticle->GetCharge();
const G4double particleMass = pParticle->GetMass();
const G4double magneticMoment = pParticle->GetMagneticMoment();
const G4ThreeVector particleSpin = pParticle->GetPolarization();
const G4double kineticEnergy = pParticle->GetKineticEnergy();
const auto pParticleDef = pParticle->GetDefinition();
const auto particlePDGSpin = pParticleDef->GetPDGSpin();
const G4double particleCharge = pParticle->GetCharge();
const G4double particleMass = pParticle->GetMass();
const G4double magneticMoment = pParticle->GetMagneticMoment();
const G4ThreeVector particleSpin = pParticle->GetPolarization();
const G4double kineticEnergy = pParticle->GetKineticEnergy();
const auto pParticleDef = pParticle->GetDefinition();
const auto particlePDGSpin = pParticleDef->GetPDGSpin();
const auto particlePDGMagM = pParticleDef->GetPDGMagneticMoment();
auto equationOfMotion = fFieldPropagator->GetCurrentEquationOfMotion();
@@ -314,32 +282,28 @@ void TrackingManagerHelper::TrackChargedParticle(G4Track* aTrack,
G4ChargeState(particleCharge, magneticMoment, particlePDGSpin),
pParticle->GetTotalMomentum(), particleMass);
const G4ThreeVector startPosition = pos;
const G4ThreeVector startPosition = pos;
const G4ThreeVector startDirection = dir;
G4FieldTrack aFieldTrack(startPosition,
track.GetGlobalTime(), // Lab.
dir, kineticEnergy, particleMass,
particleCharge, particleSpin, particlePDGMagM,
0.0, // Length along track
particlePDGSpin);
track.GetGlobalTime(), // Lab.
dir, kineticEnergy, particleMass, particleCharge, particleSpin, particlePDGMagM,
0.0, // Length along track
particlePDGSpin);
// Do the Transport in the field (non recti-linear)
//
fGeometryLimitedStep = false;
fGeometryLimitedStep = false;
const G4double lengthAlongCurve = fFieldPropagator->ComputeStep(
aFieldTrack, physicalStep, safety, track.GetVolume(),
kineticEnergy < 250.0);
if(lengthAlongCurve < physicalStep)
{
physicalStep = lengthAlongCurve;
aFieldTrack, physicalStep, safety, track.GetVolume(), kineticEnergy < 250.0);
if (lengthAlongCurve < physicalStep) {
physicalStep = lengthAlongCurve;
fGeometryLimitedStep = true;
}
fSafetyHelper->SetCurrentSafety(safety, pos);
fSafetyOrigin = pos;
fSafety = safety;
fSafety = safety;
if(fFieldPropagator->IsParticleLooping())
{
if (fFieldPropagator->IsParticleLooping()) {
track.SetTrackStatus(fStopAndKill);
}
@@ -351,19 +315,16 @@ void TrackingManagerHelper::TrackChargedParticle(G4Track* aTrack,
endpointDistance = (startPosition - pos).mag();
}
else
{
else {
fGeometryLimitedStep = false;
G4double linearStepLength =
fLinearNavigator->ComputeStep(pos, dir, physicalStep, safety);
if(linearStepLength < physicalStep)
{
physicalStep = linearStepLength;
G4double linearStepLength = fLinearNavigator->ComputeStep(pos, dir, physicalStep, safety);
if (linearStepLength < physicalStep) {
physicalStep = linearStepLength;
fGeometryLimitedStep = true;
}
fSafetyHelper->SetCurrentSafety(safety, pos);
fSafetyOrigin = pos;
fSafety = safety;
fSafety = safety;
// Update the position.
pos += physicalStep * dir;
@@ -373,43 +334,37 @@ void TrackingManagerHelper::TrackChargedParticle(G4Track* aTrack,
}
// Update global, local, and proper time.
double velocity = track.GetVelocity();
double velocity = track.GetVelocity();
double deltaTime = 0;
if(velocity > 0)
{
if (velocity > 0) {
deltaTime = physicalStep / velocity;
}
postStepPoint.AddGlobalTime(deltaTime);
postStepPoint.AddLocalTime(deltaTime);
double restMass = track.GetDynamicParticle()->GetMass();
double restMass = track.GetDynamicParticle()->GetMass();
double deltaProperTime = deltaTime * (restMass / track.GetTotalEnergy());
postStepPoint.AddProperTime(deltaProperTime);
// Compute safety, including the call to safetyHelper, but don't set the
// safety in the post-step point to mimick the generic stepping loop.
if(safety > physicalStep)
{
if (safety > physicalStep) {
safety -= physicalStep;
}
else if(safety < endpointDistance)
{
else if (safety < endpointDistance) {
safety = fLinearNavigator->ComputeSafety(pos);
fSafetyHelper->SetCurrentSafety(safety, pos);
fSafetyOrigin = pos;
fSafety = safety;
fSafety = safety;
}
else
{
else {
safety = 0;
}
if(safety < kCarTolerance)
{
if (safety < kCarTolerance) {
fPostStepSafety = kCarTolerance;
}
else
{
else {
fPostStepSafety = safety;
}
@@ -423,25 +378,21 @@ void TrackingManagerHelper::TrackChargedParticle(G4Track* aTrack,
postStepPoint.SetSafety(fPostStepSafety);
G4TouchableHandle touchableHandle = track.GetTouchableHandle();
const G4ThreeVector& pos = track.GetPosition();
if(fGeometryLimitedStep)
{
const G4ThreeVector& pos = track.GetPosition();
if (fGeometryLimitedStep) {
// Relocate the particle.
fLinearNavigator->SetGeometricallyLimitedStep();
fLinearNavigator->LocateGlobalPointAndUpdateTouchableHandle(
pos, track.GetMomentumDirection(), touchableHandle, true);
const G4VPhysicalVolume* newVolume = touchableHandle->GetVolume();
if(newVolume == nullptr)
{
if (newVolume == nullptr) {
postStepPoint.SetStepStatus(fWorldBoundary);
}
else
{
else {
postStepPoint.SetStepStatus(fGeomBoundary);
}
}
else
{
else {
// Move the Navigator's location.
fLinearNavigator->LocateGlobalPointWithinVolume(pos);
}
@@ -455,7 +406,7 @@ void TrackingManagerHelper::TrackChargedParticle(G4Track* aTrack,
G4PropagatorInField* fFieldPropagator;
G4SafetyHelper* fSafetyHelper;
G4ThreeVector fSafetyOrigin;
G4double fSafety = 0;
G4double fSafety = 0;
G4double fPostStepSafety = 0;
G4double kCarTolerance;
G4bool fGeometryLimitedStep;
@@ -466,81 +417,70 @@ void TrackingManagerHelper::TrackChargedParticle(G4Track* aTrack,
}
template <typename PhysicsImpl>
void TrackingManagerHelper::TrackNeutralParticle(G4Track* aTrack,
PhysicsImpl& physics)
void TrackingManagerHelper::TrackNeutralParticle(G4Track* aTrack, PhysicsImpl& physics)
{
class NeutralNavigation final : public Navigation
{
public:
NeutralNavigation()
{
auto* transMgr = G4TransportationManager::GetTransportationManager();
auto* transMgr = G4TransportationManager::GetTransportationManager();
fLinearNavigator = transMgr->GetNavigatorForTracking();
fSafetyHelper = transMgr->GetSafetyHelper();
kCarTolerance =
0.5 * G4GeometryTolerance::GetInstance()->GetSurfaceTolerance();
fSafetyHelper = transMgr->GetSafetyHelper();
kCarTolerance = 0.5 * G4GeometryTolerance::GetInstance()->GetSurfaceTolerance();
}
G4double MakeStep(G4Track& track, G4Step& step,
G4double physicalStep) override
G4double MakeStep(G4Track& track, G4Step& step, G4double physicalStep) override
{
G4ThreeVector pos = track.GetPosition();
G4ThreeVector dir = track.GetMomentumDirection();
G4ThreeVector pos = track.GetPosition();
G4ThreeVector dir = track.GetMomentumDirection();
G4StepPoint& postStepPoint = *step.GetPostStepPoint();
G4double safety = 0.0;
G4double safety = 0.0;
const G4double shiftSquare = (pos - fSafetyOrigin).mag2();
if(shiftSquare < sqr(fSafety))
{
if (shiftSquare < sqr(fSafety)) {
safety = fSafety - std::sqrt(shiftSquare);
}
fGeometryLimitedStep = false;
G4double linearStepLength =
fLinearNavigator->ComputeStep(pos, dir, physicalStep, safety);
if(linearStepLength < physicalStep)
{
physicalStep = linearStepLength;
G4double linearStepLength = fLinearNavigator->ComputeStep(pos, dir, physicalStep, safety);
if (linearStepLength < physicalStep) {
physicalStep = linearStepLength;
fGeometryLimitedStep = true;
}
fSafetyHelper->SetCurrentSafety(safety, pos);
fSafetyOrigin = pos;
fSafety = safety;
fSafety = safety;
// Update the position.
pos += physicalStep * dir;
postStepPoint.SetPosition(pos);
// Update global, local, and proper time.
double velocity = track.GetVelocity();
double velocity = track.GetVelocity();
double deltaTime = 0;
if(velocity > 0)
{
if (velocity > 0) {
deltaTime = physicalStep / velocity;
}
postStepPoint.AddGlobalTime(deltaTime);
postStepPoint.AddLocalTime(deltaTime);
double restMass = track.GetDynamicParticle()->GetMass();
double restMass = track.GetDynamicParticle()->GetMass();
double deltaProperTime = deltaTime * (restMass / track.GetTotalEnergy());
postStepPoint.AddProperTime(deltaProperTime);
// Compute safety, but don't set the safety in the post-step point to
// mimick the generic stepping loop.
if(safety > physicalStep)
{
if (safety > physicalStep) {
safety -= physicalStep;
}
else
{
else {
safety = 0;
}
if(safety < kCarTolerance)
{
if (safety < kCarTolerance) {
fPostStepSafety = kCarTolerance;
}
else
{
else {
fPostStepSafety = safety;
}
@@ -554,25 +494,21 @@ void TrackingManagerHelper::TrackNeutralParticle(G4Track* aTrack,
postStepPoint.SetSafety(fPostStepSafety);
G4TouchableHandle touchableHandle = track.GetTouchableHandle();
const G4ThreeVector& pos = track.GetPosition();
if(fGeometryLimitedStep)
{
const G4ThreeVector& pos = track.GetPosition();
if (fGeometryLimitedStep) {
// Relocate the particle.
fLinearNavigator->SetGeometricallyLimitedStep();
fLinearNavigator->LocateGlobalPointAndUpdateTouchableHandle(
pos, track.GetMomentumDirection(), touchableHandle, true);
const G4VPhysicalVolume* newVolume = touchableHandle->GetVolume();
if(newVolume == nullptr)
{
if (newVolume == nullptr) {
postStepPoint.SetStepStatus(fWorldBoundary);
}
else
{
else {
postStepPoint.SetStepStatus(fGeomBoundary);
}
}
else
{
else {
// Move the Navigator's location.
fLinearNavigator->LocateGlobalPointWithinVolume(pos);
}
@@ -585,7 +521,7 @@ void TrackingManagerHelper::TrackNeutralParticle(G4Track* aTrack,
G4Navigator* fLinearNavigator;
G4SafetyHelper* fSafetyHelper;
G4ThreeVector fSafetyOrigin;
G4double fSafety = 0;
G4double fSafety = 0;
G4double fPostStepSafety = 0;
G4double kCarTolerance;
G4bool fGeometryLimitedStep;