Import Geant4 11.1.0 source tree
This commit is contained in:
@@ -41,9 +41,9 @@
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class ActionInitialization : public G4VUserActionInitialization {
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public:
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ActionInitialization();
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virtual ~ActionInitialization();
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virtual void BuildForMaster() const override;
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virtual void Build() const override;
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~ActionInitialization() override = default;
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void BuildForMaster() const override;
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void Build() const override;
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};
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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Executable → Regular
Executable → Regular
Executable → Regular
@@ -37,6 +37,7 @@
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#include "G4Run.hh"
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#include "G4ThreeVector.hh"
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#include "SteppingAction.hh"
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#include "TrackingAction.hh"
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#include <array>
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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@@ -45,49 +46,64 @@ class Run : public G4Run {
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// This class accumulates relevant quantities related to particle fluence collected during
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// the run.
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// ( Note: these information are provided via calls of accessor methods of this Run class
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// made by SteppingAction::UserSteppingAction. )
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// At the end of a run, the printInfo method is called by the run-action to print out
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// made by SteppingAction::UserSteppingAction
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// and TrackingAction::PreUserTrackingAction. )
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// At the end of a run, the PrintInfo method is called by the run-action to print out
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// some summary information about these quantities.
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// In multithreaded (MT) mode, an object of this class is filled up for each working thread,
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// and then merged (automatically by the Geant4 kernel) into another object (of this class)
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// owned by the master class; the printInfo method is then called only for the latter run
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// owned by the master class; the PrintInfo method is then called only for the latter run
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// object.
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// Note that, for simplicity and brevity, we avoid histograms and print-out instead some
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// statistics (compute by ourself) at the end of the run.
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public:
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Run();
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~Run();
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~Run() override = default;
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virtual void RecordEvent( const G4Event* anEvent ) override;
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void RecordEvent( const G4Event* anEvent ) override;
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// This method is called automatically by the Geant4 kernel (not by the user!) at the end
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// of each event. In the case of multithreaded mode, it is called only for the working thread
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// that handled that event.
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virtual void Merge( const G4Run* aRun ) override;
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void Merge( const G4Run* aRun ) override;
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// This method is called automatically by the Geant4 kernel (not by the user!) only in the
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// case of multithreaded mode and only for working threads.
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void printInfo() const;
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void PrintInfo() const;
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// This method is called by RunAction::EndOfRunAction : in the case of multithreaded mode,
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// only the master thread calls it.
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void setPrimaryParticleId( const G4int inputValue ) { fPrimaryParticleId = inputValue; }
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void setPrimaryParticleEnergy( const G4double inputValue )
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void SetPrimaryParticleId( const G4int inputValue ) { fPrimaryParticleId = inputValue; }
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void SetPrimaryParticleEnergy( const G4double inputValue )
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{ fPrimaryParticleEnergy = inputValue; }
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void setPrimaryParticleDirection( const G4ThreeVector &inputValue )
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void SetPrimaryParticleDirection( const G4ThreeVector &inputValue )
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{ fPrimaryParticleDirection = inputValue; }
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void setTargetMaterialName( const G4String &inputValue ) { fTargetMaterialName = inputValue; }
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void setCubicVolumeScoringShell( const G4double inputValue )
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void SetTargetMaterialName( const G4String &inputValue ) { fTargetMaterialName = inputValue; }
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void SetCubicVolumeScoringShell( const G4double inputValue )
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{ fCubicVolumeScoringShell = inputValue; }
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G4int getPrimaryParticleId() const { return fPrimaryParticleId; }
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G4double getPrimaryParticleEnergy() const { return fPrimaryParticleEnergy; }
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G4ThreeVector getPrimaryParticleDirection() const { return fPrimaryParticleDirection; }
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G4String getTargetMaterialName() const { return fTargetMaterialName; }
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G4double getCubicVolumeScoringShell() const { return fCubicVolumeScoringShell; }
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void setArray( const std::array< G4double, SteppingAction::numberCombinations >& inputArray );
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std::array< G4double, SteppingAction::numberCombinations > getArray() const { return fArray; }
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G4int GetPrimaryParticleId() const { return fPrimaryParticleId; }
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G4double GetPrimaryParticleEnergy() const { return fPrimaryParticleEnergy; }
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G4ThreeVector GetPrimaryParticleDirection() const { return fPrimaryParticleDirection; }
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G4String GetTargetMaterialName() const { return fTargetMaterialName; }
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G4double GetCubicVolumeScoringShell() const { return fCubicVolumeScoringShell; }
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void SetSteppingArray( const std::array< G4double,
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SteppingAction::fkNumberCombinations >& inputArray );
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std::array< G4double, SteppingAction::fkNumberCombinations > GetSteppingArray() const
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{ return fSteppingArray; }
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// Accessor methods useful to transfer information collected by the stepping-action
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// into this Run class
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// into this Run class
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void SetTrackingArray1( const std::array< G4int,
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TrackingAction::fkNumberCombinations >& inputArray );
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std::array< G4int, TrackingAction::fkNumberCombinations > GetTrackingArray1() const
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{ return fTrackingArray1; }
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void SetTrackingArray2( const std::array< G4double,
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TrackingAction::fkNumberCombinations >& inputArray );
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std::array< G4double, TrackingAction::fkNumberCombinations > GetTrackingArray2() const
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{ return fTrackingArray2; }
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// Accessor methods useful to transfer information collected by the tracking-action
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// into this Run class
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private:
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G4int fNumEvents;
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@@ -96,7 +112,9 @@ class Run : public G4Run {
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G4ThreeVector fPrimaryParticleDirection;
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G4String fTargetMaterialName;
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G4double fCubicVolumeScoringShell;
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std::array< G4double, SteppingAction::numberCombinations > fArray;
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std::array< G4double, SteppingAction::fkNumberCombinations > fSteppingArray;
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std::array< G4int, TrackingAction::fkNumberCombinations > fTrackingArray1;
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std::array< G4double, TrackingAction::fkNumberCombinations > fTrackingArray2;
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};
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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Executable → Regular
+8
-5
@@ -38,18 +38,21 @@
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class G4Run;
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class SteppingAction;
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class TrackingAction;
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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class RunAction: public G4UserRunAction {
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public:
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RunAction( SteppingAction* steppingAction = nullptr );
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virtual ~RunAction();
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virtual void BeginOfRunAction( const G4Run* aRun ) override;
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virtual void EndOfRunAction( const G4Run* aRun ) override;
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virtual G4Run* GenerateRun() override;
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RunAction( SteppingAction* steppingAction = nullptr,
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TrackingAction* trackingAction = nullptr );
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~RunAction() override = default;
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void BeginOfRunAction( const G4Run* aRun ) override;
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void EndOfRunAction( const G4Run* aRun ) override;
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G4Run* GenerateRun() override;
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private:
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SteppingAction* fSteppingAction;
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TrackingAction* fTrackingAction;
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};
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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Executable → Regular
+15
-15
@@ -46,9 +46,9 @@ class Run;
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class SteppingAction : public G4UserSteppingAction {
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public:
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SteppingAction();
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virtual ~SteppingAction();
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~SteppingAction() override = default;
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virtual void UserSteppingAction( const G4Step* ) override;
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void UserSteppingAction( const G4Step* ) override;
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// This is the main method where the step lengths of particles inside
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// the scoring shell are collected, and then the corresponding fluences
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// are filled up in the Run object where they are stored (and then
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@@ -56,33 +56,33 @@ class SteppingAction : public G4UserSteppingAction {
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// (For simplicity and brevity, we avoid histograms and compute instead
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// some statistics ourself, which will be print-out at the end of the run.)
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void initialize();
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void Initialize();
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// This method is called by RunAction::BeginOfRunAction for the
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// initialization of the stepping-action at the beginning of each Run.
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// This is necessary because different runs can have different primary particle
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// types, kinetic energies, and detector configurations.
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void setRunPointer( Run* inputValue = nullptr ) { fRunPtr = inputValue; }
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void SetRunPointer( Run* inputValue = nullptr ) { fRunPtr = inputValue; }
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// This method is called by RunAction::BeginOfRunAction for providing to the
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// stepping-action the pointer to the run object at the beginning of each Run.
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// This pointer is then used to pass the information collected by the stepping-action
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// to the run object.
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G4double getCubicVolumeScoringShell() const { return fCubicVolumeScoringShell; }
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G4double GetCubicVolumeScoringShell() const { return fCubicVolumeScoringShell; }
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// The cubic-volume of the scoring shell is needed to get the fluence from the
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// sum of step lengths inside that scoring shell.
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static const G4int numberKinematicRegions = 3; // all, below 20 MeV, above 20 MeV
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static const G4int numberScoringPositions = 2; // forward, backward (hemisphere with
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static const G4int fkNumberKinematicRegions = 3; // all, below 20 MeV, above 20 MeV
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static const G4int fkNumberScoringPositions = 2; // forward, backward (hemisphere with
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// respect to the primary particle direction)
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static const G4int numberParticleTypes = 11; // all, e, gamma, mu, nu, pi, n, p, ions,
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static const G4int fkNumberParticleTypes = 11; // all, e, gamma, mu, nu, pi, n, p, ions,
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// other-mesons, other-baryons
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static const G4int numberCombinations =
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numberKinematicRegions*numberScoringPositions*numberParticleTypes;
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static const std::array< G4String, numberKinematicRegions > arrayKinematicRegionNames;
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static const std::array< G4String, numberScoringPositions > arrayScoringPositionNames;
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static const std::array< G4String, numberParticleTypes > arrayParticleTypeNames;
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static G4int getIndex( const G4int iKinematicRegion, const G4int iScoringPosition,
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static const G4int fkNumberCombinations =
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fkNumberKinematicRegions*fkNumberScoringPositions*fkNumberParticleTypes;
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static const std::array< G4String, fkNumberKinematicRegions > fkArrayKinematicRegionNames;
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static const std::array< G4String, fkNumberScoringPositions > fkArrayScoringPositionNames;
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static const std::array< G4String, fkNumberParticleTypes > fkArrayParticleTypeNames;
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static G4int GetIndex( const G4int iKinematicRegion, const G4int iScoringPosition,
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const G4int iParticleType );
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private:
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@@ -96,7 +96,7 @@ class SteppingAction : public G4UserSteppingAction {
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G4bool fIsFirstStepInScoringShell;
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G4double fCubicVolumeScoringShell;
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std::array< G4double, numberCombinations > fArraySumStepLengths;
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std::array< G4double, fkNumberCombinations > fArraySumStepLengths;
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// Array to collect the sum of step lengths in the scoring shell for the whole run,
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// according to the various cases (kinematical region, scoring position and particle type).
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// Note that the fluence in a scoring volume is defined as sum of step lengths
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@@ -0,0 +1,92 @@
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//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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/// \file TrackingAction.hh
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/// \brief Definition of the TrackingAction class
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//
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//
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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#ifndef TrackingAction_h
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#define TrackingAction_h 1
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#include "globals.hh"
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#include "G4UserTrackingAction.hh"
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#include <array>
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class Run;
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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class TrackingAction : public G4UserTrackingAction {
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// We are using this class to monitor the average multiplicity, the average
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// kinetic energy, and the average total energy flow (i.e. sum of the
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// kinetic energies) of different particle types as they are produced
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// inside the target sphere.
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// The aim is then to try to correlate some changes in these (more primitive)
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// quantities with the observed changes in the (more indirect and complex)
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// particle fluences.
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public:
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TrackingAction();
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~TrackingAction() override = default;
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void PreUserTrackingAction( const G4Track* ) override;
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void PostUserTrackingAction( const G4Track* ) override;
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void Initialize();
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// This method is called by RunAction::BeginOfRunAction for the
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// initialization of the tracking-action at the beginning of each Run.
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void SetRunPointer( Run* inputValue = nullptr ) { fRunPtr = inputValue; }
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// This method is called by RunAction::BeginOfRunAction for providing to the
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// tracking-action the pointer to the run object at the beginning of each Run.
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// This pointer is then used to pass the information collected by the tracking-action
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// to the run object.
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static const G4int fkNumberScoringVolumes = 1; // only the target sphere
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static const G4int fkNumberKinematicRegions = 3; // all, below 20 MeV, above 20 MeV
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static const G4int fkNumberParticleTypes = 11; // all, e, gamma, mu, nu, pi, n, p, ions,
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// other-mesons, other-baryons
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static const G4int fkNumberCombinations =
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fkNumberScoringVolumes*fkNumberKinematicRegions*fkNumberParticleTypes;
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static const std::array< G4String, fkNumberScoringVolumes > fkArrayScoringVolumeNames;
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static const std::array< G4String, fkNumberKinematicRegions > fkArrayKinematicRegionNames;
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static const std::array< G4String, fkNumberParticleTypes > fkArrayParticleTypeNames;
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static G4int GetIndex( const G4int iScoringVolume, const G4int iKinematicRegion,
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const G4int iParticleType );
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private:
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Run* fRunPtr; // Pointer to the Run object
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std::array< G4int, fkNumberCombinations > fArrayMultiplicities;
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std::array< G4double, fkNumberCombinations > fArraySumKineticEnergies;
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// Keep record of the number of particles and their kinetic energy at production,
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// according to the particle type and their kinetic energy range (below/above 20 MeV).
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};
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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#endif
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