Import Geant4 11.1.0 source tree
This commit is contained in:
@@ -60,8 +60,8 @@ void B1ConActionInitialization::Build() const
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B1EventAction* eventAction = new B1EventAction;
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SetUserAction(eventAction);
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SetUserAction(new B1SteppingAction(eventAction));
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}
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}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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@@ -39,20 +39,20 @@ B1ConRun::B1ConRun()
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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B1ConRun::~B1ConRun()
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{}
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{}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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void B1ConRun::Merge(const G4Run* aRun)
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{
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// Merge data in base class
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B1Run::Merge(aRun);
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B1Run::Merge(aRun);
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const B1ConRun* localRun = static_cast<const B1ConRun*>(aRun);
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for ( size_t i = 0 ; i != localRun->fEdepEventVector.size() ; i++ ) {
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fEdepEventVector.push_back( localRun->fEdepEventVector[i] );
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}
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}
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}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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@@ -42,18 +42,18 @@
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B1ConRunAction::B1ConRunAction()
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: G4UserRunAction()
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{
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{
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// add new units for dose
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//
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//
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const G4double milligray = 1.e-3*gray;
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const G4double microgray = 1.e-6*gray;
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const G4double nanogray = 1.e-9*gray;
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const G4double nanogray = 1.e-9*gray;
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const G4double picogray = 1.e-12*gray;
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new G4UnitDefinition("milligray", "milliGy" , "Dose", milligray);
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new G4UnitDefinition("microgray", "microGy" , "Dose", microgray);
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new G4UnitDefinition("nanogray" , "nanoGy" , "Dose", nanogray);
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new G4UnitDefinition("picogray" , "picoGy" , "Dose", picogray);
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new G4UnitDefinition("picogray" , "picoGy" , "Dose", picogray);
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}
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@@ -65,19 +65,19 @@ B1ConRunAction::~B1ConRunAction()
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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G4Run* B1ConRunAction::GenerateRun()
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{
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return new B1ConRun;
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{
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return new B1ConRun;
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}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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void B1ConRunAction::BeginOfRunAction(const G4Run* aRun)
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{
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{
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G4cout << "### Run " << aRun->GetRunID() << " start." << G4endl;
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//inform the runManager to save random number seed
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G4RunManager::GetRunManager()->SetRandomNumberStore(false);
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if (IsMaster()) {
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fdose_tally = new G4ConvergenceTester("DOSE_TALLY");
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//fdose_tally = new G4ConvergenceTester();
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@@ -91,7 +91,7 @@ void B1ConRunAction::EndOfRunAction(const G4Run* aRun)
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{
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G4int nofEvents = aRun->GetNumberOfEvent();
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if (nofEvents == 0) return;
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const B1ConRun* b1ConRun = static_cast<const B1ConRun*>(aRun);
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// Compute dose
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@@ -123,15 +123,15 @@ void B1ConRunAction::EndOfRunAction(const G4Run* aRun)
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G4double particleEnergy = particleGun->GetParticleEnergy();
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runCondition += G4BestUnit(particleEnergy,"Energy");
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}
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// Print
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//
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//
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if (IsMaster())
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{
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for ( G4int i = 0 ; i != b1ConRun->GetNumberOfEvent(); i++ ) {
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G4double aDose = b1ConRun->GetEdepPerEvent(i)/mass/gray;
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fdose_tally->AddScore( aDose );
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G4double aDose = b1ConRun->GetEdepPerEvent(i)/mass/gray;
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fdose_tally->AddScore( aDose );
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}
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fdose_tally->ShowResult();
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@@ -148,7 +148,7 @@ void B1ConRunAction::EndOfRunAction(const G4Run* aRun)
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}
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G4cout
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<< "\n The run consists of " << nofEvents << " "<< runCondition
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<< "\n Dose in scoring volume : "
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<< "\n Dose in scoring volume : "
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<< G4BestUnit(dose,"Dose") << " +- " << G4BestUnit(rmsDose,"Dose")
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<< "\n------------------------------------------------------------\n"
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<< G4endl;
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@@ -55,36 +55,36 @@ B1DetectorConstruction::~B1DetectorConstruction()
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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G4VPhysicalVolume* B1DetectorConstruction::Construct()
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{
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{
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// Get nist material manager
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G4NistManager* nist = G4NistManager::Instance();
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// Envelope parameters
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//
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G4double env_sizeXY = 20*cm, env_sizeZ = 30*cm;
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G4Material* env_mat = nist->FindOrBuildMaterial("G4_WATER");
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// Option to switch on/off checking of volumes overlaps
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//
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G4bool checkOverlaps = true;
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//
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//
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// World
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//
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G4double world_sizeXY = 1.2*env_sizeXY;
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G4double world_sizeZ = 1.2*env_sizeZ;
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G4Material* world_mat = nist->FindOrBuildMaterial("G4_AIR");
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G4Box* solidWorld =
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G4Box* solidWorld =
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new G4Box("World", //its name
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0.5*world_sizeXY, 0.5*world_sizeXY, 0.5*world_sizeZ); //its size
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G4LogicalVolume* logicWorld =
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G4LogicalVolume* logicWorld =
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new G4LogicalVolume(solidWorld, //its solid
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world_mat, //its material
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"World"); //its name
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G4VPhysicalVolume* physWorld =
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G4VPhysicalVolume* physWorld =
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new G4PVPlacement(0, //no rotation
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G4ThreeVector(), //at (0,0,0)
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logicWorld, //its logical volume
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@@ -93,19 +93,19 @@ G4VPhysicalVolume* B1DetectorConstruction::Construct()
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false, //no boolean operation
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0, //copy number
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checkOverlaps); //overlaps checking
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//
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//
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// Envelope
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//
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G4Box* solidEnv =
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//
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G4Box* solidEnv =
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new G4Box("Envelope", //its name
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0.5*env_sizeXY, 0.5*env_sizeXY, 0.5*env_sizeZ); //its size
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G4LogicalVolume* logicEnv =
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G4LogicalVolume* logicEnv =
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new G4LogicalVolume(solidEnv, //its solid
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env_mat, //its material
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"Envelope"); //its name
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new G4PVPlacement(0, //no rotation
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G4ThreeVector(), //at (0,0,0)
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logicEnv, //its logical volume
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@@ -114,52 +114,52 @@ G4VPhysicalVolume* B1DetectorConstruction::Construct()
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false, //no boolean operation
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0, //copy number
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checkOverlaps); //overlaps checking
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//
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//
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// Shape 1
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//
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G4Material* shape1_mat = nist->FindOrBuildMaterial("G4_A-150_TISSUE");
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G4ThreeVector pos1 = G4ThreeVector(0, 2*cm, -7*cm);
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// Conical section shape
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// Conical section shape
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G4double shape1_rmina = 0.*cm, shape1_rmaxa = 2.*cm;
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G4double shape1_rminb = 0.*cm, shape1_rmaxb = 4.*cm;
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G4double shape1_hz = 3.*cm;
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G4double shape1_phimin = 0.*deg, shape1_phimax = 360.*deg;
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G4Cons* solidShape1 =
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new G4Cons("Shape1",
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G4Cons* solidShape1 =
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new G4Cons("Shape1",
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shape1_rmina, shape1_rmaxa, shape1_rminb, shape1_rmaxb, shape1_hz,
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shape1_phimin, shape1_phimax);
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/*
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// Full sphere shape
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G4double shape1_rmax = 4*cm;
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G4Orb* solidShape1 =
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G4Orb* solidShape1 =
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new G4Orb("Shape1", //its name
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shape1_rmax); //its size
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// Sphere shape
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G4double shape1_rmin = 0*cm, shape1_rmax = 4*cm;
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G4double shape1_thetamin = 0.*deg, shape1_thetamax = 180.*deg;
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G4double shape1_phimin = 0.*deg, shape1_phimax = 360.*deg;
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G4Sphere* solidShape1 =
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G4double shape1_thetamin = 0.*deg, shape1_thetamax = 180.*deg;
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G4double shape1_phimin = 0.*deg, shape1_phimax = 360.*deg;
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G4Sphere* solidShape1 =
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new G4Sphere("Shape1", //its name
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shape1_rmin, shape1_rmax, //its size
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shape1_phimin, shape1_phimax, //phi angle
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shape1_thetamin, shape1_thetamax); //theta angle
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// Box shape
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G4double shape1_dx = 8*cm, shape1_dy = 8*cm, shape1_dz = 8*cm;
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G4Box* solidShape1 =
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G4double shape1_dx = 8*cm, shape1_dy = 8*cm, shape1_dz = 8*cm;
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G4Box* solidShape1 =
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new G4Box("Shape1", //its name
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0.5*shape1_dx, 0.5*shape1_dy, 0.5*shape1_dz); //its size
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*/
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G4LogicalVolume* logicShape1 =
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G4LogicalVolume* logicShape1 =
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new G4LogicalVolume(solidShape1, //its solid
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shape1_mat, //its material
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"Shape1"); //its name
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new G4PVPlacement(0, //no rotation
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pos1, //at position
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logicShape1, //its logical volume
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@@ -170,37 +170,37 @@ G4VPhysicalVolume* B1DetectorConstruction::Construct()
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checkOverlaps); //overlaps checking
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//
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//
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// Shape 2
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//
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G4Material* shape2_mat = nist->FindOrBuildMaterial("G4_BONE_COMPACT_ICRU");
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G4ThreeVector pos2 = G4ThreeVector(0, -1*cm, 7*cm);
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/*
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// Shape 2 - conical section shape
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// Shape 2 - conical section shape
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G4double shape2_rmina = 0.*cm, shape2_rmaxa = 5.*cm;
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G4double shape2_rminb = 0.*cm, shape2_rmaxb = 8.*cm;
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G4double shape2_hz = 3.*cm;
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G4double shape2_phimin = 0.*deg, shape2_phimax = 360.*deg;
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G4Cons* solidShape2 =
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new G4Cons("Shape2",
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G4Cons* solidShape2 =
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new G4Cons("Shape2",
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shape2_rmina, shape2_rmaxa, shape2_rminb, shape2_rmaxb, shape2_hz,
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shape2_phimin, shape2_phimax);
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*/
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// Trapezoid shape
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// Trapezoid shape
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G4double shape2_dxa = 12*cm, shape2_dxb = 12*cm;
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G4double shape2_dya = 10*cm, shape2_dyb = 16*cm;
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G4double shape2_dz = 6*cm;
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G4Trd* solidShape2 =
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G4double shape2_dz = 6*cm;
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G4Trd* solidShape2 =
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new G4Trd("Shape2", //its name
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0.5*shape2_dxa, 0.5*shape2_dxb,
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0.5*shape2_dxa, 0.5*shape2_dxb,
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0.5*shape2_dya, 0.5*shape2_dyb, 0.5*shape2_dz); //its size
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G4LogicalVolume* logicShape2 =
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G4LogicalVolume* logicShape2 =
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new G4LogicalVolume(solidShape2, //its solid
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shape2_mat, //its material
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"Shape2"); //its name
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new G4PVPlacement(0, //no rotation
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pos2, //at position
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logicShape2, //its logical volume
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@@ -209,7 +209,7 @@ G4VPhysicalVolume* B1DetectorConstruction::Construct()
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false, //no boolean operation
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0, //copy number
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checkOverlaps); //overlaps checking
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// Set Shape2 as scoring volume
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//
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fScoringVolume = logicShape2;
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@@ -39,7 +39,7 @@ B1EventAction::B1EventAction()
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: G4UserEventAction(),
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fPrintModulo(100),
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fEdep(0.)
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{}
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{}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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@@ -49,21 +49,21 @@ B1EventAction::~B1EventAction()
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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void B1EventAction::BeginOfEventAction(const G4Event* event)
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{
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{
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G4int eventNb = event->GetEventID();
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if (eventNb%fPrintModulo == 0) {
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if (eventNb%fPrintModulo == 0) {
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G4cout << "\n---> Begin of event: " << eventNb << G4endl;
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}
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fEdep = 0.;
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}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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void B1EventAction::EndOfEventAction(const G4Event*)
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{
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{
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// accumulate statistics in B1Run
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B1Run* run
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B1Run* run
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= static_cast<B1Run*>(
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G4RunManager::GetRunManager()->GetNonConstCurrentRun());
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run->AddEdep(fEdep);
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@@ -43,7 +43,7 @@
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B1PrimaryGeneratorAction::B1PrimaryGeneratorAction()
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: G4VUserPrimaryGeneratorAction(),
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fParticleGun(0),
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fParticleGun(0),
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fEnvelopeBox(0)
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{
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G4int n_particle = 1;
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@@ -76,7 +76,7 @@ void B1PrimaryGeneratorAction::GeneratePrimaries(G4Event* anEvent)
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// In order to avoid dependence of PrimaryGeneratorAction
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// on DetectorConstruction class we get Envelope volume
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// from G4LogicalVolumeStore.
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G4double envSizeXY = 0;
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G4double envSizeZ = 0;
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@@ -90,21 +90,21 @@ void B1PrimaryGeneratorAction::GeneratePrimaries(G4Event* anEvent)
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if ( fEnvelopeBox ) {
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envSizeXY = fEnvelopeBox->GetXHalfLength()*2.;
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envSizeZ = fEnvelopeBox->GetZHalfLength()*2.;
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}
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}
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else {
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G4ExceptionDescription msg;
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msg << "Envelope volume of box shape not found.\n";
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msg << "Envelope volume of box shape not found.\n";
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msg << "Perhaps you have changed geometry.\n";
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msg << "The gun will be place at the center.";
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G4Exception("B1PrimaryGeneratorAction::GeneratePrimaries()",
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"MyCode0002",JustWarning,msg);
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}
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G4double size = 0.8;
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G4double size = 0.8;
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G4double x0 = size * envSizeXY * (G4UniformRand()-0.5);
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G4double y0 = size * envSizeXY * (G4UniformRand()-0.5);
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G4double z0 = -0.5 * envSizeZ;
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fParticleGun->SetParticlePosition(G4ThreeVector(x0,y0,z0));
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fParticleGun->GeneratePrimaryVertex(anEvent);
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@@ -33,15 +33,15 @@
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B1Run::B1Run()
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: G4Run(),
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fEdep(0.),
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fEdep(0.),
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fEdep2(0.)
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{}
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{}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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B1Run::~B1Run()
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{}
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{}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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void B1Run::Merge(const G4Run* run)
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@@ -50,8 +50,8 @@ void B1Run::Merge(const G4Run* run)
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fEdep += localRun->fEdep;
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fEdep2 += localRun->fEdep2;
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G4Run::Merge(run);
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}
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G4Run::Merge(run);
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}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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@@ -53,24 +53,24 @@ B1SteppingAction::~B1SteppingAction()
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void B1SteppingAction::UserSteppingAction(const G4Step* step)
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{
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if (!fScoringVolume) {
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if (!fScoringVolume) {
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const B1DetectorConstruction* detectorConstruction
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= static_cast<const B1DetectorConstruction*>
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(G4RunManager::GetRunManager()->GetUserDetectorConstruction());
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fScoringVolume = detectorConstruction->GetScoringVolume();
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fScoringVolume = detectorConstruction->GetScoringVolume();
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}
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// get volume of the current step
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G4LogicalVolume* volume
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G4LogicalVolume* volume
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= step->GetPreStepPoint()->GetTouchableHandle()
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->GetVolume()->GetLogicalVolume();
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// check if we are in scoring volume
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if (volume != fScoringVolume) return;
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// collect energy deposited in this step
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G4double edepStep = step->GetTotalEnergyDeposit();
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fEventAction->AddEdep(edepStep);
|
||||
fEventAction->AddEdep(edepStep);
|
||||
}
|
||||
|
||||
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
|
||||
|
||||
Reference in New Issue
Block a user