Import Geant4 11.1.0 source tree
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@@ -25,10 +25,6 @@
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//
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/// \file DetectorConstruction.hh
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/// \brief Definition of the DetectorConstruction class
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//
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//
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//
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//
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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@@ -39,6 +35,8 @@
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#include "G4VUserDetectorConstruction.hh"
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#include "globals.hh"
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#include "CLHEP/Units/SystemOfUnits.h"
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class G4Box;
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class G4LogicalVolume;
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class G4VPhysicalVolume;
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@@ -50,90 +48,82 @@ class DetectorMessenger;
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class DetectorConstruction : public G4VUserDetectorConstruction
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{
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public:
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DetectorConstruction();
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virtual ~DetectorConstruction();
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DetectorConstruction();
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~DetectorConstruction() override;
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public:
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void SetAbsorberMaterial (G4String);
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void SetAbsorberThickness(G4double);
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G4VPhysicalVolume* Construct() override;
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void SetGapMaterial (G4String);
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void SetGapThickness(G4double);
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void SetCalorSizeYZ(G4double);
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void SetNbOfLayers (G4int);
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virtual G4VPhysicalVolume* Construct();
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void SetAbsorberMaterial (const G4String&);
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void SetAbsorberThickness(G4double);
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void SetGapMaterial (const G4String&);
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void SetGapThickness(G4double);
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void SetCalorSizeYZ(G4double);
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void SetNbOfLayers (G4int);
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void PrintCalorParameters();
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G4double GetWorldSizeX() { return fWorldSizeX; }
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G4double GetWorldSizeYZ() { return fWorldSizeYZ; }
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G4double GetCalorThickness() { return fCalorThickness; }
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G4double GetCalorSizeYZ() { return fCalorSizeYZ; }
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G4int GetNbOfLayers() { return fNbOfLayers; }
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G4Material* GetAbsorberMaterial() { return fAbsorberMaterial; }
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G4double GetAbsorberThickness() { return fAbsorberThickness; }
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G4Material* GetGapMaterial() { return fGapMaterial; }
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G4double GetGapThickness() { return fGapThickness; }
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const G4VPhysicalVolume* GetphysiWorld() { return fPhysiWorld; }
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const G4VPhysicalVolume* GetAbsorber() { return fPhysiAbsorber; }
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const G4VPhysicalVolume* GetGap() { return fPhysiGap; }
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public:
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void PrintCalorParameters();
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G4double GetWorldSizeX() {return fWorldSizeX;};
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G4double GetWorldSizeYZ() {return fWorldSizeYZ;};
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G4double GetCalorThickness() {return fCalorThickness;};
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G4double GetCalorSizeYZ() {return fCalorSizeYZ;};
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G4int GetNbOfLayers() {return fNbOfLayers;};
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G4Material* GetAbsorberMaterial() {return fAbsorberMaterial;};
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G4double GetAbsorberThickness() {return fAbsorberThickness;};
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G4Material* GetGapMaterial() {return fGapMaterial;};
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G4double GetGapThickness() {return fGapThickness;};
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const G4VPhysicalVolume* GetphysiWorld() {return fPhysiWorld;};
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const G4VPhysicalVolume* GetAbsorber() {return fPhysiAbsorber;};
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const G4VPhysicalVolume* GetGap() {return fPhysiGap;};
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private:
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G4Material* fAbsorberMaterial;
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G4double fAbsorberThickness;
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G4Material* fGapMaterial;
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G4double fGapThickness;
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G4int fNbOfLayers;
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G4double fLayerThickness;
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G4double fCalorSizeYZ;
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G4double fCalorThickness;
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G4Material* fDefaultMaterial;
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G4double fWorldSizeYZ;
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G4double fWorldSizeX;
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G4Box* fSolidWorld; //pointer to the solid World
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G4LogicalVolume* fLogicWorld; //pointer to the logical World
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G4VPhysicalVolume* fPhysiWorld; //pointer to the physical World
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void DefineMaterials();
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void ComputeCalorParameters();
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G4VPhysicalVolume* ConstructCalorimeter();
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G4Box* fSolidCalor; //pointer to the solid Calor
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G4LogicalVolume* fLogicCalor; //pointer to the logical Calor
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G4VPhysicalVolume* fPhysiCalor; //pointer to the physical Calor
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G4Box* fSolidLayer; //pointer to the solid Layer
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G4LogicalVolume* fLogicLayer; //pointer to the logical Layer
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G4VPhysicalVolume* fPhysiLayer; //pointer to the physical Layer
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G4Box* fSolidAbsorber; //pointer to the solid Absorber
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G4LogicalVolume* fLogicAbsorber; //pointer to the logical Absorber
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G4VPhysicalVolume* fPhysiAbsorber; //pointer to the physical Absorber
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G4Box* fSolidGap; //pointer to the solid Gap
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G4LogicalVolume* fLogicGap; //pointer to the logical Gap
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G4VPhysicalVolume* fPhysiGap; //pointer to the physical Gap
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DetectorMessenger* fDetectorMessenger; //pointer to the Messenger
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private:
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void DefineMaterials();
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void ComputeCalorParameters();
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G4VPhysicalVolume* ConstructCalorimeter();
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G4Material* fAbsorberMaterial = nullptr;
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G4Material* fGapMaterial = nullptr;
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G4Material* fDefaultMaterial = nullptr;
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G4int fNbOfLayers = 10;
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G4double fAbsorberThickness = 10.*CLHEP::mm;
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G4double fGapThickness = 5.*CLHEP::mm;
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G4double fCalorSizeYZ = 10.*CLHEP::cm;
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G4double fCalorThickness = 0.; // will be computed
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G4double fLayerThickness= 0.; // will be computed
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G4double fWorldSizeYZ = 0.; // will be computed;
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G4double fWorldSizeX = 0.; // will be computed;
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G4Box* fSolidWorld = nullptr; //pointer to the solid World
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G4LogicalVolume* fLogicWorld = nullptr; //pointer to the logical World
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G4VPhysicalVolume* fPhysiWorld = nullptr; //pointer to the physical World
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G4Box* fSolidCalor = nullptr; //pointer to the solid Calor
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G4LogicalVolume* fLogicCalor = nullptr; //pointer to the logical Calor
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G4VPhysicalVolume* fPhysiCalor = nullptr; //pointer to the physical Calor
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G4Box* fSolidLayer = nullptr; //pointer to the solid Layer
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G4LogicalVolume* fLogicLayer = nullptr; //pointer to the logical Layer
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G4VPhysicalVolume* fPhysiLayer = nullptr; //pointer to the physical Layer
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G4Box* fSolidAbsorber = nullptr; //pointer to the solid Absorber
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G4LogicalVolume* fLogicAbsorber = nullptr; //pointer to the logical Absorber
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G4VPhysicalVolume* fPhysiAbsorber = nullptr; //pointer to the physical Absorber
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G4Box* fSolidGap = nullptr; //pointer to the solid Gap
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G4LogicalVolume* fLogicGap = nullptr; //pointer to the logical Gap
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G4VPhysicalVolume* fPhysiGap = nullptr; //pointer to the physical Gap
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DetectorMessenger* fDetectorMessenger = nullptr; //pointer to the Messenger
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};
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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@@ -141,10 +131,10 @@ class DetectorConstruction : public G4VUserDetectorConstruction
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inline void DetectorConstruction::ComputeCalorParameters()
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{
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// Compute derived parameters of the calorimeter
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fLayerThickness = fAbsorberThickness + fGapThickness;
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fCalorThickness = fNbOfLayers*fLayerThickness;
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fWorldSizeX = 1.2*fCalorThickness; fWorldSizeYZ = 1.2*fCalorSizeYZ;
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fLayerThickness = fAbsorberThickness + fGapThickness;
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fCalorThickness = fNbOfLayers*fLayerThickness;
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fWorldSizeX = 1.2*fCalorThickness; fWorldSizeYZ = 1.2*fCalorSizeYZ;
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}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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