Import Geant4 11.1.0 source tree
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@@ -24,7 +24,7 @@
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// ********************************************************************
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//
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//
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/// \file ActionInitialization.hh
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/// \file B4/B4c/include/ActionInitialization.hh
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/// \brief Definition of the B4c::ActionInitialization class
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#ifndef B4cActionInitialization_h
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@@ -40,8 +40,8 @@ namespace B4c
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class ActionInitialization : public G4VUserActionInitialization
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{
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public:
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ActionInitialization();
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~ActionInitialization() override;
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ActionInitialization() = default;
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~ActionInitialization() override = default;
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void BuildForMaster() const override;
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void Build() const override;
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@@ -24,7 +24,7 @@
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// ********************************************************************
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//
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//
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/// \file CalorHit.hh
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/// \file B4/B4c/include/CalorHit.hh
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/// \brief Definition of the B4c::CalorHit class
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#ifndef B4cCalorHit_h
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@@ -48,9 +48,9 @@ namespace B4c
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class CalorHit : public G4VHit
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{
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public:
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CalorHit();
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CalorHit() = default;
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CalorHit(const CalorHit&) = default;
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~CalorHit() override;
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~CalorHit() override = default;
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// operators
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CalorHit& operator=(const CalorHit&) = default;
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@@ -24,7 +24,7 @@
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// ********************************************************************
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//
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//
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/// \file CalorimeterSD.hh
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/// \file B4/B4c/include/CalorimeterSD.hh
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/// \brief Definition of the B4c::CalorimeterSD class
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#ifndef B4cCalorimeterSD_h
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@@ -56,7 +56,7 @@ class CalorimeterSD : public G4VSensitiveDetector
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CalorimeterSD(const G4String& name,
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const G4String& hitsCollectionName,
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G4int nofCells);
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~CalorimeterSD() override;
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~CalorimeterSD() override = default;
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// methods from base class
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void Initialize(G4HCofThisEvent* hitCollection) override;
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@@ -24,7 +24,7 @@
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// ********************************************************************
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//
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//
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/// \file DetectorConstruction.hh
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/// \file B4/B4c/include/DetectorConstruction.hh
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/// \brief Definition of the B4c::DetectorConstruction class
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#ifndef B4cDetectorConstruction_h
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@@ -58,8 +58,8 @@ namespace B4c
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class DetectorConstruction : public G4VUserDetectorConstruction
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{
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public:
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DetectorConstruction();
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~DetectorConstruction() override;
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DetectorConstruction() = default;
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~DetectorConstruction() override = default;
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public:
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G4VPhysicalVolume* Construct() override;
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@@ -24,7 +24,7 @@
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// ********************************************************************
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//
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//
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/// \file EventAction.hh
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/// \file B4/B4c/include/EventAction.hh
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/// \brief Definition of the B4c::EventAction class
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#ifndef B4cEventAction_h
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@@ -48,8 +48,8 @@ namespace B4c
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class EventAction : public G4UserEventAction
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{
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public:
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EventAction();
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~EventAction() override;
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EventAction() = default;
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~EventAction() override = default;
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void BeginOfEventAction(const G4Event* event) override;
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void EndOfEventAction(const G4Event* event) override;
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@@ -24,7 +24,7 @@
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// ********************************************************************
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//
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//
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/// \file PrimaryGeneratorAction.hh
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/// \file B4/B4c/include/PrimaryGeneratorAction.hh
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/// \brief Definition of the PrimaryGeneratorAction class
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#ifndef B4PrimaryGeneratorAction_h
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@@ -24,7 +24,7 @@
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// ********************************************************************
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//
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//
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/// \file RunAction.hh
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/// \file B4/B4c/include/RunAction.hh
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/// \brief Definition of the B4::RunAction class
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#ifndef B4RunAction_h
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@@ -60,7 +60,7 @@ class RunAction : public G4UserRunAction
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{
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public:
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RunAction();
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~RunAction() override;
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~RunAction() override = default;
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void BeginOfRunAction(const G4Run*) override;
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void EndOfRunAction(const G4Run*) override;
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