Import Geant4 11.1.0 source tree
This commit is contained in:
@@ -24,7 +24,7 @@
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// ********************************************************************
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//
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//
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/// \file DetectorConstruction.cc
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/// \file B3/B3b/src/DetectorConstruction.cc
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/// \brief Implementation of the B3::DetectorConstruction class
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#include "DetectorConstruction.hh"
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@@ -57,11 +57,6 @@ DetectorConstruction::DetectorConstruction()
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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DetectorConstruction::~DetectorConstruction()
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{ }
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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void DetectorConstruction::DefineMaterials()
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{
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G4NistManager* man = G4NistManager::Instance();
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@@ -72,7 +67,7 @@ void DetectorConstruction::DefineMaterials()
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G4Element* Si = man->FindOrBuildElement("Si", isotopes);
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G4Element* Lu = man->FindOrBuildElement("Lu", isotopes);
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G4Material* LSO = new G4Material("Lu2SiO5", 7.4*g/cm3, 3);
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auto LSO = new G4Material("Lu2SiO5", 7.4 * g / cm3, 3);
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LSO->AddElement(Lu, 2);
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LSO->AddElement(Si, 1);
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LSO->AddElement(O , 5);
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@@ -107,47 +102,41 @@ G4VPhysicalVolume* DetectorConstruction::Construct()
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G4double world_sizeXY = 2.4*ring_R2;
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G4double world_sizeZ = 1.2*detector_dZ;
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G4Box* solidWorld =
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new G4Box("World", //its name
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0.5*world_sizeXY, 0.5*world_sizeXY, 0.5*world_sizeZ); //its size
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auto solidWorld = new G4Box("World", // its name
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0.5 * world_sizeXY, 0.5 * world_sizeXY, 0.5 * world_sizeZ); // its size
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G4LogicalVolume* logicWorld =
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new G4LogicalVolume(solidWorld, //its solid
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default_mat, //its material
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"World"); //its name
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auto logicWorld = new G4LogicalVolume(solidWorld, // its solid
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default_mat, // its material
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"World"); // its name
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G4VPhysicalVolume* physWorld =
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new G4PVPlacement(0, //no rotation
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G4ThreeVector(), //at (0,0,0)
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logicWorld, //its logical volume
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"World", //its name
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0, //its mother volume
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false, //no boolean operation
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0, //copy number
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fCheckOverlaps); // checking overlaps
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auto physWorld = new G4PVPlacement(nullptr, // no rotation
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G4ThreeVector(), // at (0,0,0)
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logicWorld, // its logical volume
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"World", // its name
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nullptr, // its mother volume
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false, // no boolean operation
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0, // copy number
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fCheckOverlaps); // checking overlaps
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//
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// ring
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//
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G4Tubs* solidRing =
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new G4Tubs("Ring", ring_R1, ring_R2, 0.5*cryst_dX, 0., twopi);
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auto solidRing = new G4Tubs("Ring", ring_R1, ring_R2, 0.5 * cryst_dX, 0., twopi);
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G4LogicalVolume* logicRing =
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new G4LogicalVolume(solidRing, //its solid
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default_mat, //its material
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"Ring"); //its name
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auto logicRing = new G4LogicalVolume(solidRing, // its solid
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default_mat, // its material
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"Ring"); // its name
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//
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// define crystal
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//
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G4double gap = 0.5*mm; //a gap for wrapping
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G4double dX = cryst_dX - gap, dY = cryst_dY - gap;
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G4Box* solidCryst = new G4Box("crystal", dX/2, dY/2, cryst_dZ/2);
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auto solidCryst = new G4Box("crystal", dX / 2, dY / 2, cryst_dZ / 2);
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G4LogicalVolume* logicCryst =
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new G4LogicalVolume(solidCryst, //its solid
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cryst_mat, //its material
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"CrystalLV"); //its name
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auto logicCryst = new G4LogicalVolume(solidCryst, // its solid
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cryst_mat, // its material
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"CrystalLV"); // its name
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// place crystals within a ring
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//
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@@ -172,13 +161,11 @@ G4VPhysicalVolume* DetectorConstruction::Construct()
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//
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// full detector
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//
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G4Tubs* solidDetector =
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new G4Tubs("Detector", ring_R1, ring_R2, 0.5*detector_dZ, 0., twopi);
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auto solidDetector = new G4Tubs("Detector", ring_R1, ring_R2, 0.5 * detector_dZ, 0., twopi);
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G4LogicalVolume* logicDetector =
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new G4LogicalVolume(solidDetector, //its solid
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default_mat, //its material
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"Detector"); //its name
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auto logicDetector = new G4LogicalVolume(solidDetector, // its solid
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default_mat, // its material
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"Detector"); // its name
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//
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// place rings within detector
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@@ -186,27 +173,27 @@ G4VPhysicalVolume* DetectorConstruction::Construct()
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G4double OG = -0.5*(detector_dZ + cryst_dX);
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for (G4int iring = 0; iring < nb_rings ; iring++) {
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OG += cryst_dX;
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new G4PVPlacement(0, //no rotation
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G4ThreeVector(0,0,OG), //position
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logicRing, //its logical volume
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"ring", //its name
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logicDetector, //its mother volume
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false, //no boolean operation
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iring, //copy number
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fCheckOverlaps); // checking overlaps
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new G4PVPlacement(nullptr, // no rotation
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G4ThreeVector(0, 0, OG), // position
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logicRing, // its logical volume
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"ring", // its name
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logicDetector, // its mother volume
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false, // no boolean operation
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iring, // copy number
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fCheckOverlaps); // checking overlaps
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}
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//
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// place detector in world
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//
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new G4PVPlacement(0, //no rotation
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G4ThreeVector(), //at (0,0,0)
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logicDetector, //its logical volume
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"Detector", //its name
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logicWorld, //its mother volume
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false, //no boolean operation
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0, //copy number
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fCheckOverlaps); // checking overlaps
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new G4PVPlacement(nullptr, // no rotation
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G4ThreeVector(), // at (0,0,0)
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logicDetector, // its logical volume
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"Detector", // its name
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logicWorld, // its mother volume
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false, // no boolean operation
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0, // copy number
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fCheckOverlaps); // checking overlaps
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//
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// patient
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@@ -215,25 +202,23 @@ G4VPhysicalVolume* DetectorConstruction::Construct()
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G4double patient_dZ = 10*cm;
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G4Material* patient_mat = nist->FindOrBuildMaterial("G4_BRAIN_ICRP");
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G4Tubs* solidPatient =
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new G4Tubs("Patient", 0., patient_radius, 0.5*patient_dZ, 0., twopi);
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auto solidPatient = new G4Tubs("Patient", 0., patient_radius, 0.5 * patient_dZ, 0., twopi);
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G4LogicalVolume* logicPatient =
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new G4LogicalVolume(solidPatient, //its solid
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patient_mat, //its material
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"PatientLV"); //its name
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auto logicPatient = new G4LogicalVolume(solidPatient, // its solid
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patient_mat, // its material
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"PatientLV"); // its name
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//
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// place patient in world
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//
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new G4PVPlacement(0, //no rotation
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G4ThreeVector(), //at (0,0,0)
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logicPatient, //its logical volume
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"Patient", //its name
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logicWorld, //its mother volume
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false, //no boolean operation
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0, //copy number
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fCheckOverlaps); // checking overlaps
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new G4PVPlacement(nullptr, // no rotation
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G4ThreeVector(), // at (0,0,0)
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logicPatient, // its logical volume
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"Patient", // its name
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logicWorld, // its mother volume
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false, // no boolean operation
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0, // copy number
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fCheckOverlaps); // checking overlaps
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// Visualization attributes
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//
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@@ -256,7 +241,7 @@ void DetectorConstruction::ConstructSDandField()
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// declare crystal as a MultiFunctionalDetector scorer
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//
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G4MultiFunctionalDetector* cryst = new G4MultiFunctionalDetector("crystal");
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auto cryst = new G4MultiFunctionalDetector("crystal");
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G4SDManager::GetSDMpointer()->AddNewDetector(cryst);
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G4VPrimitiveScorer* primitiv1 = new G4PSEnergyDeposit("edep");
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cryst->RegisterPrimitive(primitiv1);
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@@ -264,7 +249,7 @@ void DetectorConstruction::ConstructSDandField()
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// declare patient as a MultiFunctionalDetector scorer
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//
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G4MultiFunctionalDetector* patient = new G4MultiFunctionalDetector("patient");
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auto patient = new G4MultiFunctionalDetector("patient");
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G4SDManager::GetSDMpointer()->AddNewDetector(patient);
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G4VPrimitiveScorer* primitiv2 = new G4PSDoseDeposit("dose");
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patient->RegisterPrimitive(primitiv2);
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