Import Geant4 11.1.0 source tree

This commit is contained in:
Gabriele Cosmo
2022-12-09 14:43:28 +01:00
parent c07cea1fe0
commit 9f34590941
3810 changed files with 200490 additions and 182326 deletions
@@ -24,7 +24,7 @@
// ********************************************************************
//
//
/// \file ActionInitialization.hh
/// \file B3/B3a/include/ActionInitialization.hh
/// \brief Definition of the B3a::ActionInitialization class
#ifndef B3aActionInitialization_h
@@ -42,8 +42,8 @@ namespace B3a
class ActionInitialization : public G4VUserActionInitialization
{
public:
ActionInitialization();
~ActionInitialization() override;
ActionInitialization() = default;
~ActionInitialization() override = default;
void BuildForMaster() const override;
void Build() const override;
@@ -24,7 +24,7 @@
// ********************************************************************
//
//
/// \file DetectorConstruction.hh
/// \file B3/B3a/include/DetectorConstruction.hh
/// \brief Definition of the B3::DetectorConstruction class
#ifndef B3DetectorConstruction_h
@@ -48,7 +48,7 @@ class DetectorConstruction : public G4VUserDetectorConstruction
{
public:
DetectorConstruction();
~DetectorConstruction() override;
~DetectorConstruction() override = default;
public:
G4VPhysicalVolume* Construct() override;
+2 -2
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@@ -24,7 +24,7 @@
// ********************************************************************
//
//
/// \file EventAction.hh
/// \file B3/B3a/include/EventAction.hh
/// \brief Definition of the B3a::EventAction class
#ifndef B3aEventAction_h
@@ -48,7 +48,7 @@ class EventAction : public G4UserEventAction
{
public:
EventAction(RunAction* runAction);
~EventAction() override;
~EventAction() override = default;
void BeginOfEventAction(const G4Event*) override;
void EndOfEventAction(const G4Event*) override;
+2 -2
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@@ -24,7 +24,7 @@
// ********************************************************************
//
//
/// \file PhysicsList.hh
/// \file B3/B3a/include/PhysicsList.hh
/// \brief Definition of the B3::PhysicsList class
#ifndef B3PhysicsList_h
@@ -46,7 +46,7 @@ class PhysicsList: public G4VModularPhysicsList
{
public:
PhysicsList();
~PhysicsList() override;
~PhysicsList() override = default;
void SetCuts() override;
};
@@ -24,7 +24,7 @@
// ********************************************************************
//
//
/// \file PrimaryGeneratorAction.hh
/// \file B3/B3a/include/PrimaryGeneratorAction.hh
/// \brief Definition of the B3::PrimaryGeneratorAction class
#ifndef B3PrimaryGeneratorAction_h
+2 -2
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@@ -24,7 +24,7 @@
// ********************************************************************
//
//
/// \file RunAction.hh
/// \file B3/B3a/include/RunAction.hh
/// \brief Definition of the B3a::RunAction class
#ifndef B3aRunAction_h
@@ -43,7 +43,7 @@ class RunAction : public G4UserRunAction
{
public:
RunAction();
~RunAction() override;
~RunAction() override = default;
void BeginOfRunAction(const G4Run*) override;
void EndOfRunAction(const G4Run*) override;
@@ -24,7 +24,7 @@
// ********************************************************************
//
//
/// \file StackingAction.hh
/// \file B3/B3a/include/StackingAction.hh
/// \brief Definition of the B3::StackingAction class
#ifndef B3StackingAction_h
@@ -44,8 +44,8 @@ namespace B3
class StackingAction : public G4UserStackingAction
{
public:
StackingAction();
~StackingAction() override;
StackingAction() = default;
~StackingAction() override = default;
G4ClassificationOfNewTrack ClassifyNewTrack(const G4Track*) override;
};