Import Geant4 9.1.0 source tree

This commit is contained in:
Gabriele Cosmo
2016-06-09 15:37:50 +02:00
parent a8e9364cea
commit 96c8bcd0af
6923 changed files with 198390 additions and 41849 deletions
@@ -0,0 +1,249 @@
//
// ********************************************************************
// * License and Disclaimer *
// * *
// * The Geant4 software is copyright of the Copyright Holders of *
// * the Geant4 Collaboration. It is provided under the terms and *
// * conditions of the Geant4 Software License, included in the file *
// * LICENSE and available at http://cern.ch/geant4/license . These *
// * include a list of copyright holders. *
// * *
// * Neither the authors of this software system, nor their employing *
// * institutes,nor the agencies providing financial support for this *
// * work make any representation or warranty, express or implied, *
// * regarding this software system or assume any liability for its *
// * use. Please see the license in the file LICENSE and URL above *
// * for the full disclaimer and the limitation of liability. *
// * *
// * This code implementation is the result of the scientific and *
// * technical work of the GEANT4 collaboration. *
// * By using, copying, modifying or distributing the software (or *
// * any work based on the software) you agree to acknowledge its *
// * use in resulting scientific publications, and indicate your *
// * acceptance of all terms of the Geant4 Software license. *
// ********************************************************************
//
//
// $Id: G4OpenGLImmediateQtViewer.cc,v 1.3 2007/11/15 18:24:28 lgarnier Exp $
// GEANT4 tag $Name: geant4-09-01 $
//
//
// Class G4OpenGLImmediateQtViewer : a class derived from G4OpenGLQtViewer and
// G4OpenGLImmediateViewer.
#ifdef G4VIS_BUILD_OPENGLQT_DRIVER
#include "G4OpenGLImmediateQtViewer.hh"
#include "G4VisManager.hh"
#include "G4ios.hh"
G4OpenGLImmediateQtViewer::G4OpenGLImmediateQtViewer
(G4OpenGLImmediateSceneHandler& sceneHandler,
const G4String& name):
G4VViewer (sceneHandler, sceneHandler.IncrementViewCount (), name),
G4OpenGLViewer (sceneHandler),
G4OpenGLQtViewer (sceneHandler),
G4OpenGLImmediateViewer (sceneHandler),
QGLWidget() // FIXME : gerer le pb du parent !
{
nbPaint =0;
if (fViewId < 0) return; // In case error in base class instantiation.
}
G4OpenGLImmediateQtViewer::~G4OpenGLImmediateQtViewer() {
#ifdef GEANT4_QT_DEBUG
printf("GLWidget::~GLWidget \n");
#endif
makeCurrent();
#ifdef GEANT4_QT_DEBUG
printf("GLWidget::~GLWidget END\n");
#endif
}
void G4OpenGLImmediateQtViewer::Initialise() {
#ifdef GEANT4_QT_DEBUG
printf("GLWidget::Initialise \n");
#endif
#ifdef GEANT4_QT_DEBUG
printf("readyToPaint = false \n");
#endif
readyToPaint = false;
CreateGLQtContext ();
#ifdef GEANT4_QT_DEBUG
printf("G4OpenGLImmediateQtViewer::Initialise () 2\n");
#endif
CreateMainWindow (this);
#ifdef GEANT4_QT_DEBUG
printf("G4OpenGLImmediateQtViewer::Initialise () 3\n");
#endif
CreateFontLists (); // FIXME Does nothing!
#ifdef GEANT4_QT_DEBUG
printf("readyToPaint = true \n");
#endif
readyToPaint = true;
// First Draw
SetView();
#ifdef GEANT4_QT_DEBUG
printf(" ClearView\n");
#endif
ClearView (); //ok, put the background correct
ShowView();
FinishView();
}
void G4OpenGLImmediateQtViewer::initializeGL () {
InitializeGLView ();
#ifdef GEANT4_QT_DEBUG
printf("G4OpenGLImmediateQtViewer::InitialiseGL () 1\n");
#endif
// If a double buffer context has been forced upon us, ignore the
// back buffer for this OpenGLImmediate view.
glDrawBuffer (GL_FRONT); // FIXME : Ne marche pas avec cette ligne, mais affiche le run correctement...
// clear the buffers and window.
ClearView ();
#ifdef GEANT4_QT_DEBUG
// printf("G4OpenGLImmediateQtViewer::InitialiseGL () 2\n");
#endif
FinishView ();
glDepthFunc (GL_LEQUAL);
glDepthMask (GL_TRUE);
#ifdef GEANT4_QT_DEBUG
printf("G4OpenGLImmediateQtViewer::InitialiseGL -------------------------------------------------------------------------------------\n");
#endif
}
void G4OpenGLImmediateQtViewer::DrawView () {
#ifdef GEANT4_QT_DEBUG
printf("G4OpenGLImmediateQtViewer::DrawView %d %d VVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVV\n",WinSize_x, WinSize_y);
#endif
// If a double buffer context has been forced upon us, ignore the
// back buffer for this OpenGLImmediate view.
glDrawBuffer (GL_FRONT);
G4ViewParameters::DrawingStyle style = GetViewParameters().GetDrawingStyle();
//Make sure current viewer is attached and clean...
//Qt version needed
glViewport (0, 0, WinSize_x, WinSize_y);
if(style!=G4ViewParameters::hlr &&
haloing_enabled) {
#ifdef GEANT4_QT_DEBUG
printf("G4OpenGLImmediateQtViewer::DrawView DANS LE IF\n");
#endif
HaloingFirstPass ();
NeedKernelVisit ();
ProcessView ();
glFlush ();
HaloingSecondPass ();
}
NeedKernelVisit (); // Always need to visit G4 kernel.
ProcessView ();
FinishView ();
#ifdef GEANT4_QT_DEBUG
printf("G4OpenGLImmediateQtViewer::DrawView %d %d ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ \n",WinSize_x, WinSize_y);
#endif
readyToPaint = false;
}
//////////////////////////////////////////////////////////////////////////////
void G4OpenGLImmediateQtViewer::FinishView (
)
//////////////////////////////////////////////////////////////////////////////
//!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!//
{
#ifdef GEANT4_QT_DEBUG
printf("G4OpenGLImmediateQtViewer::FinishView VVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVV\n");
#endif
glFlush ();
#ifdef GEANT4_QT_DEBUG
printf("G4OpenGLImmediateQtViewer::FinishView ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ \n");
#endif
}
/**
- Lors du resize de la fenetre, on doit non pas redessiner le detecteur, mais aussi les evenements
*/
void G4OpenGLImmediateQtViewer::resizeGL(
int width
,int height)
{
int side = width;
if (width > height) {
side = height;
}
glViewport((width - side) / 2, (height - side) / 2, side, side);
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
glOrtho(-0.5, +0.5, +0.5, -0.5, 4.0, 15.0);
glMatrixMode(GL_MODELVIEW);
#ifdef GEANT4_QT_DEBUG
printf("G4OpenGLImmediateQtViewer::resizeGL ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ \n");
#endif
}
void G4OpenGLImmediateQtViewer::paintGL()
{
if (!readyToPaint) {
readyToPaint= true;
return;
}
// DO NOT RESIZE IF SIZE HAS NOT CHANGE
if (((WinSize_x == (G4int)width())) &&(WinSize_y == (G4int) height())) {
return;
}
nbPaint++;
#ifdef GEANT4_QT_DEBUG
printf("\n\nG4OpenGLImmediateQtViewer::paintGL VVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVV %d ready %d\n",nbPaint,readyToPaint);
#endif
WinSize_x = (G4int) width();
WinSize_y = (G4int) height();
glViewport (0, 0, width(), height());
SetView();
#ifdef GEANT4_QT_DEBUG
// // printf("before ClearView\n");
#endif
#ifdef GEANT4_QT_DEBUG
printf(" ClearView\n");
#endif
ClearView (); //ok, put the background correct
DrawView();
readyToPaint = true; // could be set to false by DrawView
#ifdef GEANT4_QT_DEBUG
printf("G4OpenGLImmediateQtViewer::paintGL ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ %d ready %d\n\n\n",nbPaint,readyToPaint);
#endif
}
void G4OpenGLImmediateQtViewer::updateQWidget() {
updateGL();
}
#endif