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//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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//
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// $Id: G4ProjectileDiffractiveChannel.cc,v 1.2 2007/11/15 16:07:42 gunter Exp $
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// GEANT4 tag $Name: geant4-09-01 $
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//
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// Author : Gunter Folger Nov 2007
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// Class Description
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// Final state production model for theoretical models of hadron inelastic
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// projectile diffractive scattering in geant4;
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// Class Description - End
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//
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// Modified:
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#include "G4ProjectileDiffractiveChannel.hh"
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#include "G4HadTmpUtil.hh" //lrint
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#include "G4QHadronVector.hh"
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#include "G4ParticleTable.hh"
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#include "G4IonTable.hh"
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#include "G4Lambda.hh"
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//#define debug_getFraction 1
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//#define debug_scatter 1
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G4ProjectileDiffractiveChannel::G4ProjectileDiffractiveChannel()
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{
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theQDiffraction=G4QDiffractionRatio::GetPointer();
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}
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G4ProjectileDiffractiveChannel::~G4ProjectileDiffractiveChannel()
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{}
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G4double G4ProjectileDiffractiveChannel::GetFraction(G4Nucleus &theNucleus,
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const G4DynamicParticle & thePrimary)
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{
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G4double ratio;
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ratio=theQDiffraction->GetRatio(thePrimary.GetTotalMomentum(),
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thePrimary.GetDefinition()->GetPDGEncoding(),
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G4lrint(theNucleus.GetZ()),
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G4lrint(theNucleus.GetN()-theNucleus.GetZ()));
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#ifdef debug_getFraction
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G4cout << "G4ProjectileDiffractiveChannel::ratio " << ratio << G4endl;
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#endif
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return ratio;
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}
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G4KineticTrackVector * G4ProjectileDiffractiveChannel::Scatter(G4Nucleus &theNucleus,
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const G4DynamicParticle & thePrimary)
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{
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G4int A=G4lrint(theNucleus.GetN());
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G4int Z=G4lrint(theNucleus.GetZ());
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G4ParticleDefinition * pDef=thePrimary.GetDefinition();
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#ifdef debug_scatter
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G4cout << " ProjectileDiffractive: A, Z, proj-pdg" <<" "<< A <<" "<<Z
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<< " "<<" " << pDef->GetParticleName()<< G4endl;
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#endif
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G4QHadronVector * result(0);
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G4KineticTrackVector * ktv(0);
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G4bool tryAgain;
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do {
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tryAgain = false;
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result=theQDiffraction->ProjFragment(pDef->GetPDGEncoding(),
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thePrimary.Get4Momentum(),Z, A-Z);
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if ( result && result->size() > 0 )
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{
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ktv=new G4KineticTrackVector();
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std::vector<G4QHadron *>::iterator i;
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#ifdef debug_scatter
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G4int count(0);
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#endif
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for (i=result->begin(); i!=result->end(); i++)
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{
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G4int pdgCode=(*i)->GetPDGCode();
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G4ParticleDefinition * secDef(0);
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if ( pdgCode < 80000000) { // check if ion; should be 90Million, but 89Million is possible
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secDef= G4ParticleTable::GetParticleTable()->FindParticle(pdgCode);
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}else {
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G4int N = pdgCode % 1000;
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G4int Z = (pdgCode/1000) %1000;
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if ( Z < 500 && N < 500){ // protect for delta being coded as/in nucleus
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secDef = G4ParticleTable::GetParticleTable()->GetIon(Z,N+Z, 0);
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if ( ! secDef )
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{ // exceptions to the rule!
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if ( pdgCode == 90000001 ) secDef= G4Neutron::Neutron();
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if ( pdgCode == 91000000 ) secDef= G4Lambda::Lambda();
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}
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}
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}
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if ( secDef ){
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G4ThreeVector pos=(*i)->GetPosition(); //GetPosition returns const &
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G4LorentzVector mom=(*i)->Get4Momentum();
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G4KineticTrack * sPrim=new G4KineticTrack(secDef,
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(*i)->GetFormationTime(), pos, mom);
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ktv->push_back(sPrim);
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#ifdef debug_scatter
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G4cout << "G4ProjectileDiffractive sec # " << ++count << ", "
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<< "ChipsPDGCode=" << pdgCode << ", "
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<< secDef->GetParticleName()
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<< ", time(ns) " << (*i)->GetFormationTime()/ns
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<< ", pos " << pos
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<< ", 4mom " << (*i)->Get4Momentum()
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<< G4endl;
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#endif
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} else {
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#ifdef debug_scatter
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G4cout << "G4ProjectileDiffractiveChannel: Particle with PDG code "<< pdgCode <<" does not converted!!!"<<G4endl;
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#endif
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tryAgain=true;
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}
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}
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std::for_each(result->begin(), result->end(), DeleteQHadron());
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delete result;
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result=0;
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}
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if ( result ) delete result;
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if ( tryAgain ) { // QDiffraction returned a "difficult" particle in nucleus
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std::for_each(ktv->begin(), ktv->end(), DeleteKineticTrack());
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delete ktv;
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ktv=0;
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}
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} while ( ! ktv);
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return ktv;
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}
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@@ -25,7 +25,7 @@
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//
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//
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// $Id: G4QuasiElasticChannel.cc,v 1.1 2007/03/30 15:25:54 gunter Exp $
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// GEANT4 tag $Name: geant4-09-00 $
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// GEANT4 tag $Name: geant4-09-01 $
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//
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// Author : Gunter Folger March 2007
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@@ -24,8 +24,8 @@
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// ********************************************************************
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//
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//
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// $Id: G4TheoFSGenerator.cc,v 1.7 2007/04/12 07:53:38 gunter Exp $
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// GEANT4 tag $Name: geant4-09-00 $
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// $Id: G4TheoFSGenerator.cc,v 1.9 2007/11/13 16:01:36 gunter Exp $
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// GEANT4 tag $Name: geant4-09-01 $
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//
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// G4TheoFSGenerator
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@@ -36,14 +36,14 @@
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G4TheoFSGenerator::G4TheoFSGenerator(const G4String& name)
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: G4HadronicInteraction(name)
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, theParallelFSGenerator(0)
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, theQuasielastic(0), theProjectileDiffraction(0)
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{
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theParticleChange = new G4HadFinalState;
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}
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G4TheoFSGenerator::G4TheoFSGenerator(const G4TheoFSGenerator &)
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: G4HadronicInteraction("TheoFSGenerator")
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, theParallelFSGenerator(0)
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, theQuasielastic(0), theProjectileDiffraction(0)
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{
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}
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@@ -86,11 +86,42 @@ G4HadFinalState * G4TheoFSGenerator::ApplyYourself(const G4HadProjectile & thePr
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thePrimary.Get4Momentum().vect());
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const G4DynamicParticle * aPart = &aTemp;
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if ( theParallelFSGenerator ) {
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if ( theQuasielastic ) {
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if ( theParallelFSGenerator->GetFraction(theNucleus, *aPart) > G4UniformRand() )
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if ( theQuasielastic->GetFraction(theNucleus, *aPart) > G4UniformRand() )
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{
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G4KineticTrackVector *result= theParallelFSGenerator->Scatter(theNucleus, *aPart);
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G4KineticTrackVector *result= theQuasielastic->Scatter(theNucleus, *aPart);
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if (result)
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{
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for(unsigned int i=0; i<result->size(); i++)
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{
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G4DynamicParticle * aNew =
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new G4DynamicParticle(result->operator[](i)->GetDefinition(),
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result->operator[](i)->Get4Momentum().e(),
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result->operator[](i)->Get4Momentum().vect());
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theParticleChange->AddSecondary(aNew);
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delete result->operator[](i);
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}
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delete result;
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} else
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{
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theParticleChange->SetStatusChange(isAlive);
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theParticleChange->SetEnergyChange(thePrimary.GetKineticEnergy());
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theParticleChange->SetMomentumChange(thePrimary.Get4Momentum().vect().unit());
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}
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return theParticleChange;
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}
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}
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if ( theProjectileDiffraction) {
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if ( theProjectileDiffraction->GetFraction(theNucleus, *aPart) > G4UniformRand() )
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// strictly, this returns fraction on inelastic, so quasielastic should
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// already be substracted, ie. quasielastic should always be used
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// before diffractive
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{
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G4KineticTrackVector *result= theProjectileDiffraction->Scatter(theNucleus, *aPart);
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if (result)
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{
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for(unsigned int i=0; i<result->size(); i++)
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@@ -130,10 +161,18 @@ G4HadFinalState * G4TheoFSGenerator::ApplyYourself(const G4HadProjectile & thePr
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{
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theTransportResult =
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theTransport->Propagate(theInitialResult, theHighEnergyGenerator->GetWoundedNucleus());
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if ( !theTransportResult ) {
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G4cout << "G4TheoFSGenerator: null ptr from transport propagate " << G4endl;
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throw G4HadronicException(__FILE__, __LINE__, "Null ptr from transport propagate");
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}
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}
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else
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{
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theTransportResult = theDecay.Propagate(theInitialResult, theHighEnergyGenerator->GetWoundedNucleus());
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theTransportResult = theDecay.Propagate(theInitialResult, theHighEnergyGenerator->GetWoundedNucleus());
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if ( !theTransportResult ) {
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G4cout << "G4TheoFSGenerator: null ptr from decay propagate " << G4endl;
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throw G4HadronicException(__FILE__, __LINE__, "Null ptr from decay propagate");
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}
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}
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// Fill particle change
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