Import Geant4 9.1.0 source tree

This commit is contained in:
Gabriele Cosmo
2016-06-09 15:37:50 +02:00
parent a8e9364cea
commit 96c8bcd0af
6923 changed files with 198390 additions and 41849 deletions
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//
// ********************************************************************
// * License and Disclaimer *
// * *
// * The Geant4 software is copyright of the Copyright Holders of *
// * the Geant4 Collaboration. It is provided under the terms and *
// * conditions of the Geant4 Software License, included in the file *
// * LICENSE and available at http://cern.ch/geant4/license . These *
// * include a list of copyright holders. *
// * *
// * Neither the authors of this software system, nor their employing *
// * institutes,nor the agencies providing financial support for this *
// * work make any representation or warranty, express or implied, *
// * regarding this software system or assume any liability for its *
// * use. Please see the license in the file LICENSE and URL above *
// * for the full disclaimer and the limitation of liability. *
// * *
// * This code implementation is the result of the scientific and *
// * technical work of the GEANT4 collaboration. *
// * By using, copying, modifying or distributing the software (or *
// * any work based on the software) you agree to acknowledge its *
// * use in resulting scientific publications, and indicate your *
// * acceptance of all terms of the Geant4 Software license. *
// ********************************************************************
//
// $Id: G4RPGNeutronInelastic.cc,v 1.1 2007/07/18 21:04:20 dennis Exp $
// GEANT4 tag $Name: geant4-09-01 $
//
#include "G4RPGNeutronInelastic.hh"
#include "Randomize.hh"
#include "G4Electron.hh"
// #include "DumpFrame.hh"
G4HadFinalState *
G4RPGNeutronInelastic::ApplyYourself( const G4HadProjectile &aTrack,
G4Nucleus &targetNucleus )
{
theParticleChange.Clear();
const G4HadProjectile *originalIncident = &aTrack;
//
// create the target particle
//
G4DynamicParticle *originalTarget = targetNucleus.ReturnTargetParticle();
if( verboseLevel > 1 )
{
const G4Material *targetMaterial = aTrack.GetMaterial();
G4cout << "G4RPGNeutronInelastic::ApplyYourself called" << G4endl;
G4cout << "kinetic energy = " << originalIncident->GetKineticEnergy()/MeV << "MeV, ";
G4cout << "target material = " << targetMaterial->GetName() << ", ";
G4cout << "target particle = " << originalTarget->GetDefinition()->GetParticleName()
<< G4endl;
}
/* not true, for example for Fe56, etc..
if( originalIncident->GetKineticEnergy()/MeV < 0.000001 )
throw G4HadronicException(__FILE__, __LINE__, "G4RPGNeutronInelastic: should be capture process!");
if( originalIncident->Get4Momentum().vect().mag()/MeV < 0.000001 )
throw G4HadronicException(__FILE__, __LINE__, "G4RPGNeutronInelastic: should be capture process!");
*/
G4ReactionProduct modifiedOriginal;
modifiedOriginal = *originalIncident;
G4ReactionProduct targetParticle;
targetParticle = *originalTarget;
if( originalIncident->GetKineticEnergy()/GeV < 0.01 + 2.*G4UniformRand()/9. )
{
SlowNeutron( originalIncident, modifiedOriginal, targetParticle, targetNucleus );
delete originalTarget;
return &theParticleChange;
}
//
// Fermi motion and evaporation
// As of Geant3, the Fermi energy calculation had not been Done
//
G4double ek = originalIncident->GetKineticEnergy()/MeV;
G4double amas = originalIncident->GetDefinition()->GetPDGMass()/MeV;
G4double tkin = targetNucleus.Cinema( ek );
ek += tkin;
modifiedOriginal.SetKineticEnergy( ek*MeV );
G4double et = ek + amas;
G4double p = std::sqrt( std::abs((et-amas)*(et+amas)) );
G4double pp = modifiedOriginal.GetMomentum().mag()/MeV;
if( pp > 0.0 )
{
G4ThreeVector momentum = modifiedOriginal.GetMomentum();
modifiedOriginal.SetMomentum( momentum * (p/pp) );
}
//
// calculate black track energies
//
tkin = targetNucleus.EvaporationEffects( ek );
ek -= tkin;
modifiedOriginal.SetKineticEnergy( ek*MeV );
et = ek + amas;
p = std::sqrt( std::abs((et-amas)*(et+amas)) );
pp = modifiedOriginal.GetMomentum().mag()/MeV;
if( pp > 0.0 )
{
G4ThreeVector momentum = modifiedOriginal.GetMomentum();
modifiedOriginal.SetMomentum( momentum * (p/pp) );
}
const G4double cutOff = 0.1;
if( modifiedOriginal.GetKineticEnergy()/MeV <= cutOff )
{
SlowNeutron( originalIncident, modifiedOriginal, targetParticle, targetNucleus );
delete originalTarget;
return &theParticleChange;
}
G4ReactionProduct currentParticle = modifiedOriginal;
currentParticle.SetSide( 1 ); // incident always goes in forward hemisphere
targetParticle.SetSide( -1 ); // target always goes in backward hemisphere
G4bool incidentHasChanged = false;
G4bool targetHasChanged = false;
G4bool quasiElastic = false;
G4FastVector<G4ReactionProduct,256> vec; // vec will contain the secondary particles
G4int vecLen = 0;
vec.Initialize( 0 );
Cascade( vec, vecLen,
originalIncident, currentParticle, targetParticle,
incidentHasChanged, targetHasChanged, quasiElastic );
CalculateMomenta( vec, vecLen,
originalIncident, originalTarget, modifiedOriginal,
targetNucleus, currentParticle, targetParticle,
incidentHasChanged, targetHasChanged, quasiElastic );
SetUpChange( vec, vecLen,
currentParticle, targetParticle,
incidentHasChanged );
delete originalTarget;
return &theParticleChange;
}
void
G4RPGNeutronInelastic::SlowNeutron(
const G4HadProjectile *originalIncident,
G4ReactionProduct &modifiedOriginal,
G4ReactionProduct &targetParticle,
G4Nucleus &targetNucleus )
{
const G4double A = targetNucleus.GetN(); // atomic weight
const G4double Z = targetNucleus.GetZ(); // atomic number
G4double currentKinetic = modifiedOriginal.GetKineticEnergy()/MeV;
G4double currentMass = modifiedOriginal.GetMass()/MeV;
if( A < 1.5 ) // Hydrogen
{
//
// very simple simulation of scattering angle and energy
// nonrelativistic approximation with isotropic angular
// distribution in the cms system
//
G4double cost1, eka = 0.0;
while (eka <= 0.0)
{
cost1 = -1.0 + 2.0*G4UniformRand();
eka = 1.0 + 2.0*cost1*A + A*A;
}
G4double cost = std::min( 1.0, std::max( -1.0, (A*cost1+1.0)/std::sqrt(eka) ) );
eka /= (1.0+A)*(1.0+A);
G4double ek = currentKinetic*MeV/GeV;
G4double amas = currentMass*MeV/GeV;
ek *= eka;
G4double en = ek + amas;
G4double p = std::sqrt(std::abs(en*en-amas*amas));
G4double sint = std::sqrt(std::abs(1.0-cost*cost));
G4double phi = G4UniformRand()*twopi;
G4double px = sint*std::sin(phi);
G4double py = sint*std::cos(phi);
G4double pz = cost;
targetParticle.SetMomentum( px*GeV, py*GeV, pz*GeV );
G4double pxO = originalIncident->Get4Momentum().x()/GeV;
G4double pyO = originalIncident->Get4Momentum().y()/GeV;
G4double pzO = originalIncident->Get4Momentum().z()/GeV;
G4double ptO = pxO*pxO + pyO+pyO;
if( ptO > 0.0 )
{
G4double pO = std::sqrt(pxO*pxO+pyO*pyO+pzO*pzO);
cost = pzO/pO;
sint = 0.5*(std::sqrt(std::abs((1.0-cost)*(1.0+cost)))+std::sqrt(ptO)/pO);
G4double ph = pi/2.0;
if( pyO < 0.0 )ph = ph*1.5;
if( std::abs(pxO) > 0.000001 )ph = std::atan2(pyO,pxO);
G4double cosp = std::cos(ph);
G4double sinp = std::sin(ph);
px = cost*cosp*px - sinp*py+sint*cosp*pz;
py = cost*sinp*px + cosp*py+sint*sinp*pz;
pz = -sint*px + cost*pz;
}
else
{
if( pz < 0.0 )pz *= -1.0;
}
G4double pu = std::sqrt(px*px+py*py+pz*pz);
modifiedOriginal.SetMomentum( targetParticle.GetMomentum() * (p/pu) );
modifiedOriginal.SetKineticEnergy( ek*GeV );
targetParticle.SetMomentum(
originalIncident->Get4Momentum().vect() - modifiedOriginal.GetMomentum() );
G4double pp = targetParticle.GetMomentum().mag();
G4double tarmas = targetParticle.GetMass();
targetParticle.SetTotalEnergy( std::sqrt( pp*pp + tarmas*tarmas ) );
theParticleChange.SetEnergyChange( modifiedOriginal.GetKineticEnergy() );
G4DynamicParticle *pd = new G4DynamicParticle;
pd->SetDefinition( targetParticle.GetDefinition() );
pd->SetMomentum( targetParticle.GetMomentum() );
theParticleChange.AddSecondary( pd );
return;
}
G4FastVector<G4ReactionProduct,4> vec; // vec will contain the secondary particles
G4int vecLen = 0;
vec.Initialize( 0 );
G4double theAtomicMass = targetNucleus.AtomicMass( A, Z );
G4double massVec[9];
massVec[0] = targetNucleus.AtomicMass( A+1.0, Z );
massVec[1] = theAtomicMass;
massVec[2] = 0.;
if (Z > 1.0)
massVec[2] = targetNucleus.AtomicMass( A , Z-1.0 );
massVec[3] = 0.;
if (Z > 1.0 && A > 1.0)
massVec[3] = targetNucleus.AtomicMass( A-1.0, Z-1.0 );
massVec[4] = 0.;
if (Z > 1.0 && A > 2.0 && A-2.0 > Z-1.0)
massVec[4] = targetNucleus.AtomicMass( A-2.0, Z-1.0 );
massVec[5] = 0.;
if (Z > 2.0 && A > 3.0 && A-3.0 > Z-2.0)
massVec[5] = targetNucleus.AtomicMass( A-3.0, Z-2.0 );
massVec[6] = 0.;
if (A > 1.0 && A-1.0 > Z)
massVec[6] = targetNucleus.AtomicMass( A-1.0, Z );
massVec[7] = massVec[3];
massVec[8] = 0.;
if (Z > 2.0 && A > 1.0)
massVec[8] = targetNucleus.AtomicMass( A-1.0, Z-2.0 );
twoBody.NuclearReaction(vec, vecLen, originalIncident,
targetNucleus, theAtomicMass, massVec );
theParticleChange.SetStatusChange( stopAndKill );
theParticleChange.SetEnergyChange( 0.0 );
G4DynamicParticle * pd;
for( G4int i=0; i<vecLen; ++i )
{
pd = new G4DynamicParticle();
pd->SetDefinition( vec[i]->GetDefinition() );
pd->SetMomentum( vec[i]->GetMomentum() );
theParticleChange.AddSecondary( pd );
delete vec[i];
}
}
void
G4RPGNeutronInelastic::Cascade(
G4FastVector<G4ReactionProduct,256> &vec,
G4int& vecLen,
const G4HadProjectile *originalIncident,
G4ReactionProduct &currentParticle,
G4ReactionProduct &targetParticle,
G4bool &incidentHasChanged,
G4bool &targetHasChanged,
G4bool &quasiElastic )
{
// derived from original FORTRAN code CASN by H. Fesefeldt (13-Sep-1987)
//
// Neutron undergoes interaction with nucleon within a nucleus. Check if it is
// energetically possible to produce pions/kaons. In not, assume nuclear excitation
// occurs and input particle is degraded in energy. No other particles are produced.
// If reaction is possible, find the correct number of pions/protons/neutrons
// produced using an interpolation to multiplicity data. Replace some pions or
// protons/neutrons by kaons or strange baryons according to the average
// multiplicity per Inelastic reaction.
//
const G4double mOriginal = originalIncident->GetDefinition()->GetPDGMass()/MeV;
const G4double etOriginal = originalIncident->GetTotalEnergy()/MeV;
const G4double targetMass = targetParticle.GetMass()/MeV;
G4double centerofmassEnergy = std::sqrt( mOriginal*mOriginal +
targetMass*targetMass +
2.0*targetMass*etOriginal );
G4double availableEnergy = centerofmassEnergy-(targetMass+mOriginal);
if( availableEnergy <= G4PionPlus::PionPlus()->GetPDGMass()/MeV )
{
quasiElastic = true;
return;
}
static G4bool first = true;
const G4int numMul = 1200;
const G4int numSec = 60;
static G4double protmul[numMul], protnorm[numSec]; // proton constants
static G4double neutmul[numMul], neutnorm[numSec]; // neutron constants
// np = number of pi+, nm = number of pi-, nz = number of pi0
G4int counter, nt=0, np=0, nm=0, nz=0;
const G4double c = 1.25;
const G4double b[] = { 0.35, 0.0 };
if( first ) // compute normalization constants, this will only be Done once
{
first = false;
G4int i;
for( i=0; i<numMul; ++i )protmul[i] = 0.0;
for( i=0; i<numSec; ++i )protnorm[i] = 0.0;
counter = -1;
for( np=0; np<numSec/3; ++np )
{
for( nm=std::max(0,np-1); nm<=(np+1); ++nm )
{
for( nz=0; nz<numSec/3; ++nz )
{
if( ++counter < numMul )
{
nt = np+nm+nz;
if( nt > 0 )
{
protmul[counter] = Pmltpc(np,nm,nz,nt,b[0],c) /
(Factorial(1-np+nm)*Factorial(1+np-nm) );
protnorm[nt-1] += protmul[counter];
}
}
}
}
}
for( i=0; i<numMul; ++i )neutmul[i] = 0.0;
for( i=0; i<numSec; ++i )neutnorm[i] = 0.0;
counter = -1;
for( np=0; np<(numSec/3); ++np )
{
for( nm=np; nm<=(np+2); ++nm )
{
for( nz=0; nz<numSec/3; ++nz )
{
if( ++counter < numMul )
{
nt = np+nm+nz;
if( (nt>0) && (nt<=numSec) )
{
neutmul[counter] = Pmltpc(np,nm,nz,nt,b[1],c) /
(Factorial(nm-np)*Factorial(2-nm+np) );
neutnorm[nt-1] += neutmul[counter];
}
}
}
}
}
for( i=0; i<numSec; ++i )
{
if( protnorm[i] > 0.0 )protnorm[i] = 1.0/protnorm[i];
if( neutnorm[i] > 0.0 )neutnorm[i] = 1.0/neutnorm[i];
}
} // end of initialization
const G4double expxu = 82.; // upper bound for arg. of exp
const G4double expxl = -expxu; // lower bound for arg. of exp
G4ParticleDefinition *aNeutron = G4Neutron::Neutron();
G4ParticleDefinition *aProton = G4Proton::Proton();
G4int ieab = static_cast<G4int>(availableEnergy*5.0/GeV);
const G4double supp[] = {0.,0.4,0.55,0.65,0.75,0.82,0.86,0.90,0.94,0.98};
G4double test, w0, wp, wt, wm;
if( (availableEnergy < 2.0*GeV) && (G4UniformRand() >= supp[ieab]) )
{
// suppress high multiplicity events at low momentum
// only one pion will be produced
nm = np = nz = 0;
if( targetParticle.GetDefinition() == aNeutron )
{
test = std::exp( std::min( expxu, std::max( expxl, -(1.0+b[1])*(1.0+b[1])/(2.0*c*c) ) ) );
w0 = test/2.0;
wm = test;
if( G4UniformRand() < w0/(w0+wm) )
nz = 1;
else
nm = 1;
} else { // target is a proton
test = std::exp( std::min( expxu, std::max( expxl, -(1.0+b[0])*(1.0+b[0])/(2.0*c*c) ) ) );
w0 = test;
wp = test/2.0;
test = std::exp( std::min( expxu, std::max( expxl, -(-1.0+b[0])*(-1.0+b[0])/(2.0*c*c) ) ) );
wm = test/2.0;
wt = w0+wp+wm;
wp += w0;
G4double ran = G4UniformRand();
if( ran < w0/wt )
nz = 1;
else if( ran < wp/wt )
np = 1;
else
nm = 1;
}
} else { // (availableEnergy >= 2.0*GeV) || (random number < supp[ieab])
G4double n, anpn;
GetNormalizationConstant( availableEnergy, n, anpn );
G4double ran = G4UniformRand();
G4double dum, excs = 0.0;
if( targetParticle.GetDefinition() == aProton )
{
counter = -1;
for( np=0; np<numSec/3 && ran>=excs; ++np )
{
for( nm=std::max(0,np-1); nm<=(np+1) && ran>=excs; ++nm )
{
for( nz=0; nz<numSec/3 && ran>=excs; ++nz )
{
if( ++counter < numMul )
{
nt = np+nm+nz;
if( nt > 0 )
{
test = std::exp( std::min( expxu, std::max( expxl, -(pi/4.0)*(nt*nt)/(n*n) ) ) );
dum = (pi/anpn)*nt*protmul[counter]*protnorm[nt-1]/(2.0*n*n);
if( std::fabs(dum) < 1.0 ) {
if( test >= 1.0e-10 )excs += dum*test;
} else {
excs += dum*test;
}
}
}
}
}
}
if( ran >= excs ) // 3 previous loops continued to the end
{
quasiElastic = true;
return;
}
np--; nm--; nz--;
} else { // target must be a neutron
counter = -1;
for( np=0; np<numSec/3 && ran>=excs; ++np )
{
for( nm=np; nm<=(np+2) && ran>=excs; ++nm )
{
for( nz=0; nz<numSec/3 && ran>=excs; ++nz )
{
if( ++counter < numMul )
{
nt = np+nm+nz;
if( (nt>=1) && (nt<=numSec) )
{
test = std::exp( std::min( expxu, std::max( expxl, -(pi/4.0)*(nt*nt)/(n*n) ) ) );
dum = (pi/anpn)*nt*neutmul[counter]*neutnorm[nt-1]/(2.0*n*n);
if( std::fabs(dum) < 1.0 ) {
if( test >= 1.0e-10 )excs += dum*test;
} else {
excs += dum*test;
}
}
}
}
}
}
if( ran >= excs ) // 3 previous loops continued to the end
{
quasiElastic = true;
return;
}
np--; nm--; nz--;
}
}
if( targetParticle.GetDefinition() == aProton )
{
switch( np-nm )
{
case 0:
if( G4UniformRand() < 0.33 )
{
currentParticle.SetDefinitionAndUpdateE( aProton );
targetParticle.SetDefinitionAndUpdateE( aNeutron );
incidentHasChanged = true;
targetHasChanged = true;
}
break;
case 1:
targetParticle.SetDefinitionAndUpdateE( aNeutron );
targetHasChanged = true;
break;
default:
currentParticle.SetDefinitionAndUpdateE( aProton );
incidentHasChanged = true;
break;
}
} else { // target must be a neutron
switch( np-nm )
{
case -1: // changed from +1 by JLC, 7Jul97
if( G4UniformRand() < 0.5 )
{
currentParticle.SetDefinitionAndUpdateE( aProton );
incidentHasChanged = true;
} else {
targetParticle.SetDefinitionAndUpdateE( aProton );
targetHasChanged = true;
}
break;
case 0:
break;
default:
currentParticle.SetDefinitionAndUpdateE( aProton );
targetParticle.SetDefinitionAndUpdateE( aProton );
incidentHasChanged = true;
targetHasChanged = true;
break;
}
}
SetUpPions( np, nm, nz, vec, vecLen );
// DEBUG --> DumpFrames::DumpFrame(vec, vecLen);
return;
}
/* end of file */