Import Geant4 9.1.0 source tree

This commit is contained in:
Gabriele Cosmo
2016-06-09 15:37:50 +02:00
parent a8e9364cea
commit 96c8bcd0af
6923 changed files with 198390 additions and 41849 deletions
+13 -9
View File
@@ -24,8 +24,8 @@
// ********************************************************************
//
//
// $Id: G4ParticleGun.hh,v 1.8 2006/06/29 18:08:42 gunter Exp $
// GEANT4 tag $Name: geant4-09-00 $
// $Id: G4ParticleGun.hh,v 1.11 2007/11/07 17:13:19 asaim Exp $
// GEANT4 tag $Name: geant4-09-01 $
//
#ifndef G4ParticleGun_h
@@ -45,7 +45,7 @@ class G4ParticleGunMessenger;
// class description:
//
// This is a concrete class of G4VPrimaryGenerator. It shoots a particle of given type
// to a given direction with a given kinetic energy.
// into a given direction with either a given kinetic energy or momentum.
// The position and time of the primary particle must be set by the corresponding
// set methods of G4VPrimaryGenerator base class, otherwise zero will be set.
//
@@ -73,11 +73,12 @@ class G4ParticleGun:public G4VPrimaryGenerator
public:
virtual ~G4ParticleGun();
G4ParticleGun(const G4ParticleGun &right);
const G4ParticleGun & operator=(const G4ParticleGun &right);
G4int operator==(const G4ParticleGun &right) const;
G4int operator!=(const G4ParticleGun &right) const;
private:
G4ParticleGun(const G4ParticleGun&);
const G4ParticleGun & operator=(const G4ParticleGun&);
G4int operator==(const G4ParticleGun&) const;
G4int operator!=(const G4ParticleGun&) const;
public: // with description
virtual void GeneratePrimaryVertex(G4Event* evt);
@@ -89,12 +90,12 @@ class G4ParticleGun:public G4VPrimaryGenerator
//
void SetParticleDefinition
(G4ParticleDefinition * aParticleDefinition);
void SetParticleEnergy(G4double aKineticEnergy);
void SetParticleMomentum(G4double aMomentum);
void SetParticleMomentum(G4ParticleMomentum aMomentum);
inline void SetParticleMomentumDirection
(G4ParticleMomentum aMomentumDirection)
{ particle_momentum_direction = aMomentumDirection.unit(); }
inline void SetParticleEnergy(G4double aKineticEnergy)
{ particle_energy = aKineticEnergy; }
inline void SetParticleCharge(G4double aCharge)
{ particle_charge = aCharge; }
inline void SetParticlePolarization(G4ThreeVector aVal)
@@ -109,6 +110,8 @@ class G4ParticleGun:public G4VPrimaryGenerator
{ return particle_momentum_direction; }
inline G4double GetParticleEnergy()
{ return particle_energy; }
inline G4double GetParticleMomentum()
{ return particle_momentum; }
inline G4double GetParticleCharge()
{ return particle_charge; }
inline G4ThreeVector GetParticlePolarization()
@@ -123,6 +126,7 @@ class G4ParticleGun:public G4VPrimaryGenerator
G4ParticleDefinition* particle_definition;
G4ParticleMomentum particle_momentum_direction;
G4double particle_energy;
G4double particle_momentum;
G4double particle_charge;
G4ThreeVector particle_polarization;