Import Geant4 9.1.0 source tree
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//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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//
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// $Id: G4PSSphereSurfaceCurrent.hh,v 1.2 2007/08/14 21:23:51 taso Exp $
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// GEANT4 tag $Name: geant4-09-01 $
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//
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#ifndef G4PSSphereSurfaceCurrent_h
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#define G4PSSphereSurfaceCurrent_h 1
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#include "G4VPrimitiveScorer.hh"
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#include "G4THitsMap.hh"
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#include "G4Sphere.hh"
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#include "G4PSDirectionFlag.hh"
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////////////////////////////////////////////////////////////////////////////////
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// (Description)
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// This is a primitive scorer class for scoring Surface Current.
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// Current version assumes only for G4Sphere shape, and the surface
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// is defined at the inside of the sphere.
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// The current is given in the unit of area.
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// e.g. (Number of tracks)/mm2.
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//
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// Surface is defined at the inside of sphere.
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// Direction -Rmin +Rmax
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// 0 IN || OUT ->|<- | fCurrent_InOut
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// 1 IN ->| | fCurrent_In
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// 2 OUT |<- | fCurrent_Out
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//
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// Created: 2005-11-14 Tsukasa ASO, Akinori Kimura.
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// 17-Nov-2005 Bug fix. square definition.
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// 31-Mar-2007 T.Aso, Add option for normalizing by the area.
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//
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///////////////////////////////////////////////////////////////////////////////
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class G4PSSphereSurfaceCurrent : public G4VPrimitiveScorer
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{
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public: // with description
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G4PSSphereSurfaceCurrent(G4String name, G4int direction, G4int depth=0);
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virtual ~G4PSSphereSurfaceCurrent();
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inline void Weighted(G4bool flg=true) { weighted = flg; }
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// Multiply track weight
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inline void DivideByArea(G4bool flg=true) { divideByArea = flg; }
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// Divided by Area.
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protected: // with description
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virtual G4bool ProcessHits(G4Step*,G4TouchableHistory*);
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G4int IsSelectedSurface(G4Step*,G4Sphere*);
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public:
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virtual void Initialize(G4HCofThisEvent*);
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virtual void EndOfEvent(G4HCofThisEvent*);
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virtual void clear();
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virtual void DrawAll();
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virtual void PrintAll();
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private:
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G4int HCID;
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G4int fDirection;
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G4THitsMap<G4double>* EvtMap;
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G4bool weighted;
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G4bool divideByArea;
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};
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#endif
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