Import Geant4 9.1.0 source tree
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//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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// $Id: SteppingAction.cc,v 1.2 2007/12/10 16:28:17 gunter Exp $
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// GEANT4 tag $Name: geant4-09-01 $
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//
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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#include "SteppingAction.hh"
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#include "DetectorConstruction.hh"
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#include "RunAction.hh"
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#include "G4SteppingManager.hh"
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#include "G4VProcess.hh"
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#include "G4ParticleTypes.hh"
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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SteppingAction::SteppingAction(DetectorConstruction* det,RunAction* RuAct):detector(det), runAction(RuAct)
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{}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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SteppingAction::~SteppingAction()
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{}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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void SteppingAction::UserSteppingAction(const G4Step* aStep)
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{
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G4double edep = aStep->GetTotalEnergyDeposit();
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if (edep <= 0.) return;
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//Bragg curve
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G4StepPoint* prePoint = aStep->GetPreStepPoint();
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G4StepPoint* postPoint = aStep->GetPostStepPoint();
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G4double x = (prePoint->GetPosition().x() + postPoint->GetPosition().x()) * 0.5;
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x += runAction->GetOffsetX();
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runAction->FillHisto(0, x/mm , edep);
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}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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