Import Geant4 9.1.0 source tree

This commit is contained in:
Gabriele Cosmo
2016-06-09 15:37:50 +02:00
parent a8e9364cea
commit 96c8bcd0af
6923 changed files with 198390 additions and 41849 deletions
@@ -23,19 +23,41 @@
// * acceptance of all terms of the Geant4 Software license. *
// ********************************************************************
//
// $Id: pyG4PVPlacement.cc,v 1.4 2006/06/29 15:32:15 gunter Exp $
// $Name: geant4-09-00 $
// $Id: pyG4PVPlacement.cc,v 1.5 2007/08/07 03:35:53 kmura Exp $
// $Name: geant4-09-01 $
// ====================================================================
// pyG4PVPlacement.cc
//
// 2005 Q
// ====================================================================
#include <boost/python.hpp>
#include "pyG4Version.hh"
#include "G4PVPlacement.hh"
#include "G4LogicalVolume.hh"
using namespace boost::python;
// ====================================================================
// thin wrappers
// ====================================================================
namespace pyG4PVPlacement {
#if G4VERSION_NUMBER <=711
#elif G4VERSION_NUMBER <= 820
BOOST_PYTHON_MEMBER_FUNCTION_OVERLOADS(f_CheckOverlaps,
CheckOverlaps, 0, 1);
#elif G4VERSION_NUMBER <=821
BOOST_PYTHON_MEMBER_FUNCTION_OVERLOADS(f_CheckOverlaps,
CheckOverlaps, 0, 2);
#else
BOOST_PYTHON_MEMBER_FUNCTION_OVERLOADS(f_CheckOverlaps,
CheckOverlaps, 0, 3);
#endif
}
using namespace pyG4PVPlacement;
// ====================================================================
// module definition
// ====================================================================
@@ -55,6 +77,22 @@ void export_G4PVPlacement()
G4VPhysicalVolume*, G4bool, G4int>())
.def(init<const G4Transform3D&, const G4String&,
G4LogicalVolume*, G4VPhysicalVolume*, G4bool, G4int>())
#if G4VERSION_NUMBER >=800
.def(init<G4RotationMatrix*, const G4ThreeVector&,
G4LogicalVolume*, const G4String&,
G4LogicalVolume*, G4bool, G4int, G4bool>())
.def(init<const G4Transform3D&, G4LogicalVolume*,
const G4String&, G4LogicalVolume*, G4bool, G4int, G4bool>())
.def(init<G4RotationMatrix*, const G4ThreeVector&,
const G4String, G4LogicalVolume*,
G4VPhysicalVolume*, G4bool, G4int, G4bool>())
.def(init<const G4Transform3D&, const G4String&,
G4LogicalVolume*, G4VPhysicalVolume*, G4bool, G4int, G4bool>())
#endif
// ---
#if G4VERSION_NUMBER >=800
.def("CheckOverlaps", &G4PVPlacement::CheckOverlaps, f_CheckOverlaps())
#endif
;
}