Import Geant4 4.0.0 source tree

This commit is contained in:
Gabriele Cosmo
2016-06-08 16:18:25 +02:00
parent 36c080dca6
commit 921d3b1cda
3990 changed files with 185376 additions and 82884 deletions
@@ -21,8 +21,8 @@
// ********************************************************************
//
//
// $Id: G4VSceneHandler.cc,v 1.14.2.1 2001/06/28 19:16:14 gunter Exp $
// GEANT4 tag $Name: $
// $Id: G4VSceneHandler.cc,v 1.23 2001/09/10 10:52:01 johna Exp $
// GEANT4 tag $Name: geant4-04-00 $
//
//
// John Allison 19th July 1996
@@ -42,6 +42,7 @@
#include "G4VPhysicalVolume.hh"
#include "G4Material.hh"
#include "G4Polyline.hh"
#include "G4Scale.hh"
#include "G4Text.hh"
#include "G4Circle.hh"
#include "G4Square.hh"
@@ -70,6 +71,8 @@ G4VSceneHandler::G4VSceneHandler (G4VGraphicsSystem& system, G4int id, const G4S
fSceneHandlerId (id),
fViewCount (0),
fpViewer (0),
fpScene (0),
fMarkForClearingTransientStore (false),
fReadyForTransients (false),
fpModel (0),
fpObjectTransformation (&G4Transform3D::Identity),
@@ -112,10 +115,14 @@ void G4VSceneHandler::PostAddThis () {
}
void G4VSceneHandler::ClearStore () {
fpViewer -> NeedKernelVisit ();
if (fpViewer) fpViewer -> NeedKernelVisit ();
// ?? Viewer is supposed to be smart enough to know when to visit
// kernel, but a problem in OpenGL Stored seems to require a forced
// kernel visit triggered by the above code. John Allison Aug 2001
}
void G4VSceneHandler::ClearTransientStore () {}
void G4VSceneHandler::ClearTransientStore () {
}
void G4VSceneHandler::AddThis (const G4Box& box) {
RequestPrimitives (box);
@@ -183,7 +190,6 @@ void G4VSceneHandler::EstablishSpecials (G4PhysicalVolumeModel& pvModel) {
}
void G4VSceneHandler::BeginModeling () {
if (!GetModel ()) G4Exception ("G4VSceneHandler::BeginModeling: NO MODEL!!!");
}
void G4VSceneHandler::BeginPrimitives
@@ -194,6 +200,108 @@ void G4VSceneHandler::BeginPrimitives
void G4VSceneHandler::EndPrimitives () {}
void G4VSceneHandler::AddPrimitive (const G4Scale& scale) {
const G4double margin(0.01);
// Fractional margin - ensures scale is comfortably inside viewing
// volume.
const G4double oneMinusMargin (1. - margin);
const G4VisExtent& sceneExtent = fpScene->GetExtent();
// Useful constants...
const G4double length(scale.GetLength());
const G4double halfLength(length / 2.);
const G4double tickLength(length / 20.);
const G4double piBy2(M_PI / 2.);
// Get size of scene...
const G4double xmin = sceneExtent.GetXmin();
const G4double xmax = sceneExtent.GetXmax();
const G4double ymin = sceneExtent.GetYmin();
const G4double ymax = sceneExtent.GetYmax();
const G4double zmin = sceneExtent.GetZmin();
const G4double zmax = sceneExtent.GetZmax();
// Create (empty) polylines having the same vis attributes...
G4Polyline scaleLine, tick11, tick12, tick21, tick22;
G4VisAttributes visAtts(*scale.GetVisAttributes()); // Long enough life.
scaleLine.SetVisAttributes(&visAtts);
tick11.SetVisAttributes(&visAtts);
tick12.SetVisAttributes(&visAtts);
tick21.SetVisAttributes(&visAtts);
tick22.SetVisAttributes(&visAtts);
// Add points to the polylines to represent an scale parallel to the
// x-axis centred on the origin...
G4Point3D r1(G4Point3D(-halfLength, 0., 0.));
G4Point3D r2(G4Point3D( halfLength, 0., 0.));
scaleLine.push_back(r1);
scaleLine.push_back(r2);
G4Point3D ticky(0., tickLength, 0.);
G4Point3D tickz(0., 0., tickLength);
tick11.push_back(r1 + ticky);
tick11.push_back(r1 - ticky);
tick12.push_back(r1 + tickz);
tick12.push_back(r1 - tickz);
tick21.push_back(r2 + ticky);
tick21.push_back(r2 - ticky);
tick22.push_back(r2 + tickz);
tick22.push_back(r2 - tickz);
G4Point3D textPosition(0., tickLength, 0.);
// Transform appropriately...
G4Transform3D rotation;
switch (scale.GetDirection()) {
case G4Scale::x:
break;
case G4Scale::y:
rotation = G4RotateZ3D(piBy2);
break;
case G4Scale::z:
rotation = G4RotateY3D(piBy2);
break;
}
G4double sxmid(scale.GetXmid());
G4double symid(scale.GetYmid());
G4double szmid(scale.GetZmid());
if (scale.GetAutoPlacing()) {
sxmid = xmin + oneMinusMargin * (xmax - xmin);
symid = ymin + margin * (ymax - ymin);
szmid = zmin + oneMinusMargin * (zmax - zmin);
switch (scale.GetDirection()) {
case G4Scale::x:
sxmid -= halfLength;
break;
case G4Scale::y:
symid += halfLength;
break;
case G4Scale::z:
szmid -= halfLength;
break;
}
}
G4Translate3D translation(sxmid, symid, szmid);
G4Transform3D transformation(translation * rotation);
// Draw...
// We would like to call BeginPrimitives(transformation) here but
// calling BeginPrimitives from within an AddPrimitive is not
// allowed! So we have to do our own transformation...
AddPrimitive(scaleLine.transform(transformation));
AddPrimitive(tick11.transform(transformation));
AddPrimitive(tick12.transform(transformation));
AddPrimitive(tick21.transform(transformation));
AddPrimitive(tick22.transform(transformation));
G4Text text(scale.GetAnnotation(),textPosition.transform(transformation));
text.SetScreenSize(24.);
AddPrimitive(text);
}
void G4VSceneHandler::AddPrimitive (const G4Polymarker& polymarker) {
switch (polymarker.GetMarkerType()) {
default:
@@ -252,6 +360,8 @@ void G4VSceneHandler::SetScene (G4Scene* pScene) {
}
void G4VSceneHandler::RequestPrimitives (const G4VSolid& solid) {
if (!GetModel ())
G4Exception ("G4VSceneHandler::RequestPrimitives: NO MODEL!!!");
G4Polyhedron* pPolyhedron;
G4NURBS* pNURBS;
BeginPrimitives (*fpObjectTransformation);
@@ -266,8 +376,15 @@ void G4VSceneHandler::RequestPrimitives (const G4VSolid& solid) {
break;
}
else {
G4cerr << "NURBS not available for " << solid.GetName () << G4endl;
G4cerr << "Trying polyhedron." << G4endl;
G4VisManager::Verbosity verbosity =
G4VisManager::GetInstance()->GetVerbosity();
if (verbosity >= G4VisManager::errors) {
G4cout <<
"ERROR: G4VSceneHandler::RequestPrimitives"
"\n NURBS not available for "
<< solid.GetName () << G4endl;
G4cout << "Trying polyhedron." << G4endl;
}
}
// Dropping through to polyhedron...
case G4ModelingParameters::polyhedron:
@@ -283,18 +400,17 @@ void G4VSceneHandler::RequestPrimitives (const G4VSolid& solid) {
delete pPolyhedron;
}
else {
G4cerr << "Polyhedron not available for " << solid.GetName ()
<<".\nThis means it cannot be visualized on most systems."
G4VisManager::Verbosity verbosity =
G4VisManager::GetInstance()->GetVerbosity();
if (verbosity >= G4VisManager::errors) {
G4cout <<
"ERROR: G4VSceneHandler::RequestPrimitives"
"\n Polyhedron not available for " << solid.GetName () <<
".\nThis means it cannot be visualized on most systems."
"\nContact the Visualization Coordinator." << G4endl;
}
}
break;
case G4ModelingParameters::hierarchy:
G4cout << "Geometry hierarchy requested: tag "
<< GetModel () -> GetCurrentTag ()
<< ", depth "
<< fCurrentDepth
<< G4endl;
break;
}
EndPrimitives ();
}
@@ -312,13 +428,18 @@ void G4VSceneHandler::ProcessScene (G4VViewer& view) {
fpScene -> GetRunDurationModelList ();
if (runDurationModelList.size ()) {
G4cout << "Traversing scene data..." << G4endl;
G4VisManager::Verbosity verbosity =
G4VisManager::GetInstance()->GetVerbosity();
if (verbosity >= G4VisManager::confirmations) {
G4cout << "Traversing scene data..." << G4endl;
}
BeginModeling ();
G4ModelingParameters* pMP = CreateModelingParameters ();
for (size_t i = 0; i < runDurationModelList.size (); i++) {
G4VModel* pModel = runDurationModelList[i];
const G4ModelingParameters* tempMP =
pModel -> GetModelingParameters ();
// NOTE THAT tempMP COULD BE ZERO.
// NOTE THAT pModel->GetModelingParameters() COULD BE ZERO.
// (Not sure the above is necessary; but in future we might
// want to take notice of the modeling parameters with which
// the model was created. For the time being we are ignoring
@@ -330,16 +451,21 @@ void G4VSceneHandler::ProcessScene (G4VViewer& view) {
// and convert using pMP = CreateModelingParameters () as above.)
pModel -> SetModelingParameters (pMP);
SetModel (pModel); // Store for use by derived class.
BeginModeling ();
pModel -> DescribeYourselfTo (*this);
EndModeling ();
pModel -> SetModelingParameters (tempMP);
}
delete pMP;
SetModel (0); // Flags invalid model.
EndModeling ();
}
else {
G4cerr << "No run-duration models in scene data." << G4endl;
G4VisManager::Verbosity verbosity =
G4VisManager::GetInstance()->GetVerbosity();
if (verbosity >= G4VisManager::errors) {
G4cout <<
"ERROR: G4VSceneHandler::ProcessScene:"
"\n No run-duration models in scene data." << G4endl;
}
}
fReadyForTransients = true;
@@ -373,10 +499,6 @@ G4ModelingParameters* G4VSceneHandler::CreateModelingParameters () {
vp.GetDrawingStyle () == G4ViewParameters::hlhsr
);
/////////////// TESTING TESTING
//modelRepStyle = G4ModelingParameters::hierarchy;
///////////////////////////////
G4ModelingParameters* pModelingParams = new G4ModelingParameters
(vp.GetDefaultVisAttributes (),
modelRepStyle,
@@ -490,13 +612,18 @@ G4double G4VSceneHandler::GetMarkerSize (const G4VMarker& marker,
G4std::ostream& operator << (G4std::ostream& os, const G4VSceneHandler& s) {
os << "Scene " << s.fName << " has "
<< s.fViewerList.size () << " viewers:";
os << "Scene handler " << s.fName << " has "
<< s.fViewerList.size () << " viewer(s):";
for (size_t i = 0; i < s.fViewerList.size (); i++) {
os << "\n " << *(s.fViewerList [i]);
}
os << "\n " << *s.fpScene;
if (s.fpScene) {
os << "\n " << *s.fpScene;
}
else {
os << "\n This scene handler currently has no scene.";
}
return os;
}