Import Geant4 4.0.0 source tree

This commit is contained in:
Gabriele Cosmo
2016-06-08 16:18:25 +02:00
parent 36c080dca6
commit 921d3b1cda
3990 changed files with 185376 additions and 82884 deletions
@@ -21,27 +21,19 @@
// ********************************************************************
//
//
// $Id: G4VTreeSceneHandler.hh,v 1.4.2.1 2001/06/28 19:15:56 gunter Exp $
// GEANT4 tag $Name: $
// $Id: G4VTreeSceneHandler.hh,v 1.7 2001/08/24 21:42:13 johna Exp $
// GEANT4 tag $Name: geant4-04-00 $
//
//
// John Allison 5th April 2001
// A base class for a scene handler to dump geometry hierarchy.
// In the derived class, override G4VScenehandler::RequestPrimitives
// to implement dump of the "leaves" of the geometry heirachy.
#ifndef G4VTREESCENEHANDLER_HH
#define G4VTREESCENEHANDLER_HH
#include "G4VSceneHandler.hh"
#include "G4Box.hh"
#include "G4Cons.hh"
#include "G4Tubs.hh"
#include "G4Trd.hh"
#include "G4Trap.hh"
#include "G4Sphere.hh"
#include "G4Para.hh"
#include "G4Torus.hh"
#include "G4Polycone.hh"
#include "G4Polyhedra.hh"
class G4VPhysicalVolume;
class G4LogicalVolume;
@@ -53,17 +45,6 @@ public:
G4VTreeSceneHandler(G4VGraphicsSystem& system,
const G4String& name);
virtual ~G4VTreeSceneHandler ();
void AddThis (const G4Box& s) {Dump (s);}
void AddThis (const G4Cons & s) {Dump (s);}
void AddThis (const G4Tubs& s) {Dump (s);}
void AddThis (const G4Trd& s) {Dump (s);}
void AddThis (const G4Trap& s) {Dump (s);}
void AddThis (const G4Sphere& s) {Dump (s);}
void AddThis (const G4Para& s) {Dump (s);}
void AddThis (const G4Torus& s) {Dump (s);}
void AddThis (const G4Polycone& s) {Dump (s);}
void AddThis (const G4Polyhedra& s) {Dump (s);}
void AddThis (const G4VSolid& s) {Dump (s);}
void PreAddThis (const G4Transform3D& objectTransformation,
const G4VisAttributes&);
void PostAddThis ();
@@ -81,9 +62,10 @@ public:
virtual void AddPrimitive (const G4Text&) {}
virtual void AddPrimitive (const G4Circle&) {}
virtual void AddPrimitive (const G4Square&) {}
virtual void AddPrimitive (const G4Polymarker&) {}
virtual void AddPrimitive (const G4Polyhedron&) {}
virtual void AddPrimitive (const G4NURBS&) {}
virtual void AddPrimitive (const G4Polymarker&) {}
virtual void AddPrimitive (const G4Scale&) {}
virtual void BeginModeling();
virtual void EndModeling();
@@ -91,7 +73,8 @@ public:
static G4int GetSceneCount();
protected:
virtual void Dump (const G4VSolid&) = 0;
// In the derived class, override G4VScenehandler::RequestPrimitives
// to implement dump of the "leaves" of the geometry heirachy.
static G4int fSceneIdCount; // Counter for Tree scene handlers.
static G4int fSceneCount; // No. of extanct scene handlers.
G4int fCurrentDepth; // Current depth of geom. hierarchy.